Like the previous generation, Pokémon X & Y bring a few changes to how Experience Points are distributed
EXP. Share | |
The most notable change is with the item EXP Share and how the experience is distributed. When you get EXP. Share, you learn that it's now a Key Item and, when turned on, it will give every unfainted Pokémon experience. However, unlike past generations, it's no longer cut by the amount of Pokémon that were in battle. Instead, all Pokémon who were in the battle will automatically get 100% of the experience, but those which weren't in battle will receive 50% of the experience |
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Boosts | |
In addition to the previously standard boosts for traded Pokémon and foreign Pokémon,, as well as special powers such as O-Powers, a couple of new boosts have been included. First, there is a boost if your Pokémon has a high affection in Pokémon Amie. If it has at least three hearts of affection, the experience it gains from each battle will be slightly increased. |
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Capture Experience | |
Within the Pokémon games, typically you have gained experience from defeating Pokémon, but never from capturing them. From Pokémon X & Y, however, this changes. In battle, should you capture one of the opposing Pokémon, you will gain Experience Points as if you had defeated it. |