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Field Effects
Introduced in the fourth generation and continued in the fifth generation, there are numerous moves with special effects which affect the entire field of battle to create advantages and disadvantages for both yourself and your foe. There are three moves which can specifically add to this with several others creating a semi-field effect when utilised. Full-Field Moves
The following moves fully affect the Pokémon on the field for a full 5 turns. During these 5 turns, the effects of the moves are in place. They can also be stacked with each other so you can have say Trick Room and Wonder Room in effect at the same time. These will be able to give you an edge in battle if used strategically so here are the moves and what they do. Trick Room Effect
Magic Room Effect
Wonder Room Effect
Combo Field Moves
Introduced in Black & White, there are several moves which have an additional effect that affects the field if you combine it with another attack during Double or Triple battles. These effects also last for four turns and can do a variety of details. Grass + Fire Pledge Effect
Grass + Water Pledge Effect
Fire + Water Pledge Effect
Weather Moves
In addition to the aforementioned moves, there are a number of Weather Moves which also last for 5 turns when used in battle which have varying effects on certain moves. Click here for further details. |
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