|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Picture | ||
Abilities: Pressure | |||||
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1. | |||||
Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,250,000 Points Slow |
0 | Yes |
Wild Hold Item | Egg Groups |
Deoxys cannot breed |
Evolutionary Chain | |
Alternate Forms | |||||||||
|
Locations |
|||
Scarlet | Transfer from Pokémon HOME or obtain from event | ||
Violet | Transfer from Pokémon HOME or obtain from event |
Attacks | Level Up | TM & HM |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Wrap | 15 | 90 | 20 | 100 | ||||
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | |||||||||
7 | Night Shade | ?? | 100 | 15 | -- | ||||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
13 | Teleport | -- | 101 | 20 | -- | ||||
The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. | |||||||||
19 | Knock Off | 65 | 100 | 20 | -- | ||||
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | |||||||||
25 | Psyshock | 80 | 100 | 10 | -- | ||||
The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |||||||||
31 | Psychic | 90 | 100 | 10 | 10 | ||||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
37 | Gravity | -- | 101 | 5 | -- | ||||
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | |||||||||
43 | Skill Swap | -- | 101 | 10 | -- | ||||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
49 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
55 | Cosmic Power | -- | 101 | 20 | -- | ||||
The user absorbs a mystical power from space to boost its Defense and Sp. Def stats. | |||||||||
61 | Recover | -- | 101 | 5 | -- | ||||
The user regenerates its cells, restoring its own HP by up to half its max HP. | |||||||||
67 | Psycho Boost | 140 | 90 | 5 | -- | ||||
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |||||||||
73 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. |
Level Up - Attack Forme | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Wrap | 15 | 90 | 20 | 100 | ||||
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | |||||||||
7 | Night Shade | ?? | 100 | 15 | -- | ||||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
13 | Teleport | -- | 101 | 20 | -- | ||||
The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. | |||||||||
19 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
25 | Psyshock | 80 | 100 | 10 | -- | ||||
The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |||||||||
31 | Psychic | 90 | 100 | 10 | 10 | ||||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
37 | Superpower | 120 | 100 | 5 | -- | ||||
The user attacks the target with great power. This also lowers the user's Attack and Defense stats. | |||||||||
43 | Skill Swap | -- | 101 | 10 | -- | ||||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
49 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
55 | Cosmic Power | -- | 101 | 20 | -- | ||||
The user absorbs a mystical power from space to boost its Defense and Sp. Def stats. | |||||||||
61 | Zap Cannon | 120 | 50 | 5 | 100 | ||||
The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. | |||||||||
67 | Psycho Boost | 140 | 90 | 5 | -- | ||||
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |||||||||
73 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. |
Level Up - Defense Forme | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Wrap | 15 | 90 | 20 | 100 | ||||
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | |||||||||
7 | Night Shade | ?? | 100 | 15 | -- | ||||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
13 | Teleport | -- | 101 | 20 | -- | ||||
The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. | |||||||||
19 | Knock Off | 65 | 100 | 20 | -- | ||||
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | |||||||||
25 | Spikes | -- | 101 | 20 | -- | ||||
The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | |||||||||
31 | Psychic | 90 | 100 | 10 | 10 | ||||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
37 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
43 | Skill Swap | -- | 101 | 10 | -- | ||||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
49 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
55 | Amnesia | -- | 101 | 20 | -- | ||||
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |||||||||
55 | Iron Defense | -- | 101 | 15 | -- | ||||
The user hardens its body's surface like iron, sharply boosting its Defense stat. | |||||||||
61 | Recover | -- | 101 | 5 | -- | ||||
