Stats

Stats are one of the most important things in the Pokémon games. If you have a Pokémon with great attacks, yet not so good stats, you are destined to lose the battle, even if you have type advantages. As such, this page is to help you understand the way stats are calculated, what affects them and how to boost them and hinder your opponents. There are six stats in total that you can fully manipulate and two alternate stats which always have a set value at the beginning of the battle, until they get affected by attacks that is. There are many ways in which the stats are determined;

Stat Calculation


Base Stats

Base stats are the core of the whole stats. Each Pokémon species has their own unique set of base stats. These stats help determine the total stats when the Pokémon is at a specific level. However, as each species has a different, this means that if say you have two Meganium, their stats will not be radically different if untrained.

Individual Values

Individual Values are a specific value that each Pokémon has one each of its six stats. The value ranges from 0 to 31 and each value corresponds to one single stat point at Level 100. Technically, apart from seeing their effect, they are a hidden value which you have little to no control over. If you have a Pokémon with a high IV, you will have the ability to pass it down via breeding, however that means is pretty much random. As there are six stats and thirty one possible values for each stat, there are 1,073,741,824 different IV combinations making sure that you will pretty much never have a Pokémon exactly the same as another one of the same species. To calculate IVs, use our IV Calculator.

Effort Values

Effort Values are another set of values utilised to determine a Pokémon's stat. However, unlike IVs and Base Stats, EVs are totally customisable. You earn Effort Values by battling Pokémon, with each Pokémon giving a different set of EVs to the Pokémon that defeats it. For every 4 EVs earned in a particular stat, you get 1 extra stat point at Level 100. However, there are limits on the Effort Values you can have. You can only have 510 Effort Values on any one Pokémon, corresponding to a maximum of 255 on two stats. However, as that is not divisable by four, it's best to take it to 252 when maxing a stat. This corresponds to 63 more stat points at Level 100. The dispersal of these values is completely up to you so it can help you make the most out of your Pokémon.

Level

The Level of your Pokémon is also vital in the calculation of the Pokémon stats. As you increase in level, the stats get increased by 2% of the Base Stat value and 1% of the combined IV and current EV value. This means that even if you have maxed out a stat in EVs but it's still say Level 10, you'll only notice a minimal stat increase.

Natures

Finally, Natures are the other attribute which have a permanent affect on the stats. Each nature raises one stat while lowering another (the neutral natures raise and lower the same stat rendering them inert). At the end of the calculation, the nature is taken into account. If it raises the stat, then the stat's value becomes 110% of what it would normally be and if it lowers the stat, the value becomes 90% of what it would normally be

Calculation

This is how the stats are calculated;

Hit Points:
           ( (IV + 2 * BaseStat + (EV/4) ) * Level/100 ) + 10 + Level

Attack, Defense, Speed, Sp. Attack, Sp. Defense:
           (((IV + 2 * BaseStat + (EV/4) ) * Level/100 ) + 5) * Nature Value

Stat Modification

In battles, a Pokémon's stats are able to be modified, both positively and negatively, for the duration of the Pokémon in battle. There are several ways in which these are boosted/lowered; By Attack, by Item or by Ability. When the specific attack or item is used, the stats go up or down by a number of stages, usually by one stage, sometimes by two and on some occassions, by even more. There are 13 total stages in which the stat can hold and once it reaches the top or the bottom, it cannot be increased or lowered any further respectively. At the start of battle or when the Pokémon is switched in, the value is always set at Stage 0, when . Accuracy and Evasion also work in a similar means, just with different multipliers; Accuracy being a multiplication of the user's attack accuracy and Evasion being a multiplication of the attacker's attack accuracy. Some items and abilities also increase the Pokémon's stats, these are unrelated to the Stat Modification here and work in addition to these and not as part of them

Stage Main Stats Accuracy Evasion
-6 StatValue * 0.25 Accuracy * 0.33 OppAcc * 3
-5 StatValue * 0.285 Accuracy * 0.375 OppAcc * 2.66
-4 StatValue * 0.33 Accuracy * 0.428 OppAcc * 2.33
-3 StatValue * 0.4 Accuracy * 0.5 OppAcc * 2
-2 StatValue * 0.5 Accuracy * 0.6 OppAcc * 1.66
-1 StatValue * 0.66 Accuracy * 0.75 OppAcc * 1.33
0 StatValue * 1 Accuracy * 1 OppAcc * 1
1 StatValue * 1.5 Accuracy * 1.33 OppAcc * 0.75
2 StatValue * 2 Accuracy * 1.66 OppAcc * 0.6
3 StatValue * 2.5 Accuracy * 2 OppAcc * 0.5
4 StatValue * 3 Accuracy * 2.33 OppAcc * 0.428
5 StatValue * 3.5 Accuracy * 2.66 OppAcc * 0.375
6 StatValue * 4 Accuracy * 3 OppAcc * 0.33

There are however, a variety of attacks and abilities that negate & prevent these stat changes. They are as follows:

