Magic Coat will reflect the moves used by the opponent on the Pokémon during the next turn back at them. This means that any moves which would cause stat reduction or status condition by the opponent onto you will then affect the user of those moves. The moves are as follows
Name | Type | Cat. | PP | Att. | Acc. | Effect |
Attract | | | 15 | -- | 100 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Baby-Doll Eyes | | | 30 | -- | 100 | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
Block | | | 5 | -- | -- | The user blocks the target's way with arms spread wide to prevent escape. |
Captivate | | | 20 | -- | 100 | If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |
Charm | | | 20 | -- | 100 | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
Confide | | | 20 | -- | -- | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Confuse Ray | | | 10 | -- | 100 | The target is exposed to a sinister ray that triggers confusion. |
Cotton Spore | | | 40 | -- | 100 | The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. |
Dark Void | | | 10 | -- | 80 | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. |
Defog | | | 15 | -- | -- | A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness. |
Disable | | | 20 | -- | 100 | For four turns, this move prevents the target from using the move it last used. |
Eerie Impulse | | | 15 | -- | 100 | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
Embargo | | | 15 | -- | 100 | It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
Encore | | | 5 | -- | 100 | The user compels the target to keep using only the move it last used for three turns. |
Entrainment | | | 15 | -- | 100 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
Fake Tears | | | 20 | -- | 100 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
Feather Dance | | | 15 | -- | 100 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
Flash | | | 20 | -- | 100 | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
Flatter | | | 15 | -- | 100 | Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. |
Foresight | | | 40 | -- | -- | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
Forest's Curse | | | 20 | -- | 100 | The user puts a forest curse on the target. Afflicted targets are now Grass type as well. |
Gastro Acid | | | 10 | -- | 100 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
Glare | | | 30 | -- | 100 | The user intimidates the target with the pattern on its belly to cause paralysis. |
Grass Whistle | | | 15 | -- | 55 | The user plays a pleasant melody that lulls the target into a deep sleep. |
Growl | | | 40 | -- | 100 | The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. |
Heal Block | | | 15 | -- | 100 | For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
Heal Pulse | | | 10 | -- | -- | The user emits a healing pulse which restores the target's HP by up to half of its max HP. |
Hypnosis | | | 20 | -- | 60 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
Kinesis | | | 15 | -- | 80 | The user distracts the target by bending a spoon. It lowers the target's accuracy. |
Leech Seed | | | 10 | -- | 90 | A seed is planted on the target. It steals some HP from the target every turn. |
Leer | | | 30 | -- | 100 | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
Lovely Kiss | | | 10 | -- | 75 | With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep. |
Mean Look | | | 5 | -- | -- | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
Metal Sound | | | 40 | -- | 85 | A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
Miracle Eye | | | 40 | -- | -- | Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit. |
Noble Roar | | | 30 | -- | 100 | Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. |
Odor Sleuth | | | 40 | -- | -- | Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
Parting Shot | | | 20 | -- | 100 | With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. |
Play Nice | | | 20 | -- | -- | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
Poison Gas | | | 40 | -- | 90 | A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit. |
Poison Powder | | | 35 | -- | 75 | The user scatters a cloud of poisonous dust on the target. It may poison the target. |
Powder | | | 20 | -- | 100 | The user covers the target in a powder that explodes and damages the target if it uses a Fire-type move. |
Roar | | | 20 | -- | -- | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
Sand Attack | | | 15 | -- | 100 | Sand is hurled in the target's face, reducing its accuracy. |
Scary Face | | | 10 | -- | 100 | The user frightens the target with a scary face to harshly reduce its Speed stat. |
Screech | | | 40 | -- | 85 | An earsplitting screech harshly reduces the target's Defense stat. |
Simple Beam | | | 15 | -- | 100 | The user's mysterious psychic wave changes the target's Ability to Simple. |
Sing | | | 15 | -- | 55 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
Sleep Powder | | | 15 | -- | 75 | The user scatters a big cloud of sleep-inducing dust around the target. |
Smokescreen | | | 20 | -- | 100 | The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. |
Soak | | | 20 | -- | 100 | The user shoots a torrent of water at the target and changes the target's type to Water. |
Spider Web | | | 10 | -- | -- | The user ensnares the target with thin, gooey silk so it can't flee from battle. |
Spikes | | | 20 | -- | -- | The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
Spite | | | 10 | -- | 100 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Spore | | | 15 | -- | 100 | The user scatters bursts of spores that induce sleep. |
Stealth Rock | | | 20 | -- | -- | The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. |
Sticky Web | | | 20 | -- | -- | The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. |
String Shot | | | 40 | -- | 95 | The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. |
Stun Spore | | | 30 | -- | 75 | The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
Supersonic | | | 20 | -- | 55 | The user generates odd sound waves from its body. It may confuse the target. |
Swagger | | | 15 | -- | 90 | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
Sweet Kiss | | | 10 | -- | 75 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
Sweet Scent | | | 20 | -- | 100 | A sweet scent that harshly lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. |
Tail Whip | | | 30 | -- | 100 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
Taunt | | | 20 | -- | 100 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
Telekinesis | | | 15 | -- | -- | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
Thunder Wave | | | 20 | -- | 100 | A weak electric charge is launched at the target. It causes paralysis if it hits. |
Tickle | | | 20 | -- | 100 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
Topsy-Turvy | | | 20 | -- | 100 | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. |
Torment | | | 15 | -- | 100 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Toxic | | | 10 | -- | 90 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Toxic Spikes | | | 20 | -- | -- | The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle. |
Trick-or-Treat | | | 20 | -- | 100 | The user takes the target trick-or-treating. This adds Ghost type to the target's type. |
Venom Drench | | | 20 | -- | 100 | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
Whirlwind | | | 20 | -- | -- | The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
Will-O-Wisp | | | 15 | -- | 85 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
Worry Seed | | | 10 | -- | 100 | A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
Yawn | | | 10 | -- | -- | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |