#110 Weezing

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Weezing Pokémon Scarlet & Violet data
Picture
Normal Sprite
Regular Form Galarian Form
Name Other Names No. Gender Ratio Type
Weezing
Japan: Matadogas
マタドガス
French: Smogogo
German: Smogmog
Korean: 또도가스
National: #110
Galar: #251
Isle of Armor: #---
Crown Tundra: #---
Sinnoh: #---
Hisui: #---
Male :50.2%
Female :49.8%
Normal Poison-type
Galarian Poison-type Fairy-type
Classification Height Weight Capture Rate Base Egg Steps
Poison Gas Pokémon 3'11" / 9'10"
1.2m / 3.0m
20.9lbs / 35.3lbs
9.5kg / 16.0kg
602,560 (SWSH)
5,120 (BDSP)
Abilities: Levitate - Neutralizing Gas - Stench (Hidden) (Normal Forme) - Levitate- Neutralizing Gas - Misty Surge (Hidden) (Galarian Form)
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Neutralizing Gas: If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.
Hidden Ability:
Stench: If the Pokémon uses a move that deals damage on the opponent, there is a chance the opponent flinches
Galarian Form Abilities:
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Neutralizing Gas: If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.
Hidden Ability:
Misty Surge: Activates Misty Terrain for 5 turns when the Pokémon enters a battle.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Defense Point(s)
Galarian Form
2 Defense Point(s)
Weezing can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *0.5 *1 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *1 *0.5
Damage Taken Galarian Form
*1 *1 *1 *1 *0.5 *1 *0.25 *1 *2 *1 *2 *0.25 *1 *1 *0 *0.5 *2 *0.5
Wild Hold Item Egg Groups
 Sword & Shield
Regular Form
Smoke Ball
Smoke Ball
- 5%
Galarian Form
Misty Seed
Misty Seed
- 5%
Brilliant Diamond & Shining Pearl
Smoke Ball
Smoke Ball
- 5%
Amorphous
Evolutionary Chain
Alternate Forms
Kantonian FormGalarian Form
Kantonian FormGalarian Form
Weezing is one of several Pokémon that have Region Forms. If caught or bred from a parent that originates in Galar, it will have its Galarian Form

Locations

- In-Depth Details
Sword East Lake Axewell, Lake of Outrage, Slumbering Weald
Max Raid Battles: East Lake Axewell, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, North Lake Miloch
Details
Shield East Lake Axewell, Lake of Outrage, Slumbering Weald
Max Raid Battles: East Lake Axewell, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, North Lake Miloch
Details
Isle of Armor Sword Max Raid Battles: Soothing Wetlands, Forest of Focus, Training Lowlands, Stepping-Stone Sea
Shield Max Raid Battles: Soothing Wetlands, Forest of Focus, Training Lowlands, Stepping-Stone Sea
Crown Tundra Sword Dynamax Adventures
Max Raid Battles: Frostpoint Field, Giant's Bed, Snowslide Slope, Frigid Sea, Ballimere Lake
Shield Dynamax Adventures
Max Raid Battles: Frostpoint Field, Giant's Bed, Snowslide Slope, Frigid Sea, Ballimere Lake
Brilliant Diamond Route 227, Stark Mountain, Grand UndergroundDetails
Shining Pearl Route 227, Stark Mountain, Grand UndergroundDetails
Trainer Locations  Details
Flavor Text
Weezing SpriteSwordIt mixes gases between its two bodies. It's said that these Pokémon were seen all over the Galar region back in the day.
ShieldIt can't suck in air quite as well as a Galarian Weezing, but the toxins it creates are more potent than those of its counterpart.
Weezing SpriteSwordThis Pokémon consumes particles that contaminate the air. Instead of leaving droppings, it expels clean air.
ShieldLong ago, during a time when droves of factories fouled the air with pollution, Weezing changed into this form for some reason.
Brilliant Diamond It grows by feeding on gases released by garbage. Though very rare, triplets have been found.
Shining Pearl


