Name | Type | Cat. | PP | Att. | Acc. | Effect |
Breaking Swipe |
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15 | 60 | 100 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
Clanging Scales |
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5 | 110 | 100 | The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat is lowered after the attack. |
Clangorous Soul |
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5 | -- | 101 | The user boosts all its stats by using some of its own HP. |
Clangorous Soulblaze |
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1 | 185 | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Core Enforcer |
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10 | 100 | 100 | If the Pokémon damaged by this move have already used their moves that turn, this move eliminates the effects of those Pokémon's Abilities. |
Devastating Drake |
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1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Devastating Drake |
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1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Draco Meteor |
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5 | 130 | 90 | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
Dragon Breath |
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20 | 60 | 100 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
Dragon Cheer |
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15 | -- | 101 | The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
Dragon Claw |
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15 | 80 | 100 | The user slashes the target with huge, sharp claws to inflict damage. |
Dragon Dance |
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20 | -- | 101 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
Dragon Darts |
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10 | 50 | 100 | The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once. |
Dragon Energy |
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5 | 150 | 100 | Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power. |
Dragon Hammer |
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15 | 90 | 100 | The user wields its body like a hammer to attack the target and inflict damage. |
Dragon Pulse |
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10 | 85 | 100 | The target is attacked with a shock wave generated by the user's gaping mouth. |
Dragon Rage |
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10 | -- | 100 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Dragon Rush |
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10 | 100 | 75 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
Dragon Tail |
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10 | 60 | 90 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Dual Chop |
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15 | 40 | 90 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Dynamax Cannon |
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5 | 100 | 100 | The user condenses energy within its body and unleashes that energy from its core to inflict damage. |
Eternabeam |
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5 | 160 | 90 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Fickle Beam |
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5 | 80 | 100 | The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power. |
Glaive Rush |
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5 | 120 | 100 | The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user's next turn. |
Max Wyrmwind |
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10 | 10 | 101 | This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat. |
Order Up |
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10 | 80 | 100 | The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form. |
Outrage |
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10 | 120 | 100 | The user rampages and attacks for two to three turns. The user then becomes confused. |
Roar of Time |
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5 | 150 | 90 | The user blasts the target with power that distorts even time. The user can't move on the next turn. |
Scale Shot |
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20 | 25 | 90 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
Spacial Rend |
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5 | 100 | 95 | The user tears the target along with the space around it. This move has a heightened chance of landing a critical hit. |
Twister |
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20 | 40 | 100 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |