Name | Type | Cat. | PP | Att. | Acc. | Effect |
Breaking Swipe | 15 | 60 | 100 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. | ||
Clanging Scales | 5 | 110 | 100 | The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat is lowered after the attack. | ||
Clangorous Soul | 5 | -- | 101 | The user boosts all its stats by using some of its own HP. | ||
Clangorous Soulblaze | 1 | 185 | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Core Enforcer | 10 | 100 | 100 | If the Pokémon damaged by this move have already used their moves that turn, this move eliminates the effects of those Pokémon's Abilities. | ||
Devastating Drake | 1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Devastating Drake | 1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Draco Meteor | 5 | 130 | 90 | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | ||
Dragon Breath | 20 | 60 | 100 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | ||
Dragon Cheer | 15 | -- | 101 | The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. | ||
Dragon Claw | 15 | 80 | 100 | The user slashes the target with huge, sharp claws to inflict damage. | ||
Dragon Dance | 20 | -- | 101 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | ||
Dragon Darts | 10 | 50 | 100 | The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once. | ||
Dragon Energy | 5 | 150 | 100 | Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power. | ||
Dragon Hammer | 15 | 90 | 100 | The user wields its body like a hammer to attack the target and inflict damage. | ||
Dragon Pulse | 10 | 85 | 100 | The target is attacked with a shock wave generated by the user's gaping mouth. | ||
Dragon Rage | 10 | -- | 100 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Dragon Rush | 10 | 100 | 75 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. | ||
Dragon Tail | 10 | 60 | 90 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ||
Dual Chop | 15 | 40 | 90 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Dynamax Cannon | 5 | 100 | 100 | The user condenses energy within its body and unleashes that energy from its core to inflict damage. | ||
Eternabeam | 5 | 160 | 90 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Fickle Beam | 5 | 80 | 100 | The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power. | ||
Glaive Rush | 5 | 120 | 100 | The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user's next turn. | ||
Max Wyrmwind | 10 | 10 | 101 | This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat. | ||
Order Up | 10 | 80 | 100 | The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form. | ||
Outrage | 10 | 120 | 100 | The user rampages and attacks for two to three turns. The user then becomes confused. | ||
Roar of Time | 5 | 150 | 90 | The user blasts the target with power that distorts even time. The user can't move on the next turn. | ||
Scale Shot | 20 | 25 | 90 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. | ||
Spacial Rend | 5 | 100 | 95 | The user tears the target along with the space around it. This move has a heightened chance of landing a critical hit. | ||
Twister | 20 | 40 | 100 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |