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General | Location | Attacks | Stats | Egg Moves |
Picture | ||
Abilities: Scrappy - Tangled Feet - Costar (Hidden Ability) | |||||
Scrappy: Allows the Pokémon to hit Ghost-type Pokémon with Normal-type and Fighting-type moves. Blocks Intimidate Tangled Feet: Pokémon’s evasion raises one level when Confused. Hidden Ability: Costar: When the Pokémon enters a battle, it copies an ally's stat changes. |
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Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,059,862 Points Medium Slow |
50 | 2 Attack Point(s) | Yes |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |
Locations- In-Depth Details |
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Scarlet | Casseroya Lake, East Province Area Two, East Province Area Three, Glaseado Mountain, North Province Area One, South Province Area Four, South Province Area Five, West Province Area Two, West Province Area Three Fixed: South Province Area One, South Province Area Five Tera Raid Battles: 4 Star Raid Battles | Map | |
Violet | Casseroya Lake, East Province Area Two, East Province Area Three, Glaseado Mountain, North Province Area One, South Province Area Four, South Province Area Five, West Province Area Two, West Province Area Three Fixed: South Province Area One, South Province Area Five Tera Raid Battles: 4 Star Raid Battles | Map | |
Paldea Wild Spawn Biomes | Lake, River, Swamp |
Flavor Text | ||
Scarlet | This Pokémon apparently ties the base of its neck into a knot so that energy stored in its belly does not escape from its beak. | |
Violet | Thanks to a behavior of theirs known as “synchronizing,” an entire flock of these Pokémon can attack simultaneously in perfect harmony. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Peck | 35 | 100 | 35 | -- | ||||
The target is jabbed with a sharply pointed beak or horn to inflict damage. | |||||||||
— | Copycat | -- | 101 | 20 | -- | ||||
The user mimics the move used immediately before it. This move fails if no other move has been used yet. | |||||||||
5 | Double Kick | 30 | 100 | 30 | -- | ||||
The user attacks by kicking the target twice in a row using two feet. | |||||||||
9 | Detect | -- | 101 | 5 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
12 | Wing Attack | 60 | 100 | 35 | -- | ||||
The target is struck with large, imposing wings spread wide to inflict damage. | |||||||||
15 | Focus Energy | -- | 101 | 30 | -- | ||||
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |||||||||
18 | Low Kick | ?? | 100 | 20 | -- | ||||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
21 | Feint | 30 | 100 | 10 | -- | ||||
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
27 | Payback | 50 | 100 | 10 | -- | ||||
The user stores power, then attacks. This move's power is doubled if the user moves after the target. | |||||||||
31 | Roost | -- | 101 | 5 | -- | ||||
The user lands and rests its body. This move restores the user's HP by up to half its max HP. | |||||||||
35 | Air Slash | 75 | 95 | 15 | 30 | ||||
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |||||||||
39 | Mega Kick | 120 | 75 | 5 | -- | ||||
The target is attacked by a kick launched with muscle- packed power. | |||||||||
44 | Wide Guard | -- | 101 | 10 | -- | ||||
The user and its allies are protected from wide-ranging attacks for one turn. | |||||||||
48 | Throat Chop | 80 | 100 | 15 | 100 | ||||
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. | |||||||||
54 | Brave Bird | 120 | 100 | 15 | -- | ||||
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM001 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM004 | Agility | -- | 101 | 30 | -- | ||||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
TM007 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM011 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM012 | Low Kick | ?? | 100 | 20 | -- | ||||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
TM014 | Acrobatics | 55 | 100 | 15 | -- | ||||
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |||||||||
TM018 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM021 | Pounce | 50 | 100 | 20 | -- | ||||
The user attacks by pouncing on the target. This also lowers the target's Speed stat. | |||||||||
TM022 | Chilling Water | 50 | 100 | 20 | -- | ||||
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |||||||||
TM025 | Facade | 70 | 100 | 20 | -- | ||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM027 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM039 | Low Sweep | 65 | 100 | 20 | -- | ||||
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
TM040 | Air Cutter | 60 | 95 | 25 | -- | ||||
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. | |||||||||
TM043 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM047 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM060 | U-turn | 70 | 100 | 20 | -- | ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM064 | Bulk Up | -- | 101 | 20 | -- | ||||
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |||||||||
TM065 | Air Slash | 75 | 95 | 15 | 30 | ||||
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | ||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM085 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM087 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM088 | Swords Dance | -- | 101 | 20 | -- | ||||
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |||||||||
TM097 | Fly | 90 | 95 | 15 | -- | ||||
The user flies up into the sky on the first turn, then attacks on the next turn. | |||||||||
TM103 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM110 | Liquidation | 85 | 100 | 10 | 20 | ||||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |||||||||
TM113 | Tailwind | -- | 101 | 15 | -- | ||||
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |||||||||
TM134 | Reversal | ?? | 100 | 15 | -- | ||||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM160 | Hurricane | 110 | 70 | 10 | 30 | ||||
The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM164 | Brave Bird | 120 | 100 | 15 | -- | ||||
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |||||||||
TM167 | Close Combat | 120 | 100 | 5 | -- | ||||
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | ||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | |||||||||
TM185 | Lunge | 80 | 100 | 15 | -- | ||||
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. | |||||||||
TM197 | Dual Wingbeat | 40 | 90 | 10 | -- | ||||
The user slams the target with its wings to inflict damage. The target is hit twice in a row. | |||||||||
TM203 | Psych Up | -- | 101 | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM205 | Endeavor | ?? | 100 | 5 | -- | ||||
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | |||||||||
TM216 | Feather Dance | -- | 100 | 15 | -- | ||||
The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |||||||||
TM221 | Throat Chop | 80 | 100 | 15 | 100 | ||||
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. | |||||||||
TM229 | Upper Hand | 65 | 100 | 15 | -- | ||||
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Double Team | -- | 101 | 15 | -- | Details | |||
By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | ||||||||
Sky Attack | 140 | 90 | 5 | 30 | Details | |||
The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. | ||||||||
Quick Guard | -- | 101 | 15 | -- | Details | |||
The user protects itself and its allies from priority moves. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 500 | 82 | 115 | 74 | 75 | 64 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 142 - 189 | 108 - 150 | 71 - 113 | 72 - 114 | 62 - 104 | 85 - 127 |
Lv. 100 | 274 - 368 | 211 - 296 | 137 - 222 | 139 - 224 | 119 - 204 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 142 - 189 | 120 - 167 | 79 - 126 | 80 - 127 | 69 - 116 | 95 - 142 |
Lv. 100 | 274 - 368 | 235 - 329 | 153 - 247 | 155 - 249 | 133 - 227 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 142 - 189 | 132 - 183 | 86 - 138 | 88 - 139 | 75 - 127 | 104 - 156 |
Lv. 100 | 274 - 368 | 258 - 361 | 168 - 271 | 170 - 273 | 146 - 249 | 203 - 306 |
82
115
74
90
64
75
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