Name | Type | Cat. | PP | Att. | Acc. | Effect |
Accelerock | 20 | 40 | 100 | The user smashes into the target at high speed. This move always goes first. | ||
Ancient Power | 5 | 60 | 100 | The user attacks with a prehistoric power. This may also raise all the user's stats at once. | ||
Continental Crush | 1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Continental Crush | 1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Diamond Storm | 5 | 100 | 95 | The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat. | ||
G-Max Volcalith | 10 | -- | 101 | A Rock-type attack that Gigantamax Coalossal use. This move continues to deal damage to opponents for four turns. | ||
Head Smash | 5 | 150 | 80 | The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. | ||
Max Rockfall | 10 | -- | 101 | This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | ||
Meteor Beam | 10 | 120 | 90 | In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. | ||
Power Gem | 20 | 80 | 100 | The user attacks with a ray of light that sparkles as if it were made of gemstones. | ||
Rock Blast | 10 | 25 | 90 | The user hurls hard rocks at the target. Two to five rocks are launched in a row. | ||
Rock Polish | 20 | -- | 101 | The user polishes its body to reduce drag. This sharply raises the Speed stat. | ||
Rock Slide | 10 | 75 | 90 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ||
Rock Throw | 15 | 50 | 90 | The user picks up and throws a small rock at the target to attack. | ||
Rock Tomb | 15 | 60 | 95 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | ||
Rock Wrecker | 5 | 150 | 90 | The user launches a huge boulder at the target to attack. The user can't move on the next turn. | ||
Rollout | 20 | 30 | 90 | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | ||
Sandstorm | 10 | -- | 101 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | ||
Smack Down | 15 | 50 | 100 | The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit. | ||
Splintered Stormshards | 1 | 190 | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Stealth Rock | 20 | -- | 101 | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | ||
Stone Axe | 15 | 65 | 90 | The user swings its stone axes at the target, aiming to land a critical hit. Stone splinters left behind by this attack continue to damage the target for several turns. | ||
Stone Edge | 5 | 100 | 80 | The user stabs the target from below with sharpened stones. Critical hits land more easily. | ||
Tar Shot | 15 | -- | 100 | The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves. | ||
Wide Guard | 10 | -- | 101 | The user and its allies are protected from wide-ranging attacks for one turn. |