New Abilities
As with all new Pokémon generations, Pokémon Sword & Shield introduce a variety of new abilities. This page is to list all of the new abilities introduced in Pokémon Sword & Shield .
List of New Abilities
Name | Effect |
Ball Fetch | If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle. |
Cotton Down | When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself. |
Curious Medicine | When the Pokémon is brought into battle, any stat alterations of allies are removed |
Dauntless Shield | Boosts the Pokémon's Defense stat when the Pokémon enters a battle. |
Dragon's Maw | Increases the damage inflicted by Dragon-type moves by 50% |
Gorilla Tactics | Boosts the Pokémon's Attack stat but only allows the use of the first selected move. |
Gulp Missile | When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack. |
Hunger Switch | The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn. |
Ice Face | The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it hails. |
Ice Scales | The Pokémon is protected by ice scales, which halve the damage taken from special moves. |
Intrepid Sword | Boosts the Pokémon's Attack stat when the Pokémon enters a battle. |
Libero | Changes the Pokémon's type to the type of the move it's about to use. |
Mimicry | Changes the Pokémon's type depending on the terrain. |
Mirror Armor | Bounces back only the stat-lowering effects that the Pokémon receives. |
Neutralizing Gas | If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered. |
Pastel Veil | Protects the Pokémon and its ally Pokémon from being poisoned. |
Perish Body | When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle. |
Power Spot | Just being next to the Pokémon powers up moves. |
Propeller Tail | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves. |
Punk Rock | Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves. |
Quick Draw | At the start of each turn, this Pokémon has a 30% chance of moving first in the Speed Priority Bracket |
Ripen | Ripens Berries and doubles their effect. |
Sand Spit | The Pokémon creates a sandstorm when it's hit by an attack. |
Screen Cleaner | When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon. |
Stalwart | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves. |
Steam Engine | Boosts the Pokémon's Speed stat drastically if hit by a Fire- or Water-type move. |
Steely Spirit | Powers up ally Pokémon's Steel-type moves. |
Transistor | Increases the damage inflicted by Electric-type moves by 50% |
Unseen Fist | The Pokémon can deal damage with moves that make physical contact, even if the target is protected. |
Wandering Spirit | The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact. |