Attacks:

Name Type Cat. PP Att. Acc. Effect
Clear Smog 15 50 -- It attacks by throwing a clump of special mud at the opponent. It returns stat changes to their original level.
Haze 30 -- -- The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Mist 30 -- -- The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Abilities:
Name Effect
Clear Body Prevents the Pokémon’s stats from being lowered.
Full Metal Body Prevents the Pokémon’s stats from being lowered.
White Smoke Prevents the Pokémon’s stats from being lowered.
Items:
Picture Name Effect
Clear Amulet Clear Amulet An item to be held by a Pokémon. This clear, sparkling amulet protects the holder from having its stats lowered by moves used against it or by other Pokémon's Abilities.
Guard Spec Temporairily prevents stat reduction
White Herb Cures any status effect; can only be used once


There are also some items that activate when the stats are lowered:

Items:

Picture Name Effect
Eject PackEject PackAn item to be held by a Pokémon. When the holder's stats are lowered, it will be switched out of battle.

There are even some moves that activate based on your opponent's stats being raised in a specific turn. They are as follows:

Attacks:

Name Type Cat. PP Att. Acc. Effect
Burning Jealousy 5 70 100 The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.

There are also some moves that have effects activate based on your stats being lowered in a specific turn. They are as follows:

Attacks:

Name Type Cat. PP Att. Acc. Effect
Lash Out 5 75 100 The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
Stat Details

Attack | Defense | Speed | Sp. Attack | Sp. Defense
Accuracy | Evasion

Attack

The Attack stat is the stat that is utilised in calculating the damage given from Physical Attacks.

Natures that raise Attack: Lonely, Brave, Adamant, Naughty
Natures that lower Attack: Bold, Timid, Modest, Calm

The following items raise attack:

Attack
Picture Name Effect
Choice Band Boosts Attack by x1.5, but only allows the use of one attack until the Pokémon is called back
Life Orb Boosts attack damage by x1.3 but decreases HP whenever you deal damage
Liechi Berry A Poffin ingredient. If held by a Pokémon, it raises its Attack stat in a pinch.
Light Ball Pikachu's Attack & Special Attack increases by x2
Max Mushrooms Mushrooms that have the power of changing Dynamax forms. They boost all stats of a Pokémon during battle.
Cell Battery A disposable rechargeable battery. If it is held, when the Pokemon receives an Electric-type attack its Attack rises.
Snowball An item to be held by a Pokémon. It boosts Attack if hit with an Ice-type attack. It can only be used once.
Starf Berry A Poffin ingredient. If held by a Pokémon, it sharply raises one of its stats in a pinch.
Thick Club If attached to Cubone or Marowak, their Attack rises by x2
Weakness Policy An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to.
X-Attack Raises the User's Attack by one stage

The following abilities boost the user's Attack when activated: Anger Point, Anger Shell, Battle Bond, Beast Boost, Download, Embody Aspect, Flower Gift, Guard Dog, Guts, Huge Power, Hustle, Intrepid Sword, Orichalcum Pulse, Pure Power, Rivalry, Defiant, Moxie, Moody, Justified, Sap Sipper, Supreme Overlord, Thermal Exchange, Weak Armor, Wind Rider
The following abilities lower the user's Attack when activated: Moody, Rivalry, Slow Start, Defeatist
The following abilities lower the opponent's Attack when activated: Intimidate, Tablets of Ruin

The following abilities prevent the User's Attack from being lowered: Hyper Cutter

Using the following attacks boosts the User's attack:
Name Type Cat. PP Att. Acc. Effect
Acupressure 30 -- -- Randomly raises user's one stat two stages
Ancient Power 5 60 100 An attack that may raise all stats.
Belly Drum 10 -- -- Maximizes Attack while sacrificing HP.
Bulk Up 20 -- -- Bulks up the body to boost both Attack and Defense.
Clangorous Soul 5 -- 100 The user raises all its stats by using some of its HP.
Coaching 10 -- -- The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Coil 20 -- -- It coils up and concentrates. It raises its Attack, Defense and Accuracy.
Curse 10 -- -- A move that functions differently for GHOSTS.
Dragon Dance 20 -- -- A mystical dance that ups Attack and Speed.
Extreme Evoboost 1 -- -- After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.
Fell Stinger 25 50 100 When the user knocks out a target with this move, the user's Attack stat rises drastically.
Fillet Away 10 -- 101 The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.
Gear Up 20 -- -- The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.
Growth 40 -- -- Forces the body to grow and heightens ATK & Sp. Atk.
Hone Claws 15 -- -- It sharpens its claws. Increases your Accuracy and Attack.
Howl 40 -- -- Howls to raise the spirit and boosts Attack.
Max Knuckle 10 -- 101 This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Meditate 40 -- -- Meditates in a peaceful fashion to raise Attack.
Metal Claw 35 50 95 A claw attack that may raise the user's Attack.
Meteor Mash 10 100 85 Fires a meteor-like punch. May raise Attack.
Ominous Wind 5 60 100 May raise all user's stats one stage
Order Up 10 80 100 The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.
Power-Up Punch 30 40 100 Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Rototiller 10 -- -- Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.
Sharpen 30 -- -- Reduces the polygon count and raises Attack.
Shell Smash 15 -- -- It breaks its own shell and lowers its Defense and Special Defense, but its Attack, Special Attack and Speed sharply rise.
Shift Gear 10 -- -- It spins the gears and not only raises its Attack, but also sharply raises its Speed.
Silver Wind 5 60 100 A powdery attack that may raise abilities.
Swords Dance 30 -- -- A fighting dance that sharply raises Attack.
Tidy Up 10 -- 101 The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats.
Victory Dance Victory Dance - FIGHTING 10 -- 101 The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.
Work Up 30 -- -- It musters its courage and raises its Attack and Special Attack.


Using the following attacks lower the User's attack:
Name Type Cat. PP Att. Acc. Effect
Superpower 5 120 100 Boosts strength sharply, but lowers abilities.
Tera Blast 10 80 100 Inflicts damage with the user's Attack or Sp. Atk stat— whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.


Using the following attacks raises the opponent's attack:
Name Type Cat. PP Att. Acc. Effect
Decorate 15 -- 101 The user sharply raises the target's Attack and Sp. Atk stats by decorating the target.
Spicy Extract 15 -- 101 The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.
Swagger 15 -- 85 Confuses the foe, but also sharply raises Attack.


Using the following attacks lowers the opponent's attack:
Name Type Cat. PP Att. Acc. Effect
Aurora Beam 20 65 100 Fires a rainbow-colored beam that may lower Attack.
Baby-Doll Eyes 30 -- 100 The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Bitter Malice Bitter Malice - GHOST 10 75 100 The user attacks the target with spine-chilling resentment. This also lowers the target's Attack stat.
Breaking Swipe 15 60 100 The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Charm 20 -- 100 Charms the foe and sharply reduces its Attack.
Chilling Water 20 50 100 The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Feather Dance 15 -- 100 Envelops the foe with down to sharply reduce Attack.
Growl 40 -- 100 Growls cutely to reduce the foe's Attack.
King's Shield 10 -- -- The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker who makes direct contact.
Lunge 15 80 100 The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
Max Wyrmwind 10 -- 101 This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat.
Memento 10 -- 100 The user faints and lowers the foe's abilities.
Noble Roar 30 -- 100 Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
Parting Shot 20 -- 100 With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.
Play Nice 20 -- -- The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
Play Rough 10 90 90 The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
Springtide Storm Springtide Storm - FAIRY 5 100 80 The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats.
Strength Sap 10 -- 100 The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.
Tearful Look 20 -- -- The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.
Tickle 20 -- 100 Makes the foe laugh to lower Attack and Defense.
Venom Drench 20 -- 100 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
Trop Kick 15 70 100 The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat.


Defense

The Defense stat is the stat that is utilised in calculating the damage given by Physical Attacks.

Natures that raise Defense: Bold, Relaxed, Impish, Lax
Natures that lower Defense: Lonely, Hasty, Mild, Gentle

The following items raise Defense:

Defense
Picture Name Effect
Electric Seed An item to be held by a Pokémon. It boosts Defense on Electric Terrain. It can only be used once.
Eviolite A piece of Evolutions wonder. If held, a pre-evolved Pokemon's Defense and Special Defense increase.
Ganlon Berry A Poffin ingredient. If held by a Pokémon, it raises its Defense stat in a pinch.
Grassy Seed An item to be held by a Pokémon. It boosts Defense on Grassy Terrain. It can only be used once.
Kee Berry If held by a Pokémon, this Berry will increase the Pokémon's Defense stat when hit by a physical attack
Max Mushrooms Mushrooms that have the power of changing Dynamax forms. They boost all stats of a Pokémon during battle.
Metal Powder If attached to Ditto, its Defense and Sp. Defense are raised by x2
Starf Berry A Poffin ingredient. If held by a Pokémon, it sharply raises one of its stats in a pinch.
X-Defend Raises the User's Defense by one stage

The following abilities boost the user's Defense when activated: Beast Boost, Dautnless Shield, Embody Aspect, Grass Pelt, Marvel Scale, Moody, Stamina, Water Compaction, Well-Baked Body
The following abilities lower the user's Defense when activated: Anger Shell, Moody, Weak Armor.
The following abilities prevent the user's Defense from being lowered: Big Pecks
The following abilities lower the opponent's Defense when activated: Sword of Ruin

