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General | Location | Attacks | Stats | Egg Moves |
Picture | ||
Abilities: Mold Breaker - Sharpness (Hidden Ability) | |||||
Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle Hidden Ability: Sharpness: Increases the power of Slicing moves used by this Pokémon by 50% |
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Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
800,000 Points Fast |
50 | 2 Attack Point(s) | Yes |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |
Locations- In-Depth Details |
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Scarlet | Casseroya Lake, North Paldean Sea, West Paldean Sea Fixed: Casseroya Lake, East Province Area One, Glaseado Mountain Tera Raid Battles: 4 Star Raid Battles | Map | |
Violet | Casseroya Lake, North Paldean Sea, West Paldean Sea Fixed: Casseroya Lake, East Province Area One, Glaseado Mountain Tera Raid Battles: 4 Star Raid Battles | Map | |
Paldea Wild Spawn Biomes | Ocean, Lake |
Flavor Text | ||
Scarlet | When Veluza discards unnecessary flesh, its mind becomes honed and its psychic power increases. The spare flesh has a mild but delicious flavor. | |
Violet | Veluza has excellent regenerative capabilities. It sheds spare flesh from its body to boost its agility, then charges at its prey. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Aqua Jet | 40 | 100 | 20 | -- | ||||
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | |||||||||
7 | Pluck | 60 | 100 | 20 | -- | ||||
The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
11 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
15 | Focus Energy | -- | 101 | 30 | -- | ||||
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |||||||||
20 | Slash | 70 | 100 | 20 | -- | ||||
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | |||||||||
25 | Aqua Cutter | 70 | 100 | 20 | -- | ||||
The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. | |||||||||
30 | Fillet Away | -- | 101 | 10 | -- | ||||
The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP. | |||||||||
35 | Night Slash | 70 | 100 | 15 | -- | ||||
The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | |||||||||
40 | Psycho Cut | 70 | 100 | 20 | -- | ||||
The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. | |||||||||
45 | Liquidation | 85 | 100 | 10 | 20 | ||||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |||||||||
50 | Crunch | 80 | 100 | 15 | 20 | ||||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
55 | Final Gambit | ?? | 100 | 5 | -- | ||||
The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM001 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM004 | Agility | -- | 101 | 30 | -- | ||||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
TM007 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM010 | Ice Fang | 65 | 95 | 15 | 10 | ||||
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||||||||
TM011 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM022 | Chilling Water | 50 | 100 | 20 | -- | ||||
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |||||||||
TM034 | Icy Wind | 55 | 95 | 15 | -- | ||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM041 | Stored Power | 20 | 100 | 10 | -- | ||||
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |||||||||
TM047 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM052 | Snowscape | -- | 101 | 10 | -- | ||||
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | |||||||||
TM059 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TM063 | Psychic Fangs | 85 | 100 | 10 | -- | ||||
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. | |||||||||
TM066 | Body Slam | 85 | 100 | 15 | 30 | ||||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | ||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM077 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the target and may make it flinch. | |||||||||
TM085 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM103 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM106 | Drill Run | 80 | 95 | 10 | -- | ||||
The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. | |||||||||
TM108 | Crunch | 80 | 100 | 15 | 20 | ||||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
TM110 | Liquidation | 85 | 100 | 10 | 20 | ||||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |||||||||
TM120 | Psychic | 90 | 100 | 10 | 10 | ||||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
TM123 | Surf | 90 | 100 | 15 | -- | ||||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM135 | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM138 | Psychic Terrain | -- | 101 | 10 | -- | ||||
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | |||||||||
TM142 | Hydro Pump | 110 | 80 | 5 | -- | ||||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TM143 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | ||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | |||||||||
TM196 | Flip Turn | 60 | 100 | 20 | -- | ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM200 | Scale Shot | 25 | 90 | 20 | -- | ||||
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. | |||||||||
TM202 | Pain Split | -- | 101 | 20 | -- | ||||
The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |||||||||
TM204 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
TM205 | Endeavor | ?? | 100 | 5 | -- | ||||
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | |||||||||
TM218 | Expanding Force | 80 | 100 | 10 | -- | ||||
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Thrash | 120 | 100 | 10 | -- | Details | |||
The user rampages and attacks for two to three turns. The user then becomes confused. | ||||||||
Recover | -- | 101 | 5 | -- | Details | |||
The user regenerates its cells, restoring its own HP by up to half its max HP. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 478 | 90 | 102 | 73 | 78 | 65 | 70 | |
Max Stats Hindering Nature |
Lv. 50 | 150 - 197 | 96 - 138 | 70 - 112 | 74 - 117 | 63 - 105 | 67 - 109 |
Lv. 100 | 290 - 384 | 188 - 272 | 135 - 220 | 144 - 229 | 121 - 206 | 130 - 215 | |
Max Stats Neutral Nature |
Lv. 50 | 150 - 197 | 107 - 154 | 78 - 125 | 83 - 130 | 70 - 117 | 75 - 122 |
Lv. 100 | 290 - 384 | 209 - 303 | 151 - 245 | 161 - 255 | 135 - 229 | 145 - 239 | |
Max Stats Beneficial Nature |
Lv. 50 | 150 - 197 | 117 - 169 | 85 - 137 | 91 - 143 | 77 - 128 | 82 - 134 |
Lv. 100 | 290 - 384 | 229 - 333 | 166 - 269 | 177 - 280 | 148 - 251 | 159 - 262 |
90
102
73
70
65
78
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