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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VII Dex | Gen VI Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Florges Pokémon Scarlet & Violet data |
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Abilities: Flower Veil - Symbiosis (Hidden Ability) | |||||
Flower Veil: Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats. Hidden Ability (Available through transfer): Symbiosis: Passes the Pokémon's hold item to its adjacent ally when that ally consumes its hold item |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,000,000 Points Medium Fast |
70 | 3 Sp. Defense Point(s) | Not Wild |
Weakness |
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*1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 | *0.5 | *1 | *1 | *0 | *0.5 | *2 | *1 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||
Alternate Forms | |||||||||||
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Locations |
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Sun | Trade from Ultra Sun/Ultra Moon | |
Moon | Trade from Ultra Sun/Ultra Moon | |
Ultra Sun | Evolve Floette | |
Ultra Moon | Evolve Floette | |
Trainer Locations | Details |
Flavor Text |
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Ultra Sun | It controls the flowers it grows. The petal blizzards that Florges triggers are overwhelming in their beauty and power. | |
Ultra Moon | Its life can span several hundred years. It’s said to devote its entire life to protecting gardens. |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Disarming Voice | 40 | -- | 15 | -- | ||||
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | |||||||||
— | Lucky Chant | -- | -- | 30 | -- | ||||
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. | |||||||||
— | Wish | -- | -- | 10 | -- | ||||
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP. | |||||||||
— | Magical Leaf | 60 | -- | 20 | -- | ||||
The user scatters curious leaves that chase the target. This attack never misses. | |||||||||
— | Flower Shield | -- | -- | 10 | 100 | ||||
The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power. | |||||||||
— | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
— | Grassy Terrain | -- | -- | 10 | -- | ||||
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves. | |||||||||
— | Petal Blizzard | 90 | 100 | 15 | -- | ||||
The user stirs up a violent petal blizzard and attacks everything around it. | |||||||||
— | Misty Terrain | -- | -- | 10 | -- | ||||
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |||||||||
— | Moonblast | 95 | 100 | 15 | 30 | ||||
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. | |||||||||
— | Petal Dance | 120 | 100 | 10 | -- | ||||
The user attacks the target by scattering petals for two to three turns. The user then becomes confused. | |||||||||
— | Aromatherapy | -- | -- | 5 | -- | ||||
The user releases a soothing scent that heals all status conditions affecting the user's party. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM04 | Calm Mind | -- | -- | 20 | -- | ||||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM06 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | ||||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solar Beam | 120 | 100 | 10 | -- | ||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | 90 | 100 | 10 | 10 | ||||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM49 | Echoed Voice | 40 | 100 | 15 | -- | ||||
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||||||
TM53 | Energy Ball | 90 | 100 | 10 | 10 | ||||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM86 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM96 | Nature Power | -- | -- | 20 | -- | ||||
This attack makes use of nature's power. Its effects vary depending on the user's environment. | |||||||||
TM99 | Dazzling Gleam | 80 | 100 | 10 | -- | ||||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
TM100 | Confide | -- | -- | 20 | 100 | ||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Copycat | -- | -- | 20 | -- | Details | |||
The user mimics the move used immediately before it. The move fails if no other move has been used yet. | ||||||||
Captivate | -- | 100 | 20 | -- | Details | |||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | ||||||||
Camouflage | -- | -- | 20 | -- | Details | |||
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | ||||||||
Tearful Look USUM Only |
-- | -- | 20 | 100 | Details | |||
The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Covet | 60 | 100 | 25 | -- | ||||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Magic Coat | -- | -- | 15 | -- | ||||
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||||||
Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Synthesis | -- | -- | 5 | -- | ||||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Heal Bell | -- | -- | 5 | -- | ||||
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | ||||||||
Giga Drain | 75 | 100 | 10 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Worry Seed | -- | 100 | 10 | -- | ||||
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | ||||||||
After You | -- | -- | 15 | -- | ||||
The user helps the target and makes it use its move right after the user. | ||||||||
Helping Hand | -- | -- | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | ||||||||
Endeavor | ?? | 100 | 5 | -- | ||||
This attack move cuts down the target's HP to equal the user's HP. | ||||||||
Ally Switch | -- | -- | 15 | -- | ||||
The user teleports using a strange power and switches places with one of its allies. | ||||||||
Defog | -- | -- | 15 | -- | ||||
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | -- | |||||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Bloom Doom | 175(Phy)/190(Spe) | -- | 1 | -- | |||||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Shattered Psyche | 175 | -- | 1 | -- | |||||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Twinkle Tackle | 100(Phy)/175(Spe) | -- | 1 | -- | |||||
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Tackle | 40 | 100 | 35 | -- |
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A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
Vine Whip | 45 | 100 | 25 | -- |
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The target is struck with slender, whiplike vines to inflict damage. | |||||||||
Fairy Wind | 40 | 100 | 30 | -- |
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The user stirs up a fairy wind and strikes the target with it. | |||||||||
Razor Leaf | 55 | 95 | 25 | -- |
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Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | |||||||||
Solar Beam | 120 | 100 | 10 | -- |
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Flash | -- | 100 | 20 | -- | Gen VI TM70 | ||||
The user flashes a bright light that cuts the target's accuracy. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||||
The additional effects of this attack depend upon where it was used. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 552 | 78 | 65 | 68 | 112 | 154 | 75 | |
Max Stats Hindering Nature |
Lv. 50 | 138 - 185 | 63 - 105 | 65 - 108 | 105 - 147 | 143 - 185 | 72 - 114 |
Lv. 100 | 266 - 360 | 121 - 206 | 126 - 211 | 206 - 290 | 281 - 366 | 139 - 224 | |
Max Stats Neutral Nature |
Lv. 50 | 138 - 185 | 70 - 117 | 73 - 120 | 117 - 164 | 159 - 206 | 80 - 127 |
Lv. 100 | 266 - 360 | 135 - 229 | 141 - 235 | 229 - 323 | 313 - 407 | 155 - 249 | |
Max Stats Beneficial Nature |
Lv. 50 | 138 - 185 | 77 - 128 | 80 - 132 | 128 - 180 | 174 - 226 | 88 - 139 |
Lv. 100 | 266 - 360 | 148 - 251 | 155 - 258 | 251 - 355 | 344 - 447 | 170 - 273 |
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