Using the following attacks boosts the User's Defense:
Name Type Cat. PP Att. Acc. Effect
Acid Armor 40 -- -- Liquifies the user's body to sharply raise Defense.
Acupressure 30 -- -- Randomly raises user's one stat two stages
Ancient Power 5 60 100 An attack that may raise all stats.
Barrier 30 -- -- Creates a barrier that sharply raises Defense.
Bulk Up 20 -- -- Bulks up the body to boost both Attack and Defense.
Clangorous Soul 5 -- 100 The user raises all its stats by using some of its HP.
Coaching 10 -- -- The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Coil 20 -- -- It coils up and concentrates. It raises its Attack, Defense and Accuracy.
Cosmic Power 20 -- -- Raises Defense and Sp. Def with a mystic power.
Cotton Guard 10 -- -- It surrounds its body with fluffy wool to protect itself. It drastically raises its Defense.
Curse 10 -- -- A move that functions differently for GHOSTS.
Defend Order 10 -- -- Raises user's Defense and SP.DEF one stage
Defense Curl 40 -- -- Curls up to conceal weak spots and raise Defense.
Diamond Storm 5 100 95 The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat.
Extreme Evoboost 1 -- -- After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.
Harden 30 -- -- Stiffens the body's muscles to raise Defense.
Iron Defense 15 -- -- Hardens the body's surface to sharply raise Defense.
Magnetic Flux 20 -- -- The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.
Max Steelspike 10 -- 101 This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Ominous Wind 5 60 100 May raise all user's stats one stage
Order Up 10 80 100 The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.
Psyshield Bash Psyshield Bash - PSYCHIC 10 70 90 Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat.
Shelter Shelter - STEEL 10 -- 101 The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.
Silver Wind 5 60 100 A powdery attack that may raise abilities.
Skull Bash 15 100 100 Tucks in the head, then attacks on the next turn.
Steel Wing 25 70 90 Strikes the foe with hard wings spread wide.
Stockpile 20 -- -- Charges up power for up to 3 turns.
Stuff Cheeks 10 -- 101 The user eats its held Berry, then sharply raises its Defense stat.
Victory Dance Victory Dance - FIGHTING 10 -- 101 The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.
Withdraw 40 -- -- Withdraws the body into its hard shell to raise Defense.


Using the following attacks lower the User's Defense:
Name Type Cat. PP Att. Acc. Effect
Armor Cannon 5 120 100 The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats.
Clanging Scales 5 110 100 The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user's Defense stat goes down after the attack.
Close Combat 5 120 100 Lowers user's Defense and SP.DEF
Headlong Rush Headlong Rush - GROUND 5 120 100 The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats.
Scale Shot 20 25 90 The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Shell Smash 15 -- -- It breaks its own shell and lowers its Defense and Special Defense, but its Attack, Special Attack and Speed sharply rise.
Superpower 5 120 100 Boosts strength sharply, but lowers abilities.
V-create 5 180 95 It creates an intensely hot flame from its forehead and tackles the opponent with all its might. Defense, Special Defense and Speed are lowered.


Using the following attacks lowers the opponent's Defense:
Name Type Cat. PP Att. Acc. Effect
Combat Torque 10 100 100 This move is only used by a Starmobile. It may lower the opponent's Defense
Crunch 15 80 100 Crunches with sharp fangs. May lower Defense.
Crush Claw 10 75 95 Tears at the foe with sharp claws. May lower Defense.
Fire Lash 15 80 100 The user strikes the target with a burning lash. This also lowers the target's Defense stat.
Grav Apple 10 80 100 The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat.
Iron Tail 15 100 75 Attacks with a rock-hard tail. May lower Defense.
Leer 30 -- 100 Frightens the foe with a leer to lower Defense.
Liquidation 10 85 100 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Razor Shell 10 75 95 It slashes with a sharp shell. It may lower the opponent’s Defense.
Obstruct 10 -- 100 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat.
Octolock 15 -- 100 The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.
Rock Smash 15 40 100 A rock-crushing attack that may lower Defense.
Screech 40 -- 85 Emits a screech to sharply reduce the foe's Defense.
Shadow Bone 10 85 100 The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat.
Spicy Extract 15 -- 101 The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.
Tail Whip 30 -- 100 Wags the tail to lower the foe's Defense.
Thunderous Kick 10 90 100 The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.
Tickle 20 -- 100 Makes the foe laugh to lower Attack and Defense.
Triple Arrows Triple Arrows - FIGHTING 10 90 100 The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch.


Speed

The Speed stat is the stat that is utilised to determine when the Pokémon attacks in the particular turn, Speed Priority attacks notwithstanding.

Natures that raise Speed: Timid, Hasty, Jolly, Naive
Natures that lower Speed: Brave, Relaxed, Quiet, Sassy

The following items raise Speed:

Speed
Picture Name Effect
Adrenaline Orb Using it makes wild Pokémon more likely to call for help. If held by a Pokémon, it boosts Speed when intimidated. It can be used only once.
Blunder Policy Raises Speed sharply when a Pokémon misses with a move because of accuracy.
Choice Scarf Raises Speed by x1.5, but only allows the use of one attack until the Pokémon is called back
Max Mushrooms Mushrooms that have the power of changing Dynamax forms. They boost all stats of a Pokémon during battle.
Quick Powder Raises Ditto's Speed by x1.5
Salac Berry A Poffin ingredient. If held by a Pokémon, it raises its Speed stat in a pinch.
Starf Berry A Poffin ingredient. If held by a Pokémon, it sharply raises one of its stats in a pinch.
X-Speed Raises the User's Speedby one stage

The following items lower Speed:

Picture Name Effect
Iron Ball Lowers speed of holder, also makes Flying-types and Levitate Ability using Pokémon vulnerable to Ground moves when equipped to them
Macho Brace Cuts Speed in half but increases Effort Values
Power Anklet Lowers Speed, increases EV for Speed
Power Band Lowers Speed, increases EV for Sp.Defense
Power Belt Lowers Speed, increases EV for Defense
Power Bracer Lowers Speed, increases EV for Attack
Power Lens Lowers Speed, increases EV for Sp.Attack
Power Weight Lowers Speed, increases EV for HP
Room ServiceRoom ServiceAn item to be held by a Pokémon. Lowers Speed when Trick Room takes effect.

The following abilities boost the user's Speed when activated: Anger Shell, Battle Bond, Beast Boost, Chlorophyll, Embody Aspect, Motor Drive, Quick Feet, Speed Boost, Steadfast, Swift Swim, Unburden, Sand Rush, Rattled, Slush Rush, Moody, Surge Surfer, Weak Armour
The following abilities lower the user's Speed when activated: Moody, Slow Start, Stall.
The following abilities lower the opponent's Speed when activated: Gooey, Tangling Hair.

Using the following attacks boosts the User's Speed:
Name Type Cat. PP Att. Acc. Effect
Acupressure 30 -- -- Randomly raises user's one stat two stages
Agility 30 -- -- Relaxes the body to sharply boost Speed.
Ancient Power 5 60 100 An attack that may raise all stats.
Aqua Step 10 80 100 The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.
Aura Wheel 10 110 100 Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.
Automotize 15 -- -- It cuts off useless parts of its body. It sharply raises its speed and makes its weight lighter.
Clangorous Soul 5 -- 100 The user raises all its stats by using some of its HP.
Dragon Dance 20 -- -- A mystical dance that ups Attack and Speed.
Esper Wing Esper Wing - PSYCHIC 10 80 100 The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.
Extreme Evoboost 1 -- -- After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.
Fillet Away 10 -- 101 The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.
Flame Charge 20 50 100 It puts on flame and attacks the opponent. It stores strength and its speed rises.
Geomancy 10 -- -- The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.
Max Airstream 10 -- 101 This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats.
Ominous Wind 5 60 100 May raise all user's stats one stage
Order Up 10 80 100 The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.
Quiver Dance 20 -- -- It lightly dances a mysterious dance. It raises its own Special Attack, Special Defense, and Speed.
Rapid Spin Rapid Spin - NORMAL 40 50 100 A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user’s Speed stat.
Rock Polish 20 -- -- Raises users Speed two stages
Scale Shot 20 25 90 The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Shell Smash 15 -- -- It breaks its own shell and lowers its Defense and Special Defense, but its Attack, Special Attack and Speed sharply rise.
Shift Gear 10 -- -- The user rotates its gears, boosting its Attack stat and sharply boosting its Speed stat.
Silver Wind 5 60 100 A powdery attack that may raise abilities.
Tidy Up 10 -- 101 The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats.
Trailblaze 20 50 100 The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Victory Dance Victory Dance - FIGHTING 10 -- 101 The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.


Using the following attacks lower the User's Speed:
Name Type Cat. PP Att. Acc. Effect
Curse 10 -- -- A move that functions differently for GHOSTS.
Hammer Arm 10 100 90 Lowers users Speed one stage
Ice Hammer 10 100 90 The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
Spin Out 5 100 100 The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.
V-create 5 180 95 It creates an intensely hot flame from its forehead and tackles the opponent with all its might. Defense, Special Defense and Speed are lowered.


Using the following attacks lowers the opponent's Speed:
Name Type Cat. PP Att. Acc. Effect
Bleakwind Storm Bleakwind Storm - FLYING 10 100 80 The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the Speed stats of opposing Pokémon.
Bubble 30 20 100 An attack using bubbles. May lower the foe's Speed.
Bubblebeam 20 65 100 Forcefully sprays bubbles that may lower Speed.
Bulldoze 20 60 100 It stamps the ground and attacks anything nearby. It lowers the opponent’s speed.
Constrict 35 10 100 Constricts to inflict pain. May lower Speed.
Cotton Spore 40 -- 100 Spores cling to the foe, sharply reducing Speed.
Drum Beating 10 80 100 The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat.
Electroweb 15 55 95 It attacks by catching the opponent in an electric net. It lowers the opponents speed.
Glaciate 10 65 95 It blows a cold chill like being frozen over the opponent. The opponents speed is lowered.
G-Max Foam Burst 10 -- 101 A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents.
Icy Wind 15 55 95 A chilling attack that lowers the foe's Speed.
Max Strike 10 -- 101 This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Mud Shot 15 55 95 Hurls mud at the foe and reduces Speed.
Pounce 20 50 100 The user attacks by pouncing on the target. This also lowers the target's Speed stat.
Rock Tomb 10 50 80 Stops the foe from moving with rocks and cuts Speed.
Scary Face 10 -- 100 Frightens with a scary face to sharply reduce Speed.
Secret Power 20 70 100 An attack with effects that vary by location.
Silk Trap 10 -- 101 The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.
Sticky Web 20 -- -- The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.
String Shot 40 -- 95 Binds the foe with string to sharply reduce its Speed.
Syrup Bomb 10 60 85 The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.
Tar Shot 15 -- 100 The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.
Venom Drench 20 -- 100 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
Toxic Thread 20 -- 100 The user shoots poisonous threads to poison the target and lower the target's Speed stat.


