Standard Level Up |
|
Evolve |
Headlong Rush |
|
|
120 |
100 |
5 |
-- |
The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats. |
— |
Fake Tears |
|
|
-- |
100 |
20 |
-- |
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
— |
Covet |
|
|
60 |
100 |
25 |
-- |
The user endearingly approaches the target, then steals the target's held item. |
— |
Scratch |
|
|
40 |
100 |
35 |
-- |
Hard, pointed, sharp claws rake the target to inflict damage. |
— |
Leer |
|
|
-- |
100 |
30 |
-- |
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
— |
Lick |
|
|
30 |
100 |
30 |
30 |
The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
8 |
Fury Swipes |
|
|
18 |
80 |
15 |
-- |
The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
13 |
Payback |
|
|
50 |
100 |
10 |
-- |
The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
17 |
Sweet Scent |
|
|
-- |
100 |
20 |
-- |
The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
22 |
Slash |
|
|
70 |
100 |
20 |
-- |
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
25 |
Play Nice |
|
|
-- |
101 |
20 |
-- |
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
29 |
Play Rough |
|
|
90 |
90 |
10 |
10 |
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
35 |
Scary Face |
|
|
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
41 |
Rest |
|
|
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
41 |
Snore |
|
|
50 |
100 |
15 |
30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
48 |
High Horsepower |
|
|
95 |
95 |
10 |
-- |
The user fiercely attacks the target using its entire body. |
56 |
Thrash |
|
|
120 |
100 |
10 |
-- |
The user rampages and attacks for two to three turns. The user then becomes confused. |
64 |
Hammer Arm |
|
|
100 |
90 |
10 |
-- |
The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
Level Up - Blood Moon Form |
|
— |
Scratch |
|
|
40 |
100 |
35 |
-- |
Hard, pointed, sharp claws rake the target to inflict damage. |
— |
Leer |
|
|
-- |
100 |
30 |
-- |
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
— |
Lick |
|
|
30 |
100 |
30 |
30 |
The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
— |
Headlong Rush |
|
|
120 |
100 |
5 |
-- |
The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats. |
8 |
Fury Swipes |
|
|
18 |
80 |
15 |
-- |
The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
13 |
Payback |
|
|
50 |
100 |
10 |
-- |
The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
17 |
Harden |
|
|
-- |
101 |
30 |
-- |
The user stiffens all the muscles in its body to boost its Defense stat. |
22 |
Slash |
|
|
70 |
100 |
20 |
-- |
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
25 |
Play Nice |
|
|
-- |
101 |
20 |
-- |
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
35 |
Scary Face |
|
|
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
41 |
Rest |
|
|
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
41 |
Snore |
|
|
50 |
100 |
15 |
30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
48 |
Earth Power |
|
|
90 |
100 |
10 |
10 |
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
56 |
Moonblast |
|
|
95 |
100 |
15 |
30 |
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
64 |
Hammer Arm |
|
|
100 |
90 |
10 |
-- |
The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
70 |
Blood Moon |
|
|
140 |
100 |
5 |
-- |
The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row. |
Technical Machine Attacks |
|
TM001 |
Take Down |
|
|
90 |
85 |
20 |
-- |
|
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM002 |
Charm |
|
|
-- |
100 |
20 |
-- |
|
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
TM003 |
Fake Tears |
|
|
-- |
100 |
20 |
-- |
|
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
TM006 |
Scary Face |
|
|
-- |
100 |
10 |
-- |
|
The user frightens the target with a scary face to harshly lower its Speed stat. |
TM007 |
Protect |
|
|
-- |
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM012 |
Low Kick |
|
|
?? |
100 |
20 |
-- |
|
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
TM018 |
Thief |
|
|
60 |
100 |
25 |
-- |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM020 |
Trailblaze |
|
|
50 |
100 |
20 |
-- |
|
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
TM025 |
Facade |
|
|
70 |
100 |
20 |
-- |
|
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM027 |
Aerial Ace |
|
|
60 |
101 |
20 |
-- |
|
The user confounds the target with speed, then slashes. This attack never misses. |
TM028 |
Bulldoze |
|
|
60 |
100 |
20 |
-- |
|
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM030 |
Snarl |
|
|
55 |
95 |
15 |
-- |
|
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
TM031 |
Metal Claw |
|
|
50 |
95 |
35 |
10 |
|
The target is raked with steel claws. This may also boost the user's Attack stat. |
TM032 |
Swift |
|
|
60 |
101 |
20 |
-- |
|
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM035 |
Mud Shot |
|
|
55 |
95 |
15 |
-- |
|
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
TM036 |
Rock Tomb |
|
|
60 |
95 |
15 |
-- |
|
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
TM043 |
Fling |
|
|
?? |
100 |
10 |
-- |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM046 |
Avalanche |
|
|
60 |
100 |
10 |
-- |
|