The user regenerates its cells, restoring its own HP by up to half its max HP. | |||||||||
67 | Psycho Boost | 140 | 90 | 5 | -- | ||||
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |||||||||
73 | Counter | ?? | 100 | 20 | -- | ||||
A retaliatory attack that counters any physical move, inflicting double the damage taken. | |||||||||
73 | Mirror Coat | ?? | 100 | 20 | -- | ||||
A retaliatory attack that counters any special move, inflicting double the damage taken. |
Level Up - Speed Forme | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Wrap | 15 | 90 | 20 | 100 | ||||
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | |||||||||
7 | Night Shade | ?? | 100 | 15 | -- | ||||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
13 | Double Team | -- | 101 | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | |||||||||
19 | Knock Off | 65 | 100 | 20 | -- | ||||
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | |||||||||
25 | Psyshock | 80 | 100 | 10 | -- | ||||
The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |||||||||
31 | Psychic | 90 | 100 | 10 | 10 | ||||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
37 | Swift | 60 | 101 | 20 | -- | ||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
43 | Skill Swap | -- | 101 | 10 | -- | ||||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
49 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
55 | Agility | -- | 101 | 30 | -- | ||||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
61 | Recover | -- | 101 | 5 | -- | ||||
The user regenerates its cells, restoring its own HP by up to half its max HP. | |||||||||
67 | Psycho Boost | 140 | 90 | 5 | -- | ||||
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |||||||||
73 | Extreme Speed | 80 | 100 | 5 | -- | ||||
The user charges the target at blinding speed. This move always goes first. |
Technical Machine Attacks | ||||||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
TM001 | Take Down | 90 | 85 | 20 | -- | |||||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | ||||||||||||
TM004 | Agility | -- | 101 | 30 | -- | |||||||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | ||||||||||||
TM006 | Scary Face | -- | 100 | 10 | -- | |||||||
The user frightens the target with a scary face to harshly lower its Speed stat. | ||||||||||||
TM007 | Protect | -- | 101 | 10 | -- | |||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||||
TM011 | Water Pulse | 60 | 100 | 20 | 20 | |||||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||||||
TM012 | Low Kick | ?? | 100 | 20 | -- | |||||||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | ||||||||||||
TM016 | Psybeam | 65 | 100 | 20 | 10 | |||||||
The target is attacked with a peculiar ray. This may also confuse the target. | ||||||||||||
TM023 | Charge Beam | 50 | 90 | 10 | 70 | |||||||
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | ||||||||||||
TM025 | Facade | 70 | 100 | 20 | -- | |||||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | ||||||||||||
TM027 | Aerial Ace | 60 | 101 | 20 | -- | |||||||
The user confounds the target with speed, then slashes. This attack never misses. | ||||||||||||
TM032 | Swift | 60 | 101 | 20 | -- | |||||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | ||||||||||||
TM034 | Icy Wind | 55 | 95 | 15 | -- | |||||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | ||||||||||||
TM036 | Rock Tomb | 60 | 95 | 15 | -- | |||||||
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | ||||||||||||
TM039 | Low Sweep | 65 | 100 | 20 | -- | |||||||
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | ||||||||||||
TM041 | Stored Power | 20 | 100 | 10 | -- | |||||||
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | ||||||||||||
TM042 | Night Shade | ?? | 100 | 15 | -- | |||||||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | ||||||||||||
TM043 | Fling | ?? | 100 | 10 | -- | |||||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | ||||||||||||
TM047 | Endure | -- | 101 | 10 | -- | |||||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | ||||||||||||
TM049 | Sunny Day | -- | 101 | 5 | -- | |||||||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | ||||||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | |||||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | ||||||||||||
TM054 | Psyshock | 80 | 100 | 10 | -- | |||||||
The user materializes an odd psychic wave to attack the target. This move deals physical damage. | ||||||||||||