Special Attack

The Special Attack stat is the stat that is utilised in calculating the damage given from Special Attacks.

Natures that raise Special Attack: Modest, Mild, Quiet, Rash
Natures that lower Special Attack: Adamant, Impish, Jolly, Careful

The following items raise Special Attack:

Special Attack
Picture Name Effect
Absorb Bulb A disposable bulb. If it is held, when the Pokemon receives a Water-type attack its Special Attack rises.
Choice Specs Raises Sp. Attack by x1.5, but only allows the use of one attack until the Pokémon is called back
Deepseatooth Clamperl's Special Attack increases by x2
Life Orb Boosts attack damage by x1.3 but decreases HP whenever you deal damage
Light Ball Pikachu's Attack & Special Attack increases by x2
Max Mushrooms Mushrooms that have the power of changing Dynamax forms. They boost all stats of a Pokémon during battle.
Petaya Berry A Poffin ingredient. If held by a Pokémon, it raises its Sp. Attack stat in a pinch.
Starf Berry A Poffin ingredient. If held by a Pokémon, it sharply raises one of its stats in a pinch.
Weakness Policy An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to.
Throat SprayThroat SprayRaises Sp. Atk when a Pokémon uses a sound-based move.
X-Special Raises the User's Sp. Attack by one stage

The following abilities boost the user's Special Attack when activated: Anger Shell, Battle Bond, Beast Boost, Berserk, Competitive, Download, Flare Boost, Flower Gift, Hadron Engine, Lightning Rod, Minus, Moody, Plus, Solar Power, Soul-Heart, Storm Drain
The following abilities lower the user's Special Attack when activated: Moody
The following abilities lower the opponent's Special Attack when activated: Vessel of Ruin

Using the following attacks boosts the User's Special Attack:
Name Type Cat. PP Att. Acc. Effect
Acupressure 30 -- -- Randomly raises user's one stat two stages
Ancient Power 5 60 100 An attack that may raise all stats.
Calm Mind 20 -- -- Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beam 10 50 90 High chance of raising user's SP.ATT one stage
Clangorous Soul 5 -- 100 The user raises all its stats by using some of its HP.
Electro Shot 10 130 100 The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.
Extreme Evoboost 1 -- -- After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.
Fiery Dance 10 80 100 It covers its wings in fire and flaps them. It raises your Special Attack.
Fillet Away 10 -- 101 The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.
Gear Up 20 -- -- The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.
Geomancy 10 -- -- The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.
Growth 40 -- -- Forces the body to grow and heightens ATK & Sp. Atk.
Max Ooze 10 -- 101 This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Meteor Beam 10 120 90 In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
Mystical Power Mystical Power - PSYCHIC 10 70 90 The user attacks by emitting a mysterious power. This also boosts the user's Sp. Atk stat.
Nasty Plot 20 -- -- Raises SP.ATT two stages
Ominous Wind 5 60 100 May raise all user's stats one stage
Quiver Dance 20 -- -- It lightly dances a mysterious dance. It raises its own Special Attack, Special Defense, and Speed.
Rototiller 10 -- -- Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.
Silver Wind 5 60 100 A powdery attack that may raise abilities.
Tail Glow 20 -- -- Flashes a light that sharply raises Sp. Atk.
Take Heart Take Heart - PSYCHIC 15 -- 101 The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.
Torch Song 10 80 100 The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.
Work Up 30 -- -- It musters its courage and raises its Attack and Special Attack.


Using the following attacks lower the User's Special Attack:
Name Type Cat. PP Att. Acc. Effect
Draco Meteor 5 140 90 Lowers users SP.ATT two stages
Fleur Cannon 5 130 90 The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat.
Leaf Storm 5 140 90 Lowers users SP.ATT two stages
Make It Rain 5 120 100 The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.
Overheat 5 140 90 Allows a full-power attack, but sharply lowers Sp. Atk.
Psycho Boost 5 140 90 Allows a full-power attack, but sharply lowers Sp. Atk.
Tera Blast 10 80 100 Inflicts damage with the user's Attack or Sp. Atk stat— whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.


