#336 Seviper

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Seviper
Japan: Habunake
ハブネーク
French: Séviper
German: Vipitis
Korean: 세비퍼
National: #336
Paldea: #218
Kitakami: #---
Blueberry: #071
Male :50%
Female :50%
Poison-type
Classification Height Weight Capture Rate Base Egg Steps
Fang Snake Pokémon 8'10"
2.7m
115.7lbs
52.5kg
902,560 Steps
20 Cycles
Abilities: Shed Skin - Infiltrator (Hidden Ability)
Shed Skin: Every turn, it has a 1 in 3 chance of healing from a status condition (BURN, PARALYZE, SLEEP, POISON, FREEZE).
Hidden Ability:
Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,640,000 Points
Fluctuating
50 1 Attack Point(s)
1 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *0.5 *1 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
 
Field
Dragon
Evolutionary Chain
Seviper

Locations

- In-Depth Details
Scarlet South Province Area Three, South Province Area Five
Tera Raid Battles: 3 Star Raid Battles , 4 Star Raid Battles
Map
Violet South Province Area Three, South Province Area Five
Tera Raid Battles: 3 Star Raid Battles, 4 Star Raid Battles
Map
The Indigo Disk Scarlet Coastal Biome, Torchlit Labyrinth
Fixed: Coastal Biome
Details
Violet Coastal Biome, Torchlit Labyrinth
Fixed: Coastal Biome
Details
Paldea Wild Spawn BiomesGrass, Lake
Terarium Wild Spawn BiomesPrairie, Cave
Flavor Text
Scarlet It sharpens its swordlike tail on hard rocks. It hides in tall grass and strikes unwary prey with venomous fangs.
Violet Constant polishing makes the edge of the blade on its tail extremely sharp. It's Zangoose's archrival.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Wrap Wrap - Normal-type Wrap: Physical Move 15 90 20 100
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
4 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
6 Lick Lick - Ghost-type Lick: Physical Move 30 100 30 30
The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis.
9 Poison Tail Poison Tail - Poison-type Poison Tail: Physical Move 50 100 25 10
The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.
11 Feint Feint - Normal-type Feint: Physical Move 30 100 10 --
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
14 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
19 Glare Glare - Normal-type Glare: Other Move -- 100 30 --
The user intimidates the target with the pattern on its belly to cause paralysis.
21 Poison Fang Poison Fang - Poison-type Poison Fang: Physical Move 50 100 15 50
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
24 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
29 Gastro Acid Gastro Acid - Poison-type Gastro Acid: Other Move -- 100 10 --
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
31 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
34 Haze Haze - Ice-type Haze: Other Move -- 101 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
39 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
41 Belch Belch - Poison-type Belch: Special Move 120 90 10 --
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
44 Coil Coil - Poison-type Coil: Other Move -- 101 20 --
The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy.
46 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM006 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM008 Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 15 10
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
TM009 Thunder Fang Thunder Fang - Electric-type Thunder Fang: Physical Move 65 95 15 10
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
TM010 Ice Fang Ice Fang - Ice-type Ice Fang: Physical Move 65 95 15 10
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
TM013 Acid Spray Acid Spray - Poison-type Acid Spray: Special Move 40 100 20 --
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM020 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 20 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TM021 Pounce Pounce - Bug-type Pounce: Physical Move 50 100 20 --
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM026 Poison Tail Poison Tail - Poison-type Poison Tail: Physical Move 50 100 25 10
The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.
TM028 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 --
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM030 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 --
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM045 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM055 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground on the first turn, then attacks on the next turn.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM063 Psychic Fangs Psychic Fangs - Psychic-type Psychic Fangs: Physical Move 85 100 10 --
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM071 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
TM083 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM087 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM088 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
TM094 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
TM099 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
TM102 Gunk Shot Gunk Shot - Poison-type Gunk Shot: Physical Move 120 80 5 30
The user shoots filthy garbage at the target to attack. This may also poison the target.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM105 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
TM108 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
TM111 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
TM125 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM134 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
TM148 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
TM149 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM174 Haze Haze - Ice-type Haze: Other Move -- 101 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
TM175 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM181 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 20 --
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
TM199 Lash Out Lash Out - Dark-type Lash Out: Physical Move 75 100 5 --
The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
TM204 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM205 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
TM214 Sludge Wave Sludge Wave - Poison-type Sludge Wave: Special Move 95 100 10 10
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.
TM219 Skitter Smack Skitter Smack - Bug-type Skitter Smack: Physical Move 70 90 10 --
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
TM221 Throat Chop Throat Chop - Dark-type Throat Chop: Physical Move 80 100 15 100
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
TM222 Breaking Swipe Breaking Swipe - Dragon-type Breaking Swipe: Physical Move 60 100 15 --
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
TM224 Curse Curse - Ghost-type Curse: Other Move -- 101 10 --
A move that has different effects depending on whether the user is a Ghost type or not.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30 Details
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 -- Details
The user frightens the target with a scary face to harshly lower its Speed stat.
Stockpile Stockpile - Normal-type Stockpile: Other Move -- 101 20 -- Details
The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
Spit Up Spit Up - Normal-type Spit Up: Special Move ?? 100 10 -- Details
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Swallow Swallow - Normal-type Swallow: Other Move -- 101 10 -- Details
The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.
Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 -- Details
This move's power is doubled if the target has already taken some damage in the same turn.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
Switcheroo Switcheroo - Dark-type Switcheroo: Other Move -- 100 10 -- Details
The user trades held items with the target faster than the eye can follow.
Final Gambit Final Gambit - Fighting-type Final Gambit: Special Move ?? 100 5 -- Details
The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 458 73 100 60 100 60 65
Max Stats
Hindering Nature
Lv. 50 133 - 180 94 - 136 58 - 100 94 - 136 58 - 100 63 - 105
Lv. 100 256 - 350 184 - 269 112 - 197 184 - 269 112 - 197 121 - 206
Max Stats
Neutral Nature
Lv. 50 133 - 180 105 - 152 65 - 112 105 - 152 65 - 112 70 - 117
Lv. 100 256 - 350 205 - 299 125 - 219 205 - 299 125 - 219 135 - 229
Max Stats
Beneficial Nature
Lv. 50 133 - 180 115 - 167 71 - 123 115 - 167 71 - 123 77 - 128
Lv. 100 256 - 350 225 - 328 137 - 240 225 - 328 137 - 240 148 - 251
73
100
60
65
60
100

<--- Zangoose #335
Zangoose
#339
Barboach
Barboach --->