TM058 | Brick Break | 75 | 100 | 15 | -- | |||||||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | ||||||||||||
TM059 | Zen Headbutt | 80 | 90 | 15 | 20 | |||||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||||||
TM067 | Fire Punch | 75 | 100 | 15 | 10 | |||||||
The target is attacked with a fiery punch. This may also leave the target with a burn. | ||||||||||||
TM068 | Thunder Punch | 75 | 100 | 15 | 10 | |||||||
The target is attacked with an electrified punch. This may also leave the target with paralysis. | ||||||||||||
TM069 | Ice Punch | 75 | 100 | 15 | 10 | |||||||
The target is attacked with an icy punch. This may also leave the target frozen. | ||||||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | |||||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | ||||||||||||
TM073 | Drain Punch | 75 | 100 | 10 | -- | |||||||
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | ||||||||||||
TM074 | Reflect | -- | 101 | 20 | -- | |||||||
A wondrous wall of light is put up to reduce damage from physical moves for five turns. | ||||||||||||
TM075 | Light Screen | -- | 101 | 30 | -- | |||||||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | ||||||||||||
TM081 | Grass Knot | ?? | 100 | 20 | -- | |||||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||||||||||||
TM082 | Thunder Wave | -- | 90 | 20 | -- | |||||||
The user launches a weak jolt of electricity that paralyzes the target. | ||||||||||||
TM083 | Poison Jab | 80 | 100 | 20 | 30 | |||||||
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | ||||||||||||
TM084 | Stomping Tantrum | 75 | 100 | 10 | -- | |||||||
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | ||||||||||||
TM085 | Rest | -- | 101 | 5 | -- | |||||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | ||||||||||||
TM086 | Rock Slide | 75 | 90 | 10 | 30 | |||||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ||||||||||||
TM087 | Taunt | -- | 100 | 20 | -- | |||||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | ||||||||||||
TM090 | Spikes | -- | 101 | 20 | -- | |||||||
The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | ||||||||||||
TM092 | Imprison | -- | 101 | 10 | -- | |||||||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | ||||||||||||
TM093 | Flash Cannon | 80 | 100 | 10 | 10 | |||||||
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | ||||||||||||
TM094 | Dark Pulse | 80 | 100 | 15 | 20 | |||||||
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | ||||||||||||
TM098 | Skill Swap | -- | 101 | 10 | -- | |||||||
The user employs its psychic power to exchange Abilities with the target. | ||||||||||||
TM103 | Substitute | -- | 101 | 10 | -- | |||||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | ||||||||||||
TM104 | Iron Defense | -- | 101 | 15 | -- | |||||||
The user hardens its body's surface like iron, sharply boosting its Defense stat. | ||||||||||||
TM109 | Trick | -- | 100 | 10 | -- | |||||||
The user catches the target off guard and swaps the target's held item with its own. | ||||||||||||
TM114 | Shadow Ball | 80 | 100 | 15 | 20 | |||||||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ||||||||||||
TM116 | Stealth Rock | -- | 101 | 20 | -- | |||||||
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | ||||||||||||
TM119 | Energy Ball | 90 | 100 | 10 | 10 | |||||||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | ||||||||||||
TM120 | Psychic | 90 | 100 | 10 | 10 | |||||||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | ||||||||||||
TM126 | Thunderbolt | 90 | 100 | 15 | 10 | |||||||
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | ||||||||||||
TM128 | Amnesia | -- | 101 | 20 | -- | |||||||
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | ||||||||||||
TM129 | Calm Mind | -- | 101 | 20 | -- | |||||||
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | ||||||||||||
TM135 | Ice Beam | 90 | 100 | 10 | 10 | |||||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ||||||||||||
TM138 | Psychic Terrain | -- | 101 | 10 | -- | |||||||
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | ||||||||||||
TM140 | Nasty Plot | -- | 101 | 20 | -- | |||||||
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | ||||||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | |||||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | ||||||||||||
TM158 | Focus Blast | 120 | 70 | 5 | 10 | |||||||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | ||||||||||||
TM161 | Trick Room | -- | 101 | 5 | -- | |||||||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | ||||||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | |||||||
The target is attacked with a powerful beam. The user can't move on the next turn. | ||||||||||||
TM166 | Thunder | 110 | 70 | 10 | 30 | |||||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ||||||||||||
TM168 | Solar Beam | 120 | 100 | 10 | -- | |||||||
The user gathers light on the first turn, then blasts a bundled beam on the next turn. | ||||||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | |||||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | ||||||||||||
TM178 | Gravity | -- | 101 | 5 | -- | |||||||
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | ||||||||||||
TM181 | Knock Off | 65 | 100 | 20 | -- | |||||||
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | ||||||||||||
TM202 | Pain Split | -- | 101 | 20 | -- | |||||||
The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | ||||||||||||
TM203 | Psych Up | -- | 101 | 10 | -- | |||||||
The user hypnotizes itself into copying any stat change made by the target. | ||||||||||||
TM217 | Future Sight | 120 | 100 | 10 | -- | |||||||
Two turns after this move is used, a hunk of psychic energy attacks the target. | ||||||||||||
TM218 | Expanding Force | 80 | 100 | 10 | -- | |||||||
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. | ||||||||||||
TM220 | Meteor Beam | 120 | 90 | 10 | 100 | |||||||
The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. | ||||||||||||
TM221 | Throat Chop | 80 | 100 | 15 | 100 | |||||||
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. | ||||||||||||
TM228 | Psychic Noise | 75 | 100 | 10 | 100 | |||||||
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 600 | 50 | 150 | 50 | 150 | 50 | 150 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 139 - 181 | 49 - 91 | 139 - 181 | 49 - 91 | 139 - 181 |
Lv. 100 | 210 - 304 | 274 - 359 | 94 - 179 | 274 - 359 | 94 - 179 | 274 - 359 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 155 - 202 | 55 - 102 | 155 - 202 | 55 - 102 | 155 - 202 |
Lv. 100 | 210 - 304 | 305 - 399 | 105 - 199 | 305 - 399 | 105 - 199 | 305 - 399 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 170 - 222 | 60 - 112 | 170 - 222 | 60 - 112 | 170 - 222 |
Lv. 100 | 210 - 304 | 335 - 438 | 115 - 218 | 335 - 438 | 115 - 218 | 335 - 438 |
50
150
50
150
50
150
Stats - Attack Forme | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 600 | 50 | 180 | 20 | 180 | 20 | 150 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 166 - 208 | 22 - 64 | 166 - 208 | 22 - 64 | 139 - 181 |
Lv. 100 | 210 - 304 | 328 - 413 | 40 - 125 | 328 - 413 | 40 - 125 | 274 - 359 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 185 - 232 | 25 - 72 | 185 - 232 | 25 - 72 | 155 - 202 |
Lv. 100 | 210 - 304 | 365 - 459 | 45 - 139 | 365 - 459 | 45 - 139 | 305 - 399 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 203 - 255 | 27 - 79 | 203 - 255 | 27 - 79 | 170 - 222 |
Lv. 100 | 210 - 304 | 401 - 504 | 49 - 152 | 401 - 504 | 49 - 152 | 335 - 438 |
50
180
20
150
20
180
Stats - Defense Forme | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 600 | 50 | 70 | 160 | 70 | 160 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 67 - 109 | 148 - 190 | 67 - 109 | 148 - 190 | 85 - 127 |
Lv. 100 | 210 - 304 | 130 - 215 | 292 - 377 | 130 - 215 | 292 - 377 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 75 - 122 | 165 - 212 | 75 - 122 | 165 - 212 | 95 - 142 |
Lv. 100 | 210 - 304 | 145 - 239 | 325 - 419 | 145 - 239 | 325 - 419 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 82 - 134 | 181 - 233 | 82 - 134 | 181 - 233 | 104 - 156 |
Lv. 100 | 210 - 304 | 159 - 262 | 357 - 460 | 159 - 262 | 357 - 460 | 203 - 306 |
50
70
160
90
160
70
Stats - Speed Forme | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 600 | 50 | 95 | 90 | 95 | 90 | 180 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 90 - 132 | 85 - 127 | 90 - 132 | 85 - 127 | 166 - 208 |
Lv. 100 | 210 - 304 | 175 - 260 | 166 - 251 | 175 - 260 | 166 - 251 | 328 - 413 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 100 - 147 | 95 - 142 | 100 - 147 | 95 - 142 | 185 - 232 |
Lv. 100 | 210 - 304 | 195 - 289 | 185 - 279 | 195 - 289 | 185 - 279 | 365 - 459 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 110 - 161 | 104 - 156 | 110 - 161 | 104 - 156 | 203 - 255 |
Lv. 100 | 210 - 304 | 214 - 317 | 203 - 306 | 214 - 317 | 203 - 306 | 401 - 504 |
50
95
90
180
90
95
|
|