Like the previous games in the series, Pokémon X and Pokémon Y are to introduce a variety of new attacks into the fold. These attacks take the new metagame into hand and so will likely be common place in many teams. This page details all the attacks added to the game. Click their names to go to the AttackDex page for it.
Name | Type | Cat | PP | Base Power | Accuracy | Effect | |||||
Aromatic Mist | 20 | -- | 100 | The user raises the Sp. Def stat of ally Pokémon with a mysterious aroma. | |||||||
Baby-Doll Eyes | 30 | -- | 100 | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. | |||||||
Belch | 10 | 120 | 90 | The user lets out a damaging belch on the target. The user must eat a Berry to use this move. | |||||||
Boomburst | 10 | 140 | 100 | The user attacks everything around it with the destructive power of a terrible, explosive sound. | |||||||
Celebrate | 40 | -- | -- | The Pokémon congratulates you on your special day! | |||||||
Confide | 20 | -- | -- | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||
Crafty Shield | 10 | -- | -- | The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. | |||||||
Dazzling Gleam | 10 | 80 | 100 | The user damages opposing Pokémon by emitting a powerful flash. | |||||||
Disarming Voice | 15 | 40 | -- | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | |||||||
Draining Kiss | 10 | 50 | 100 | The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target. | |||||||
Eerie Impulse | 15 | -- | 100 | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |||||||
Electric Terrain | 10 | -- | -- | The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep. | |||||||
Electrify | 20 | -- | -- | If the target is electrified before it uses a move during that turn, the target's move becomes Electric type. | |||||||
Fairy Lock | 10 | -- | -- | By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn. | |||||||
Fairy Wind | 30 | 40 | 100 | The user stirs up a fairy wind and strikes the target with it. | |||||||
Fell Stinger | 25 | 30 | 100 | When the user knocks out a target with this move, the user's Attack stat rises sharply. | |||||||
Flower Shield | 10 | -- | -- | The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power. | |||||||
Flying Press | 10 | 80 | 95 | The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. | |||||||
Forest's Curse | 20 | -- | 100 | The user puts a forest curse on the target. Afflicted targets are now Grass type as well. | |||||||
Freeze-Dry | 20 | 70 | 100 | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | |||||||
Geomancy | 10 | -- | -- | The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn. | |||||||
Grassy Terrain | 10 | -- | -- | The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. | |||||||
Happy Hour | 30 | -- | -- | Using Happy Hour doubles the amount of Prize Money received after battle. | |||||||
Hold Back | 40 | 40 | 100 | The user holds back when it attacks and the target is left with at least 1 HP. | |||||||
Infestation | 20 | 20 | 100 | The target is infested and attacked for four to five turns. The target can't flee during this time. | |||||||
Ion Deluge | 25 | -- | -- | The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. | |||||||
King's Shield | 10 | -- | -- | The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. | |||||||
Land's Wrath | 10 | 90 | 100 | The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. | |||||||
Magnetic Flux | 20 | -- | -- | The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. | |||||||
Mat Block | 15 | -- | -- | Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. | |||||||
Misty Terrain | 10 | -- | -- | The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions. | |||||||
Moonblast | 15 | 95 | 100 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. | |||||||
Mystical Fire | 10 | 65 | 100 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. | |||||||
Noble Roar | 30 | -- | 100 | Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. | |||||||
Nuzzle | 20 | 20 | 100 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. | |||||||
Oblivion Wing | 10 | 80 | 100 | The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target. | |||||||
Parabolic Charge | 20 | 50 | 100 | The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. | |||||||
Parting Shot | 20 | -- | 100 | With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. | |||||||
Petal Blizzard | 15 | 90 | 100 | The user stirs up a violent petal blizzard and attacks everything around it. | |||||||
Phantom Force | 10 | 90 | 100 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||
Play Nice | 20 | -- | -- | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | |||||||
Play Rough | 10 | 90 | 90 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |||||||
Powder | 20 | -- | 100 | The user covers the target in a powder that explodes and damages the target if it uses a Fire-type move. | |||||||
Power-Up Punch | 20 | 40 | 100 | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |||||||
Rototiller | 10 | -- | -- | Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. | |||||||
Spiky Shield | 10 | -- | -- | In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact. | |||||||
Sticky Web | 20 | -- | -- | The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. | |||||||
Topsy-Turvy | 20 | -- | 100 | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. | |||||||
Trick-or-Treat | 20 | -- | 100 | The user takes the target trick-or-treating. This adds Ghost type to the target's type. | |||||||
Venom Drench | 20 | -- | 100 | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | |||||||
Water Shuriken | 20 | 15 | 100 | The user hits the target with throwing stars two to five times in a row. This move always goes first. |