#110 Weezing
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Weezing Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Weezing Matadogas
マタドガス
National: #110
Johto: #116
Male :50%
Female :50%
Ability: Levitate
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Classification Height Weight Capture Rate Base Egg Steps
Poison Gas Pokémon 3'11" 21.0lbs 60 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 2 Defense Point(s)
Purple 60
Damage Taken
*1 *1 *1 *1 *0.5 *1 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups

Smoke Ball
- 5%
Indeterminate
Evolutionary Chain
Flavour Text
Diamond It grows by feeding on gases released by garbage. Though very rare, triplets have been found.
Pearl
Platinum
HeartGold If one of the twin KOFFING inflates, the other one deflates. It constantly mixes its poisonous gases.
SoulSilver Top-grade perfume is made using its internal poison gases by diluting them to the highest level.

Location (In-Depth Details)
Game Location
Ruby Evolve Koffing
Sapphire Evolve Koffing
Emerald Evolve Koffing
FireRed Pokemon Mansion Floors 1, 2, 3 & 4
LeafGreen Evolve Koffing
Colosseum Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
XD Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
Diamond Route 227, Stark Mountain Details
Pearl Route 227, Stark Mountain Details
Platinum Route 227, Start Mountain Details
HeartGold Safari Zone Details
SoulSilver Safari Zone Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Poison Gas--5540--
A cloud of poison gas is sprayed in the foe's face. It may poison the target.
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Smog20702040
The foe is attacked with a discharge of filthy gases. It may also poison the target.
Smokescreen--10020--
The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy.
6Smog20702040
The foe is attacked with a discharge of filthy gases. It may also poison the target.
10Smokescreen--10020--
The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy.
15Assurance5010010--
If the foe has already taken some damage in the same turn, this attack's power is doubled.
19Selfdestruct2001005--
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
24Sludge651002030
Unsanitary sludge is hurled at the foe. It may also poison the target.
28Haze----30--
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
33Double Hit359010--
The user slams the foe with a long tail, vines, etc. The target is hit twice in a row.
40Explosion2501005--
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
48Sludge Bomb901001030
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
55Destiny Bond----5--
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
63Memento--10010--
The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM74 Gyro Ball ?? 100 5 --
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Pain Split -- -- 20 --
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Screech--8540--Details
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Psywave??8015--Details
The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
Psybeam651002010Details
The foe is attacked with a peculiar ray. It may also leave the target confused.
Destiny Bond----5--Details
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
Pain Split----20--Details
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
Will-o-wisp--7515--Details
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
Grudge----5--Details
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.
Spite--10010--Details
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 65 90 120 85 70 60
Max Stats
Hindering Nature
Lv. 50 125 - 172 85 - 127 112 - 154 81 - 123 67 - 109 58 - 100
Lv. 100 240 - 334 166 - 251 220 - 305 157 - 242 130 - 215 112 - 197
Max Stats
Neutral Nature
Lv. 50 125 - 172 95 - 142 125 - 172 90 - 137 75 - 122 65 - 112
Lv. 100 240 - 334 185 - 279 245 - 339 175 - 269 145 - 239 125 - 219
Max Stats
Beneficial Nature
Lv. 50 125 - 172 104 - 156 137 - 189 99 - 150 82 - 134 71 - 123
Lv. 100 240 - 334 203 - 306 269 - 372 192 - 295 159 - 262 137 - 240

<--- #109
Koffing
#111
Rhyhorn
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