Using the following attacks boosts the opponent's Special Attack:
Name Type Cat. PP Att. Acc. Effect
Decorate 15 -- 101 The user sharply raises the target's Attack and Sp. Atk stats by decorating the target.
Flatter 15 -- 100 Confuses the foe, but raises its Sp. Atk.


Using the following attacks lowers the opponent's Special Attack:
Name Type Cat. PP Att. Acc. Effect
Captivate 20 -- 100 Lowers opposite gender foe's SP.ATT two stages
Confide 20 -- -- The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Eerie Impulse 15 -- 100 The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Max Flutterby 10 -- 101 This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Memento 10 -- 100 The user faints and lowers the foe's abilities.
Mist Ball 5 70 100 Attacks with a flurry of down. May lower Sp. Atk.
Moonblast 15 95 100 Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
Mystical Fire 10 75 100 The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
Noble Roar 30 -- 100 Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
Parting Shot 20 -- 100 With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.
Snarl 15 55 95 It yells at an opponent for a long time and lowers their Special Attack.
Skitter Smack 10 70 90 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Spirit Break 15 75 100 The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.
Struggle Bug 20 30 100 It opposes the opponent by attacking. It lowers the opponents Special Attack.
Tearful Look 20 -- -- The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.
Venom Drench 20 -- 100 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.


Special Defense

The Special Defense stat is the stat that is utilised in calculating the damage given by Special Attacks.

Natures that raise Special Defense: Calm, Gentle, Sassy, Careful
Natures that lower Special Defense: Naughty, Lax, Naive, Rash

The following items raise Special Defense:

Special Defense
Picture Name Effect
Apicot Berry A Poffin ingredient. If held by a Pokémon, it raises its Sp. Defense stat in a pinch.
Assault Vest An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.
Deepseascale Clamperl's Special Defense increases by x2
Eviolite A piece of Evolutions wonder. If held, a pre-evolved Pokemon's Defense and Special Defense increase.
Luminous Moss An item to be held by a Pokémon. It boosts Sp. Def if hit with a Water-type attack. It can only be used once.
Maranga Berry If held by a Pokémon, this Berry will increase the Pokémon's Sp. Defense stat when hit by a special attack
Max Mushrooms Mushrooms that have the power of changing Dynamax forms. They boost all stats of a Pokémon during battle.
Metal Powder If attached to Ditto, its Defense and Sp. Defense are raised by x2
Misty Seed An item to be held by a Pokémon. It boosts Sp. Def on Misty Terrain. It can only be used once.
Psychic Seed An item to be held by a Pokémon. It boosts Sp. Def on Psychic Terrain. It can only be used once.
Starf Berry A Poffin ingredient. If held by a Pokémon, it sharply raises one of its stats in a pinch.
X-Sp. Def Raises the User's Sp. Defense by one stage

The following abilities boost the user's Special Defense when activated: Beast Boost, Embody Aspect, Moody, Sandstream
The following abilities lower the user's Special Defense when activated: Anger Shell, Moody>
The following abilities lower the opponent's Special Defense when activated: Beads of Ruin

Using the following attacks boosts the User's Special Defense:
Name Type Cat. PP Att. Acc. Effect
Acupressure 30 -- -- Randomly raises user's one stat two stages
Amnesia 20 -- -- Forgets about something and sharply raises Sp. Def.
Ancient Power 5 60 100 An attack that may raise all stats.
Calm Mind 20 -- -- Raises Sp. Atk and Sp. Def by focusing the mind.
Charge 20 -- -- Charges power to boost the electric move used next.
Clangorous Soul 5 -- 100 The user raises all its stats by using some of its HP.
Cosmic Power 20 -- -- Raises Defense and Sp. Def with a mystic power.
Defend Order 10 -- -- Raises user's Defense and SP.DEF one stage
Extreme Evoboost 1 -- -- After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.
Geomancy 10 -- -- The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.
Magnetic Flux 20 -- -- The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.
Max Quake 10 -- 101 This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Ominous Wind 5 60 100 May raise all user's stats one stage
Quiver Dance 20 -- -- It lightly dances a mysterious dance. It raises its own Special Attack, Special Defense, and Speed.
Silver Wind 5 60 100 A powdery attack that may raise abilities.
Stockpile 20 -- -- Charges up power for up to 3 turns.
Take Heart Take Heart - PSYCHIC 15 -- 101 The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.


Using the following attacks lowers the user's Special Defense:
Name Type Cat. PP Att. Acc. Effect
Armor Cannon 5 120 100 The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats.
Close Combat 5 120 100 Lowers user's Defense and SP.DEF
Headlong Rush Headlong Rush - GROUND 5 120 100 The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats.
Shell Smash 15 -- -- It breaks its own shell and lowers its Defense and Special Defense, but its Attack, Special Attack and Speed sharply rise.
V-create 5 180 95 It creates an intensely hot flame from its forehead and tackles the opponent with all its might. Defense, Special Defense and Speed are lowered.


Using the following attacks lowers the opponent's Special Defense:
Name Type Cat. PP Att. Acc. Effect
Acid 30 40 100 Sprays a hide-melting acid. May lower Sp. Def.
Acid Spray 20 40 100 It spits out a liquid to melt the opponent. It sharply lowers the opponents Special Defense.
Apple Acid 10 80 100 The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.
Bug Buzz 10 90 100 May lower opponent's SP.DEF one stage
Earth Power 10 90 100 May lower foe's SP.DEF one stage
Energy Ball 10 80 100 May lower foe's SP.DEF one stage
Fake Tears 20 -- 100 Feigns crying to sharply lower the foe's Sp. Def.
Flash Cannon 10 80 100 May lower foe's SP.DEF one stage
Focus Blast 5 120 70 May lower foe's SP.DEF one stage
Lumina Crash 10 80 100 The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.
Luster Purge 5 70 100 Attacks with a burst of light. May lower Sp. Def.
Max Darkness 10 -- 101 This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Metal Sound 40 -- 85 Emits a horrible screech that sharply lowers Sp. Def.
Octolock 15 -- 100 The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.
Psychic 10 90 100 A powerful psychic attack that may lower Sp. Def.
Seed Flare 5 120 85 Lowers foe's SP.DEF
Shadow Ball 15 80 100 Hurls a black blob that may lower the foe's Sp. Def.


Accuracy

The Accuracy stat is a hidden stat used to assist in having attacks hit the opponent.

The following items raise Accuracy:

Accuracy
Picture Name Effect
Micle Berry A Poffin ingredient. If held by a Pokémon, it raises the accuracy of a move just once in a pinch.
Wide Lens Slightly raises accuracy of moves
X-Accuracy Raises the User's Accuracy by one stage
Zoom Lens Accuracy increases if user is attacked by foe first in a turn

The following abilities boost the user's Accuracy when activated: CompoundEyes, Victory Star
The following abilities lower the user's Accuracy when activated: Hustle
The following abilities prevent the User's Accuracy from being lowered: Keen Eye, Mind's Eye

Using the following attacks boosts the User's Accuracy:
Name Type Cat. PP Att. Acc. Effect
Acupressure 30 -- -- Randomly raises user's one stat two stages
Coil 20 -- -- It coils up and concentrates. It raises its Attack, Defense and Accuracy.
Hone Claws 15 -- -- It sharpens its claws. Increases your Accuracy and Attack.


Using the following attacks lowers the opponent's Accuracy:
Name Type Cat. PP Att. Acc. Effect
Flash 20 -- 100 Looses a powerful blast of light that cuts accuracy.
Kinesis 15 -- 80 Distracts the foe. May lower accuracy.
Leaf Tornado 10 65 90 It surrounds the opponent with sharp leaves. It may lower the opponents Accuracy.
Mirror Shot 10 65 85 May lower opponent's accuracy one stage
Mud Bomb 10 65 85 May lower foe's accuracy one stage
Mud-slap 10 20 100 Hurls mud in the foe's face to reduce its accuracy.
Muddy Water 10 95 85 Attacks with muddy water. May lower accuracy.
Night Daze 10 85 95 It sends shockwaves of darkness flying. It may lower the opponents Accuracy.
Octazooka 10 65 85 Fires a lump of ink to damage and cut accuracy.
Sand-attack 15 -- 100 Reduces the foe's accuracy by hurling sand in its face.
Smokescreen 20 -- 100 Lowers the foe's accuracy using smoke, ink, etc.


Evasion

The Evasion stat is a hidden stat used to possibly prevent opponent's attacks from hitting.

The following abilities lower the opponent's Evasion when activated: Supersweet Syrup

The following abilities prevents the user's Evasion from being lowered: Mind's Eye

The following items raise Evasion:

Evasion
Picture Name Effect
Bright Powder Raises Evasiveness
Lax Incense Enemy's chance of landing a hit is lowered by 5%; attach to a female Wobbuffet and breed to get Wynaut

The following abilities boost the user's Evasion when activated: Sand Veil, Snow Cloak, Tangled Feet

Using the following attacks boosts the User's Evasion:
Name Type Cat. PP Att. Acc. Effect
Acupressure 30 -- -- Randomly raises user's one stat two stages
Double Team 15 -- -- Creates illusory copies to raise evasiveness.
Minimize 20 -- -- Minimizes the user's size to raise evasiveness.


Using the following attacks lowers the opponent's Evasion:
Name Type Cat. PP Att. Acc. Effect
Defog 15 -- -- Lowers foe's evasiveness
G-Max Tartness 10 -- 101 A Grass-type attack that Gigantamax Flapple use. This move reduces the opponents' evasiveness.
Sweet Scent 20 -- 100 Allures the foe to reduce evasiveness.


Using the following attacks lowers everyone's Evasion two stages:
Name Type Cat. PP Att. Acc. Effect
Gravity 5 -- 101 Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.