#110 Weezing
General Location Attacks Stats
Gen IX Dex Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
GameBoy Game Boy Color
Name Other Names No. Type
Weezing
Japan: Matadogas
マタドガス
French: Smogogo
German: Smogmog
Korean: 또도가스
#110
Classification Height Weight Capture Rate
Poison Gas Pokémon 3'11"
1.2m
20.9lbs
9.5kg
60
Experience Growth Effort Values Earned
1,000,000 Points
Medium Fast
65 Hit Points
90 Attack
120 Defense
85 Special
60 Speed
Damage Taken
*1 *1 *1 *1 *0.5 *1 *0.5 *0.5 *2 *1 *2 *2 *1 *1 *1
Evolutionary Chain
Locations - In-Depth Details
Red Pokémon MansionDetails
Green (Jp.)Blue (Intl.) Pokémon MansionDetails
Blue (Jp.) Pokémon MansionDetails
Yellow Trade from Red, Green or Blue

Generation I Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tackle 35 95 35 --
A NORMAL-type attack. Many Pokémon know this attack right from the start.
Smog 20 70 20 50
Smog is spewed as a cloud. Has a fifty-fifty chance of poisoning the target.
Sludge 65 100 20 50
A POISON-type attack. Has a fifty-fifty chance of poisoning the target.
32 Sludge 65 100 20 50
A POISON-type attack. Has a fifty-fifty chance of poisoning the target.
39 Smokescreen -- 100 20 --
Creates an obscuring cloud of smoke that reduces the enemy's accuracy.
43 Self-Destruct 130 100 5 --
The user explodes, inflicting damage on the enemy, then faints. Useless against GHOST-type.
49 Haze -- 100 30 --
Eliminates all changes affecting status, such as SPEED and accuracy, of both Pokémon in battle.
53 Explosion 170 100 5 --
The most powerful attack of all. However, the attacker faints after using this move.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A technique that badly poisons the target. The amount of damage from the poison increases every turn.
TM15 Hyper Beam 150 90 5 --
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.
TM20 Rage 20 100 20 --
A non-stop attack move. The user's ATTACK power increases every time it sustains damage.
TM24 Thunderbolt 95 100 15 10
An ELECTRIC-type attack. Has a one-in-ten chance of paralyzing the target.
TM25 Thunder 120 70 10 10
The strongest of all ELECTRIC-type attacks. Has a one-in-ten chance of paralyzing the target.
TM31 Mimic -- 100 10 --
A move for learning one of the opponent's moves, for use during that battle only.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy.
TM34 Bide -- 100 10 --
The user waits for several turns. At the end, it returns double the damage it received.
TM36 Self-Destruct 130 100 5 --
The user explodes, inflicting damage on the enemy, then faints. Useless against GHOST-type.
TM38 Fire Blast 120 85 5 33
The strongest FIRE-type attack. Has a one-in-three chance of inflicting a burn on the target.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM47 Explosion 170 100 5 --
The most powerful attack of all. However, the attacker faints after using this move.
TM50 Substitute -- 100 10 --
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks.


Stats
  HP Attack Defense Special Speed
Base Stats - Total: 420 65 90 120 85 60
Max Stats Lv. 50 125 - 171 95 - 141 125 - 171 90 - 136 65 - 111
Lv. 100 240 - 333 185 - 278 245 - 338 175 - 268 125 - 218

<--- #109
Koffing
#111
Rhyhorn
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