Weight has been a part of Pokémon since the very first games, appearing in all Pokémon's Pokédex entries. However, from Ruby & Sapphire, two moves started using it in their calculation of damage. This then got further enhanced in Black & White with more moves which use weight as well as moves, abilities and items which then manipulate the user's weight. This is all based upon the weight within their Pokédex entries
Weight Manipulation
The first part we'll cover is the weight manipulation. This allows you to utilise the moves and abilities in order to change your weight. This can only be done in factors of 2 (halving or doubling) and some methods like an Item + Ability are in fact stackable so you can cause a Pokémon's weight to be cut to a quarter of its actual weight. There are various methods for weight manipulation and are as follows.
Reducing Weight
Attacks
Name | Type | Cat. | PP | Att. | Acc. | Effect |
Autotomize | 15 | -- | -- | It cuts off useless parts of its body. It sharply raises its speed and makes its weight lighter by 100kg |
Abilities
Light Metal | ||||
US Name: Light Metal Effect: Scizor, Beldum, Metang, Metagross, Registeel, Duraludon |
Items
Picture | Name | Effect | |
Float Stone | A very light stone. If held a Pokemon's weight becomes lighter. |
Increasing Weight
Abilities
Heavy Metal | ||||
US Name: Heavy Metal Effect: Pokémon With Ability In-Game: Pokémon With Ability: |
Heavy Slam & Heat Crash
Heavy Slam& Heat Crash were both introduced in the game in Pokémon Black & White. They work on a similar manner to Grass Knot & Low Kick, but instead factor in both the user's weight and the opponent's weight and as such, can be mercilessly manipulated using the above weight manipulation methods. These moves will fail against Dynamaxed Pokémon.
These moves have got a set amount of Power in which it can inflict, all within a special band, not of weights, but of percentages in comparsion to your weight and your opponent's weight. The set-up is as follows.
Target's Weight | Base Power |
50+% of user's weight | 40 |
33-50% of user's weight | 60 |
25-33% of user's weight | 80 |
20-25% of user's weight | 100 |
Less than 20% of user's weight | 120 |
Below are the full details for these two moves;
Name | Type | Cat. | PP | Att. | Acc. | Effect |
Heat Crash | 10 | -- | 100 | It slams into the opponent with a flaming body. The more heavy than the opponent it is, the stronger the power. | ||
Heavy Slam | 10 | -- | 100 | It attacks by striking the opponent with its heavy body. The heavier it is than its opponent, the greater the power. |
Grass Knot & Low Kick
Grass Knot & Low Kick are two rather unique attacks. They are unique in the manner that their base power is not contingent on the Pokémon using it, but rather on how heavy and bulky the target is. Low Kick was originally introduced with a basic power in Generation I, but it wasn't until Generation III where it started being based upon the opponent's weight. These moves will fail against Dynamaxed Pokémon.
These two seperate attacks incorporate the same functionality as eachother, but Low Kick is Physical while Grass Knot is Special. This factor requires you to completely factor in who you are using it against as well as the type.
Now, how is the base power calculated? There is a rather basic set up. It is based on your target's weight. This alone determines how strong, or how weak the attack is going to be. With as little as 20 Base Power, it can go as high as 120, making it a very powerful attack if used against the right team. Below is the set up of how it is calculated, and click the weight descriptions to go to a list which lists the Pokémon within that band
Weight | Base Power |
Under 10kg Under 22lbs |
20 |
10.1kg - 25kg 22.1lbs - 55lbs |
40 |
25.1kg - 50kg 55.1lbs - 110lbs |
60 |
50.1kg - 100kg 110.1lbs - 220lbs |
80 |
100.1kg - 200kg 220.1lbs - 440lbs |
100 |
Over 200kg Over 440lbs |
120 |
Below are the full details for these two moves;
Name | Type | Cat. | PP | Att. | Acc. | Effect |
Grass Knot | 20 | -- | 100 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | ||
Low Kick | 20 | -- | 100 | A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
Sky Drop
Sky Drop is a move that has the Pokémon pick up its opponent and be in the air. As of X & Y, this move stopped working on Pokémon that weigh over 200kg. If the target Pokémon weigh more than that, the move will fail