Recoil Moves
In battle, there are various moves which will damage you in addition to damaging the opponent. These moves give the user recoil and have the damage afflicted to you be a calculation of the damage you have done on the target. However, while this does seem detrimental, the moves are usually fairly powerful and there are methods in which to prevent the recoil. Recoil is not affected or removed by the abilities Sheer Force or Serene Grace but a couple of moves do have added bonuses which are counted by those abilities. This page is to detail the moves and abilities affected by this unique feature.
25% Moves
The following moves inflict damage upon the user equal to 25% of the damage caused on the opponent.
Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
Head Charge
|
|
|
15
|
120
|
100
|
The user charges its head into its target, using its powerful guard hair. It also damages the user a little.
|
Submission
|
|
|
25
|
80
|
80
|
The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.
|
Take Down
|
|
|
20
|
90
|
85
|
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
|
Wild Charge
|
|
|
15
|
90
|
100
|
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
|
33% Moves
The following moves inflict damage upon the user equal to 33% of the damage caused on the opponent.
Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
Brave Bird
|
|
|
15
|
120
|
100
|
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
|
Double-edge
|
|
|
15
|
120
|
100
|
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
|
Flare Blitz
|
|
|
15
|
120
|
100
|
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
|
Volt Tackle
|
|
|
15
|
120
|
100
|
The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.
|
Wood Hammer
|
|
|
15
|
120
|
100
|
The user slams its rugged body into the target to attack. The user also sustains serious damage.
|
50% Moves
The following moves inflict damage upon the user equal to half of the damage caused on the opponent.
Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
Head Smash
|
|
|
5
|
150
|
80
|
The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.
|
Struggle
In battle, if the Pokémon has used up the PP of each of their moves, they start to use the move Struggle. Struggle is different to the other re-coil moves in that the damage it inflicts on the user is not based upon the damage done to the opponent. Instead, whenever you use Struggle, the damage inflicted on the user is always 25% of their maximum Hit Points
Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
Struggle
|
|
|
1
|
50
|
--
|
An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.
|
|
|
Abilities
In the games, there are two abilities which affect moves with recoil. One completely removes the recoil damage for the Pokémon while the other increases the damage inflicted by the attacks, and thus the recoil. The abilities are as follows;
Rock Head |
US Name: Rock Head
Jp. Name: Rock Head (いしあたま)
Effect:
Protects the Pokémon from recoil damage. In-Depth Effect:
Does not receive recoil damage from recoil-causing damages.
|
Reckless |
US Name: Reckless
Jp. Name: Risk Life (すてみ)
Effect:
Powers up moves that have recoil damage. In-Depth Effect:
The power of moves that have recoil damage is increased by 20%, but so is the recoil.
|
Life Orb
In addition to the above, there is an item which will inflict damage upon the holder whenever the holder attacks. This item is the Life Orb. When you use an attack that inflicts damage on the opponent, the power of the move is increased by 30%, however the user will receive damage equivilant to 10% of their maximum Hit Points. The above abilities do not affect this, but Sheer Force does and will remove the recoil afflicted by the Life Orb
Picture |
Name |
Effect |
| Life Orb | An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit. |