Name | Type | Cat. | PP | Att. | Acc. | Effect |
Absorb | 25 | 20 | 100 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | ||
Apple Acid | 10 | 80 | 100 | The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat. | ||
Aromatherapy | 5 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Bloom Doom | 1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Bloom Doom | 1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Branch Poke | 40 | 40 | 100 | The user attacks the target by poking it with a sharply pointed branch. | ||
Bullet Seed | 30 | 25 | 100 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | ||
Chloroblast | 5 | 150 | 95 | The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user. | ||
Cotton Guard | 10 | -- | 101 | The user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat. | ||
Cotton Spore | 40 | -- | 100 | The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats. | ||
Drum Beating | 10 | 80 | 100 | The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat. | ||
Energy Ball | 10 | 90 | 100 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | ||
Flower Trick | 10 | 70 | 101 | The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit. | ||
Forest's Curse | 20 | -- | 100 | The user puts a forest curse on the target. This adds Grass type to the target's type. | ||
Frenzy Plant | 5 | 150 | 90 | The user slams the target with the roots of an enormous tree. The user can't move on the next turn. | ||
Giga Drain | 10 | 75 | 100 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | ||
Grass Knot | 20 | -- | 100 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||
Grass Pledge | 10 | 80 | 100 | A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears. | ||
Grass Whistle | 15 | -- | 55 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Grassy Glide | 20 | 55 | 100 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | ||
Grassy Terrain | 10 | -- | 101 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | ||
Grav Apple | 10 | 80 | 100 | The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat. | ||
Horn Leech | 10 | 75 | 100 | The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target. | ||
Ingrain | 20 | -- | 101 | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. | ||
Ivy Cudgel | 10 | 100 | 100 | The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit. | ||
Jungle Healing | 10 | -- | 101 | The user becomes one with the jungle, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle. | ||
Leaf Blade | 15 | 90 | 100 | The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. | ||
Leaf Storm | 5 | 130 | 90 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | ||
Leaf Tornado | 10 | 65 | 90 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Leafage | 40 | 40 | 100 | The user attacks by pelting the target with leaves. | ||
Leech Seed | 10 | -- | 90 | A seed is planted on the target. It steals some HP from the target every turn. | ||
Magical Leaf | 20 | 60 | 101 | The user scatters curious leaves that chase the target. This attack never misses. | ||
Matcha Gotcha | 15 | 80 | 90 | The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn. | ||
Max Overgrowth | 10 | 10 | 101 | This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | ||
Mega Drain | 15 | 40 | 100 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | ||
Needle Arm | 15 | 60 | 100 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Petal Blizzard | 15 | 90 | 100 | The user stirs up a violent petal blizzard and damages everything around it. | ||
Petal Dance | 10 | 120 | 100 | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. | ||
Power Whip | 10 | 120 | 85 | The user violently whirls its vines, tentacles, or the like to lash the target. | ||
Razor Leaf | 25 | 55 | 95 | Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit. | ||
Sappy Seed | 10 | 100 | 90 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Seed Bomb | 15 | 80 | 100 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | ||
Seed Flare | 5 | 120 | 85 | The user emits a shock wave from its body to attack the target. This may also harshly lower the target's Sp. Def stat. | ||
Sleep Powder | 15 | -- | 75 | The user scatters a cloud of soporific dust that puts the target to sleep. | ||
Snap Trap | 15 | 35 | 100 | The user snares the target in a snap trap that inflicts damage for four to five turns. | ||
Solar Beam | 10 | 120 | 100 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | ||
Solar Blade | 10 | 125 | 100 | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. | ||
Spicy Extract | 15 | -- | 101 | The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat. | ||
Spiky Shield | 10 | -- | 101 | In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact. | ||
Spore | 15 | -- | 100 | The user scatters bursts of spores that induce sleep. | ||
Strength Sap | 10 | -- | 100 | The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat. | ||
Stun Spore | 30 | -- | 75 | The user scatters a cloud of numbing powder that paralyzes the target. | ||
Synthesis | 5 | -- | 101 | The user restores its own HP. The amount of HP regained varies with the weather. | ||
Syrup Bomb | 10 | 60 | 85 | The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns. | ||
Trailblaze | 20 | 50 | 100 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | ||
Trop Kick | 15 | 70 | 100 | The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat. | ||
Vine Whip | 25 | 45 | 100 | The target is struck with slender, whiplike vines to inflict damage. | ||
Wood Hammer | 15 | 120 | 100 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. | ||
Worry Seed | 10 | -- | 100 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |