Name | Type | Cat. | PP | Att. | Acc. | Effect |
Acrobatics | 15 | 55 | 100 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | ||
Aerial Ace | 20 | 60 | 101 | The user confounds the target with speed, then slashes. This attack never misses. | ||
Aeroblast | 5 | 100 | 95 | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. | ||
Air Cutter | 25 | 60 | 95 | The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily. | ||
Air Slash | 15 | 75 | 95 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | ||
Beak Blast | 15 | 100 | 100 | The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn. | ||
Bleakwind Storm | 5 | 95 | 80 | The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also leave the target with frostbite. | ||
Bounce | 5 | 85 | 85 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | ||
Brave Bird | 15 | 120 | 100 | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | ||
Chatter | 20 | 65 | 100 | The user attacks the target with sound waves of deafening chatter. This confuses the target. | ||
Defog | 15 | -- | 101 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | ||
Dragon Ascent | 5 | 120 | 100 | After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process. | ||
Drill Peck | 20 | 80 | 100 | A corkscrewing attack that strikes the target with a sharp beak acting as a drill. | ||
Dual Wingbeat | 10 | 40 | 90 | The user slams the target with its wings. The target is hit twice in a row. | ||
Feather Dance | 15 | -- | 100 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. | ||
Floaty Fall | 15 | 90 | 95 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Fly | 15 | 90 | 95 | The user flies up into the sky and then strikes its target on the next turn. | ||
G-Max Wind Rage | 10 | -- | 101 | A Flying-type attack that Gigantamax Corviknight use. This move removes the effects of moves like Reflect and Light Screen. | ||
Gust | 35 | 40 | 100 | A gust of wind is whipped up by wings and launched at the target to inflict damage. | ||
Hurricane | 10 | 110 | 70 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. | ||
Max Airstream | 10 | -- | 101 | This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. | ||
Mirror Move | 20 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Oblivion Wing | 10 | 80 | 100 | The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target. | ||
Peck | 35 | 35 | 100 | The target is jabbed with a sharply pointed beak or horn. | ||
Pluck | 20 | 60 | 100 | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | ||
Roost | 10 | -- | 101 | The user lands and rests its body. This move restores the user's HP by up to half of its max HP. | ||
Sky Attack | 5 | 140 | 90 | A second-turn attack move where critical hits land more easily. This may also make the target flinch. | ||
Sky Drop | 10 | 60 | 100 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Supersonic Skystrike | 1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Supersonic Skystrike | 1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. | ||
Tailwind | 15 | -- | 101 | The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. | ||
Wing Attack | 35 | 60 | 100 | The target is struck with large, imposing wings spread wide to inflict damage. |