This move's power is doubled if the target has inflicted damage on the user in the same turn. |
TM047 |
Endure |
|
|
-- |
101 |
10 |
-- |
|
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
|
|
-- |
101 |
5 |
-- |
|
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 |
Rain Dance |
|
|
-- |
101 |
5 |
-- |
|
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM055 |
Dig |
|
|
80 |
100 |
10 |
-- |
|
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM058 |
Brick Break |
|
|
75 |
100 |
15 |
-- |
|
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
TM061 |
Shadow Claw |
|
|
70 |
100 |
15 |
-- |
|
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
TM064 |
Bulk Up |
|
|
-- |
101 |
20 |
-- |
|
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
TM066 |
Body Slam |
|
|
85 |
100 |
15 |
30 |
|
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM067 |
Fire Punch |
|
|
75 |
100 |
15 |
10 |
|
The target is attacked with a fiery punch. This may also leave the target with a burn. |
TM068 |
Thunder Punch |
|
|
75 |
100 |
15 |
10 |
|
The target is attacked with an electrified punch. This may also leave the target with paralysis. |
TM069 |
Ice Punch |
|
|
75 |
100 |
15 |
10 |
|
The target is attacked with an icy punch. This may also leave the target frozen. |
TM070 |
Sleep Talk |
|
|
-- |
101 |
10 |
-- |
|
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM071 |
Seed Bomb |
|
|
80 |
100 |
15 |
-- |
|
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
TM073 |
Drain Punch |
|
|
75 |
100 |
10 |
-- |
|
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
TM080 |
Metronome |
|
|
-- |
101 |
10 |
-- |
|
The user waggles a finger and stimulates its brain into randomly using nearly any move. |
TM084 |
Stomping Tantrum |
|
|
75 |
100 |
10 |
-- |
|
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
TM085 |
Rest |
|
|
-- |
101 |
5 |
-- |
|
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM086 |
Rock Slide |
|
|
75 |
90 |
10 |
30 |
|
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM087 |
Taunt |
|
|
-- |
100 |
20 |
-- |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM088 |
Swords Dance |
|
|
-- |
101 |
20 |
-- |
|
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
TM089 |
Body Press |
|
|
80 |
100 |
10 |
-- |
|
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
TM102 |
Gunk Shot |
|
|
120 |
80 |
5 |
30 |
|
The user shoots filthy garbage at the target to attack. This may also poison the target. |
TM103 |
Substitute |
|
|
-- |
101 |
10 |
-- |
|
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM108 |
Crunch |
|
|
80 |
100 |
15 |
20 |
|
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
TM117 |
Hyper Voice |
|
|
90 |
100 |
10 |
-- |
|
The user attacks by letting loose a horribly loud, resounding cry. |
TM121 |
Heavy Slam |
|
|
?? |
100 |
10 |
-- |
|
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
TM127 |
Play Rough |
|
|
90 |
90 |
10 |
10 |
|
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
TM129 |
Calm Mind |
|
|
-- |
101 |
20 |
-- |
|
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
TM130 |
Helping Hand |
|
|
-- |
101 |
20 |
-- |
|
The user assists an ally by boosting the power of that ally's attack. |
TM133 |
Earth Power |
|
|
90 |
100 |
10 |
10 |
|
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
TM149 |
Earthquake |
|
|
100 |
100 |
10 |
-- |
|
The user sets off an earthquake that strikes every Pokémon around it. |
TM150 |
Stone Edge |
|
|
100 |
80 |
5 |
-- |
|
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
TM152 |
Giga Impact |
|
|
150 |
90 |
5 |
-- |
|
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM158 |
Focus Blast |
|
|
120 |
70 |
5 |
10 |
|
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
TM163 |
Hyper Beam |
|
|
150 |
90 |
5 |
-- |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM167 |
Close Combat |
|
|
120 |
100 |
5 |
-- |
|
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
TM171 |
Tera Blast |
|
|
80 |
100 |
10 |
-- |
|
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM172 |
Roar |
|
|
-- |
101 |
20 |
-- |
|
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
TM179 |
Smack Down |
|
|
50 |
100 |
15 |
-- |
|
The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
TM184 |
Vacuum Wave |
|
|
40 |
100 |
30 |
-- |
|
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
TM186 |
High Horsepower |
|
|
95 |
95 |
10 |
-- |
|
The user fiercely attacks the target using its entire body. |
TM191 |
Uproar |
|
|
90 |
100 |
10 |
-- |
|
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
TM192 |
Focus Punch |
|
|
150 |
100 |
20 |
-- |
|
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
TM204 |
Double-Edge |
|
|
120 |
100 |
15 |
-- |
|
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
TM210 |
Supercell Slam |
|
|
100 |
95 |
15 |
-- |
|
The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
TM221 |
Throat Chop |
|
|
80 |
100 |
15 |
100 |
|
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
TM224 |
Curse |
|
|
-- |
101 |
10 |
-- |
|
A move that has different effects depending on whether the user is a Ghost type or not. |
TM225 |
Hard Press |
|
|
?? |
100 |
10 |
-- |
|
The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |