Technical Machines
Like the previous games, Pokémon Sword & Shield have dozens of Technical Machines. Many of these are returning TMs from previous generations. Like all TMs since Black & White, they can be used multiple times. In addition to this, they also now have new Technical Records which are one-time use.
No. | Name | Type | Cat. | PP | Att. | Acc. | Effect | Location |
TM00 | Mega Punch | 20 | 80 | 85 | The target is slugged by a punch thrown with muscle-packed power. | Hammerlocke | ||
TM01 | Mega Kick | 5 | 120 | 75 | The target is attacked by a kick launched with muscle-packed power. | Hammerlocke | ||
TM02 | Pay Day | 20 | 40 | 100 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | Motostoke | ||
TM03 | Fire Punch | 15 | 75 | 100 | The target is punched with a fiery fist. This may also leave the target with a burn. | Wyndon | ||
TM04 | Ice Punch | 15 | 75 | 100 | The target is punched with an icy fist. This may also leave the target frozen. | Wyndon | ||
TM05 | Thunder Punch | 15 | 75 | 100 | The target is punched with an electrified fist. This may also leave the target with paralysis. | Wyndon | ||
TM06 | Fly | 15 | 90 | 95 | The user flies up into the sky and then strikes its target on the next turn. | Stow-on-Side | ||
TM07 | Pin Missile | 20 | 25 | 95 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | Route 4 | ||
TM08 | Hyper Beam | 5 | 150 | 90 | The target is attacked with a powerful beam. The user can't move on the next turn. | Wyndon | ||
TM09 | Giga Impact | 5 | 150 | 90 | The user charges at the target using every bit of its power. The user can't move on the next turn. | Wyndon | ||
TM10 | Magical Leaf | 20 | 60 | 101 | The user scatters curious leaves that chase the target. This attack never misses. | Turffield | ||
TM11 | Solar Beam | 10 | 120 | 100 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | Turffield | ||
TM12 | Solar Blade | 10 | 125 | 100 | In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn. | Wyndon | ||
TM13 | Fire Spin | 15 | 35 | 85 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | Hammerlocke | ||
TM14 | Thunder Wave | 20 | -- | 90 | The user launches a weak jolt of electricity that paralyzes the target. | Wild Area | ||
TM15 | Dig | 10 | 80 | 100 | The user burrows into the ground, then attacks on the next turn. | Route 6 | ||
TM16 | Screech | 40 | -- | 85 | An earsplitting screech harshly lowers the target's Defense stat. | Circhester | ||
TM17 | Light Screen | 30 | -- | 101 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Motostoke | ||
TM18 | Reflect | 20 | -- | 101 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Motostoke | ||
TM19 | Safeguard | 25 | -- | 101 | The user creates a protective field that prevents status conditions for five turns. | Motostoke | ||
TM20 | Self-Destruct | 5 | 200 | 100 | The user attacks everything around it by causing an explosion. The user faints upon using this move. | Battle Tower | ||
TM21 | Rest | 10 | -- | 101 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | Ballonlea | ||
TM22 | Rock Slide | 10 | 75 | 90 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | Route 9 | ||
TM23 | Thief | 25 | 60 | 100 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | Hammerlocke | ||
TM24 | Snore | 15 | 50 | 100 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | Glimwood Tangle | ||
TM25 | Protect | 10 | -- | 101 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Motostoke | ||
TM26 | Scary Face | 10 | -- | 100 | The user frightens the target with a scary face to harshly lower its Speed stat. | Galar Mine | ||
TM27 | Icy Wind | 15 | 55 | 95 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | Circhester | ||
TM28 | Giga Drain | 10 | 75 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | Battle Tower | ||
TM29 | Charm | 20 | -- | 100 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Hammerlocke | ||
TM30 | Steel Wing | 25 | 70 | 90 | The target is hit with wings of steel. This may also raise the user's Defense stat. | Route 6 | ||
TM31 | Attract | 15 | -- | 100 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Route 5 | ||
TM32 | Sandstorm | 10 | -- | 101 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Hammerlocke | ||
TM33 | Rain Dance | 5 | -- | 101 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Hammerlocke | ||
TM34 | Sunny Day | 5 | -- | 101 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Hammerlocke | ||
TM35 | Hail | 10 | -- | 101 | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Hammerlocke | ||
TM36 | Whirlpool | 15 | 35 | 85 | The user traps the target in a violent swirling whirlpool for four to five turns. | Hulbury | ||
TM37 | Beat Up | 10 | -- | 100 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | Route 3 | ||
TM38 | Will-O-Wisp | 15 | -- | 85 | The user shoots a sinister flame at the target to inflict a burn. | Motostoke | ||
TM39 | Facade | 20 | 70 | 100 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | Motostoke Riverbank | ||
TM40 | Swift | 20 | 60 | 101 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Wedgehurst | ||
TM41 | Helping Hand | 20 | -- | 101 | The user assists an ally by boosting the power of that ally's attack. | Motostoke | ||
TM42 | Revenge | 10 | 60 | 100 | This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | Stow-on-Side | ||
TM43 | Brick Break | 15 | 75 | 100 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | Route 8 | ||
TM44 | Imprison | 10 | -- | 101 | If opposing Pokémon know any move also known by the user, they are prevented from using it. | Battle Tower | ||
TM45 | Dive | 10 | 80 | 100 | Diving on the first turn, the user floats up and attacks on the next turn. | Route 9 | ||
TM46 | Weather Ball | 10 | 50 | 100 | This attack move varies in power and type depending on the weather. | Hammerlocke | ||
TM47 | Fake Tears | 20 | -- | 100 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Circhester | ||
TM48 | Rock Tomb | 15 | 60 | 95 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | Circhester | ||
TM49 | Sand Tomb | 15 | 35 | 85 | The user traps the target inside a harshly raging sandstorm for four to five turns. | Galar Mine No. 2 | ||
TM50 | Bullet Seed | 30 | 25 | 100 | The user forcefully shoots seeds at the target two to five times in a row. | Hammerlocke | ||
TM51 | Icicle Spear | 30 | 25 | 100 | The user launches sharp icicles at the target two to five times in a row. | Circhester | ||
TM52 | Bounce | 5 | 85 | 85 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | Battle Tower | ||
TM53 | Mud Shot | 15 | 55 | 95 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | Galar Mine No. 2 | ||
TM54 | Rock Blast | 10 | 25 | 90 | The user hurls hard rocks at the target. Two to five rocks are launched in a row. | Route 3 | ||
TM55 | Brine | 10 | 65 | 100 | If the target's HP is half or less, this attack will hit with double the power. | Hammerlocke | ||
TM56 | U-turn | 20 | 70 | 100 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Glimwood Tangle | ||
TM57 | Payback | 10 | 50 | 100 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | Route 2 | ||
TM58 | Assurance | 10 | 60 | 100 | If the target has already taken some damage in the same turn, this attack's power is doubled. | Route 7 | ||
TM59 | Fling | 10 | -- | 100 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | Battle Tower | ||
TM60 | Power Swap | 10 | -- | 101 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | Wyndon | ||
TM61 | Guard Swap | 10 | -- | 101 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | Wyndon | ||
TM62 | Speed Swap | 10 | -- | 101 | The user exchanges Speed stats with the target. | Wyndon | ||
TM63 | Drain Punch | 10 | 75 | 100 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. | Wyndon | ||
TM64 | Avalanche | 10 | 60 | 100 | The power of this attack move is doubled if the user has been hurt by the target in the same turn. | Route 9 | ||
TM65 | Shadow Claw | 15 | 70 | 100 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | Lake of Outrage | ||
TM66 | Thunder Fang | 15 | 65 | 95 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | Hammerlocke | ||
TM67 | Ice Fang | 15 | 65 | 95 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | Hammerlocke | ||
TM68 | Fire Fang | 15 | 65 | 95 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | Hammerlocke | ||
TM69 | Psycho Cut | 20 | 70 | 100 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. | Route 2 | ||
TM70 | Trick Room | 5 | -- | 101 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Battle Tower | ||
TM71 | Wonder Room | 10 | -- | 101 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | Battle Tower | ||
TM72 | Magic Room | 10 | -- | 101 | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | Battle Tower | ||
TM73 | Cross Poison | 20 | 70 | 100 | A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. | Dusty Bowl | ||
TM74 | Venoshock | 10 | 65 | 100 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | Stow-on-Side | ||
TM75 | Low Sweep | 20 | 65 | 100 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | Bridge Field | ||
TM76 | Round | 15 | 60 | 100 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | Motostoke | ||
TM77 | Hex | 10 | 65 | 100 | This relentless attack does massive damage to a target affected by status conditions. | Ballonlea | ||
TM78 | Acrobatics | 15 | 55 | 100 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | Ballonlea | ||
TM79 | Retaliate | 5 | 70 | 100 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | Hulbury | ||
TM80 | Volt Switch | 20 | 70 | 100 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Wild Area | ||
TM81 | Bulldoze | 20 | 60 | 100 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | Giant's Seat | ||
TM82 | Electroweb | 15 | 55 | 95 | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. | Hulbury | ||
TM83 | Razor Shell | 10 | 75 | 95 | The user cuts its target with sharp shells. This may also lower the target's Defense stat. | Battle Tower | ||
TM84 | Tail Slap | 10 | 25 | 85 | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. | Rolling Fields | ||
TM85 | Snarl | 15 | 55 | 95 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | Spikemuth | ||
TM86 | Phantom Force | 10 | 90 | 100 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | Slumbering Weald | ||
TM87 | Draining Kiss | 10 | 50 | 100 | The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. | Ballonlea | ||
TM88 | Grassy Terrain | 10 | -- | 101 | The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | Hammerlocke | ||
TM89 | Misty Terrain | 10 | -- | 101 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | Hammerlocke | ||
TM90 | Electric Terrain | 10 | -- | 101 | The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. | Hammerlocke | ||
TM91 | Psychic Terrain | 10 | -- | 101 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | Hammerlocke | ||
TM92 | Mystical Fire | 10 | 75 | 100 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. | Battle Tower | ||
TM93 | Eerie Impulse | 15 | -- | 100 | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | Wyndon | ||
TM94 | False Swipe | 40 | 40 | 100 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | Motostoke | ||
TM95 | Air Slash | 15 | 75 | 95 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | Axew's Eye | ||
TM96 | Smart Strike | 10 | 70 | 101 | The user stabs the target with a sharp horn. This attack never misses. | Route 8 | ||
TM97 | Brutal Swing | 20 | 60 | 100 | The user swings its body around violently to inflict damage on everything in its vicinity. | Turffield | ||
TM98 | Stomping Tantrum | 10 | 75 | 100 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | Route 10 | ||
TM99 | Breaking Swipe | 15 | 60 | 100 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. | Hammerlocke |