Attacks

Level UpTM & HMEgg Moves

Level Up AnchorsGalarian Standard

Galarian Form Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 10 --
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 10 --
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Strange Steam Strange Steam - Fairy-type Strange Steam: Special Move 90 95 10 20
The user attacks the target by emitting steam. This may also confuse the target.
Defog Defog - Flying-type Defog: Other Move -- 101 15 --
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Smog Smog - Poison-type Smog: Special Move 30 70 20 40
The target is attacked with a discharge of filthy gases. This may also poison the target.
Smokescreen Smokescreen - Normal-type Smokescreen: Other Move -- 100 20 --
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.
Haze Haze - Ice-type Haze: Other Move -- 101 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Poison Gas Poison Gas - Poison-type Poison Gas: Other Move -- 90 40 --
A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits.
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Fairy Wind Fairy Wind - Fairy-type Fairy Wind: Special Move 40 100 30 --
The user stirs up a fairy wind and strikes the target with it.
Aromatic Mist Aromatic Mist - Fairy-type Aromatic Mist: Other Move -- 101 20 --
The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
12 Clear Smog Clear Smog - Poison-type Clear Smog: Special Move 50 101 15 --
The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.
16 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
20 Sludge Sludge - Poison-type Sludge: Special Move 65 100 20 30
Unsanitary sludge is hurled at the target. This may also poison the target.
24 Aromatherapy Aromatherapy - Grass-type Aromatherapy: Other Move -- 101 5 --
The user releases a soothing scent that heals all status conditions affecting the user's party.
28 Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 100 5 --
The user attacks everything around it by causing an explosion. The user faints upon using this move.
32 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
38 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
44 Belch Belch - Poison-type Belch: Special Move 120 90 10 --
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
50 Explosion Explosion - Normal-type Explosion: Physical Move 250 100 5 --
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
56 Memento Memento - Dark-type Memento: Other Move -- 100 10 --
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
62 Destiny Bond Destiny Bond - Ghost-type Destiny Bond: Other Move -- 101 5 --
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
68 Misty Terrain Misty Terrain - Fairy-type Misty Terrain: Other Move -- 101 10 --
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 10 --
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 10 --
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Poison Gas Poison Gas - Poison-type Poison Gas: Other Move -- 90 40 --
A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits.
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Smog Smog - Poison-type Smog: Special Move 30 70 20 40
The target is attacked with a discharge of filthy gases. This may also poison the target.
Smokescreen Smokescreen - Normal-type Smokescreen: Other Move -- 100 20 --
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.
12 Clear Smog Clear Smog - Poison-type Clear Smog: Special Move 50 101 15 --
The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.
16 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
20 Sludge Sludge - Poison-type Sludge: Special Move 65 100 20 30
Unsanitary sludge is hurled at the target. This may also poison the target.
24 Haze Haze - Ice-type Haze: Other Move -- 101 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
28 Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 100 5 --
The user attacks everything around it by causing an explosion. The user faints upon using this move.
32 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
38 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
44 Belch Belch - Poison-type Belch: Special Move 120 90 10 --
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
50 Explosion Explosion - Normal-type Explosion: Physical Move 250 100 5 --
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
56 Memento Memento - Dark-type Memento: Other Move -- 100 10 --
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
62 Destiny Bond Destiny Bond - Ghost-type Destiny Bond: Other Move -- 101 5 --
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.

TM Anchors Sword/Shield Brilliant Diamond/Shining Pearl

Sword & Shield Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %Form
TM08 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
NormalGalarian Form
The target is attacked with a powerful beam. The user can't move on the next turn.
TM09 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
NormalGalarian Form
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM16 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
NormalGalarian Form
An earsplitting screech harshly lowers the target's Defense stat.
TM20 Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 100 5 --
NormalGalarian Form
The user attacks everything around it by causing an explosion. The user faints upon using this move.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
NormalGalarian Form
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
NormalGalarian Form
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
NormalGalarian Form
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
NormalGalarian Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
NormalGalarian Form
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
NormalGalarian Form
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
NormalGalarian Form
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM38 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
NormalGalarian Form
The user shoots a sinister flame at the target to inflict a burn.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
NormalGalarian Form
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
NormalGalarian Form
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM58 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
NormalGalarian Form
If the target has already taken some damage in the same turn, this attack's power is doubled.
TM71 Wonder Room Wonder Room - Psychic-type Wonder Room: Other Move -- 101 10 --
Galarian Form
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
TM74 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
NormalGalarian Form
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
NormalGalarian Form
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM89 Misty Terrain Misty Terrain - Fairy-type Misty Terrain: Other Move -- 101 10 --
Galarian Form
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
TM97 Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
Galarian Form
The user swings its body around violently to inflict damage on everything in its vicinity.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %Form
TR02 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
NormalGalarian Form
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TR08 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
NormalGalarian Form
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TR09 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
NormalGalarian Form
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TR15 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
NormalGalarian Form
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
NormalGalarian Form
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR22 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
NormalGalarian Form
Unsanitary sludge is hurled at the target. This may also poison the target.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
NormalGalarian Form
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
NormalGalarian Form
While it is asleep, the user randomly uses one of the moves it knows.
TR33 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
NormalGalarian Form
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TR35 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
NormalGalarian Form
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TR36 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
NormalGalarian Form
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
TR37 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
NormalGalarian Form
The target is taunted into a rage that allows it to use only attack moves for three turns.
TR43 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 100
Galarian Form
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
TR52 Gyro Ball Gyro Ball - Steel-type Gyro Ball: Physical Move ?? 100 5 --
NormalGalarian Form
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
TR54 Toxic Spikes Toxic Spikes - Poison-type Toxic Spikes: Other Move -- 101 20 --
NormalGalarian Form
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
TR58 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
NormalGalarian Form
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TR78 Sludge Wave Sludge Wave - Poison-type Sludge Wave: Special Move 95 100 10 10
NormalGalarian Form
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
TR90 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
Galarian Form
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
TR91 Venom Drench Venom Drench - Poison-type Venom Drench: Other Move -- 100 20 100
NormalGalarian Form
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
TR92 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
Galarian Form
The user damages opposing Pokémon by emitting a powerful flash.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM12 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM24 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM30 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave Shock Wave - Electric-type Shock Wave: Special Move 60 101 20 --
The user strikes the target with a quick jolt of electricity. This attack never misses.
TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM36 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM41 Torment Torment - Dark-type Torment: Other Move -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
TM64 Explosion Explosion - Normal-type Explosion: Physical Move 250 100 5 --
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM70 Flash Flash - Normal-type Flash: Other Move -- 100 20 --
The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves.
TM74 Gyro Ball Gyro Ball - Steel-type Gyro Ball: Physical Move ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
TM79 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10 NormalGalarian Form
Details
The target is attacked with a peculiar ray. This may also leave the target confused.
Pain Split Pain Split - Normal-type Pain Split: Other Move -- 101 20 -- NormalGalarian Form
Details
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Grudge Grudge - Ghost-type Grudge: Other Move -- 101 5 -- NormalGalarian Form
Details
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Spite Spite - Ghost-type Spite: Other Move -- 100 10 -- NormalGalarian Form
Details
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- NormalGalarian Form
Details
A move that works differently for the Ghost type than for all other types.
Stockpile Stockpile - Normal-type Stockpile: Other Move -- 101 20 -- NormalGalarian Form
Details
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Swallow Swallow - Normal-type Swallow: Other Move -- 101 10 -- NormalGalarian Form
Details
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Spit Up Spit Up - Normal-type Spit Up: Special Move ?? 100 10 -- NormalGalarian Form
Details
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10 Details
The target is attacked with a peculiar ray. This may also leave the target confused.
Pain Split Pain Split - Normal-type Pain Split: Other Move -- 101 20 -- Details
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Grudge Grudge - Ghost-type Grudge: Other Move -- 101 5 -- Details
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Spite Spite - Ghost-type Spite: Other Move -- 100 10 -- Details
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.
Stockpile Stockpile - Normal-type Stockpile: Other Move -- 101 20 -- Details
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Swallow Swallow - Normal-type Swallow: Other Move -- 101 10 -- Details
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Spit Up Spit Up - Normal-type Spit Up: Special Move ?? 100 10 -- Details
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Screech
BDSP Only
Screech - Normal-type Screech: Other Move -- 85 40 -- Details
An earsplitting screech harshly lowers the target's Defense stat.
Destiny Bond
BDSP Only
Destiny Bond - Ghost-type Destiny Bond: Other Move -- 101 5 -- Details
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
Toxic Spikes
BDSP Only
Toxic Spikes - Poison-type Toxic Spikes: Other Move -- 101 20 -- Details
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Venom Drench
BDSP Only
Venom Drench - Poison-type Venom Drench: Other Move -- 100 20 100 Details
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %Form
Corrosive GasCorrosive Gas - Poison-typeCorrosive Gas: Other Move--10040--
WeezingGalarian Form
The user surrounds everything around it with highly acidic gas and melts away items they hold.
Misty ExplosionMisty Explosion - Fairy-typeMisty Explosion: Special Move1001005--
Galarian Form
The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %Form
Max Flare Max Flare - Fire-type Special Move
Special Move
140
140
101 10 --
NormalGalarian Form
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max Lightning Max Lightning - Electric-type Special Move
Special Move
140
140
101 10 --
NormalGalarian Form
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move
Physical MoveSpecial Move
150(Phy)/150(Spe)
150(Phy)/150(Spe)
101 10 --
NormalGalarian Form
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Phantasm Max Phantasm - Ghost-type Special Move
Special Move
130
130
101 10 --
NormalGalarian Form
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Ooze Max Ooze - Poison-type Special Move
Special Move
95
95
101 10 --
NormalGalarian Form
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Max Starfall Max Starfall - Fairy-type Physical MoveSpecial Move 130(Phy)/130(Spe) 101 10 --
Galarian Form
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Max Mindstorm Max Mindstorm - Psychic-type Special Move
Special Move
120
120
101 10 --
NormalGalarian Form
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Darkness Max Darkness - Dark-type Physical MoveSpecial Move
Physical MoveSpecial Move
110(Phy)/130(Spe)
110(Phy)/130(Spe)
101 10 --
NormalGalarian Form
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Steelspike Max Steelspike - Steel-type Physical Move
Physical Move
130
130
101 10 --
NormalGalarian Form
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type

101 10 --
NormalGalarian Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 490 65 90 120 85 70 60
Max Stats
Hindering Nature
Lv. 50 125 - 172 85 - 127 112 - 154 81 - 123 67 - 109 58 - 100
Lv. 100 240 - 334 166 - 251 220 - 305 157 - 242 130 - 215 112 - 197
Max Stats
Neutral Nature
Lv. 50 125 - 172 95 - 142 125 - 172 90 - 137 75 - 122 65 - 112
Lv. 100 240 - 334 185 - 279 245 - 339 175 - 269 145 - 239 125 - 219
Max Stats
Beneficial Nature
Lv. 50 125 - 172 104 - 156 137 - 189 99 - 150 82 - 134 71 - 123
Lv. 100 240 - 334 203 - 306 269 - 372 192 - 295 159 - 262 137 - 240
65
90
120
60
70
85

Stats - Galarian Weezing

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 490 65 90 120 85 70 60
Max Stats
Hindering Nature
Lv. 50 125 - 172 85 - 127 112 - 154 81 - 123 67 - 109 58 - 100
Lv. 100 240 - 334 166 - 251 220 - 305 157 - 242 130 - 215 112 - 197
Max Stats
Neutral Nature
Lv. 50 125 - 172 95 - 142 125 - 172 90 - 137 75 - 122 65 - 112
Lv. 100 240 - 334 185 - 279 245 - 339 175 - 269 145 - 239 125 - 219
Max Stats
Beneficial Nature
Lv. 50 125 - 172 104 - 156 137 - 189 99 - 150 82 - 134 71 - 123
Lv. 100 240 - 334 203 - 306 269 - 372 192 - 295 159 - 262 137 - 240
65
90
120
60
70
85

<--- Koffing #109
Koffing
#111
Rhyhorn
Rhyhorn --->