Standard Level Up |
|
Evolve |
Tar Shot |
|
|
-- |
100 |
15 |
100 |
The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves. |
— |
Tackle |
|
|
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Smokescreen |
|
|
-- |
100 |
20 |
-- |
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. |
— |
Rapid Spin |
|
|
50 |
100 |
40 |
-- |
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
— |
Smack Down |
|
|
50 |
100 |
15 |
-- |
The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
— |
Flame Charge |
|
|
50 |
100 |
20 |
-- |
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
15 |
Rock Polish |
|
|
-- |
101 |
20 |
-- |
The user polishes its body to reduce drag. This sharply boosts the user's Speed stat. |
20 |
Ancient Power |
|
|
60 |
100 |
5 |
10 |
The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
27 |
Incinerate |
|
|
60 |
100 |
15 |
-- |
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
37 |
Stealth Rock |
|
|
-- |
101 |
20 |
-- |
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
45 |
Heat Crash |
|
|
?? |
100 |
10 |
-- |
The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
54 |
Rock Blast |
|
|
25 |
90 |
10 |
-- |
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
63 |
Stone Edge |
|
|
100 |
80 |
5 |
-- |
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
Technical Machine Attacks |
|
TM001 |
Take Down |
|
|
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM005 |
Mud-Slap |
|
|
20 |
100 |
10 |
-- |
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
TM007 |
Protect |
|
|
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM024 |
Fire Spin |
|
|
35 |
85 |
15 |
100 |
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
TM025 |
Facade |
|
|
70 |
100 |
20 |
-- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM028 |
Bulldoze |
|
|
60 |
100 |
20 |
-- |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM036 |
Rock Tomb |
|
|
60 |
95 |
15 |
-- |
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
TM038 |
Flame Charge |
|
|
50 |
100 |
20 |
-- |
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
TM047 |
Endure |
|
|
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
|
|
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM051 |
Sandstorm |
|
|
-- |
101 |
10 |
-- |
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
TM055 |
Dig |
|
|
80 |
100 |
10 |
-- |
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM066 |
Body Slam |
|
|
85 |
100 |
15 |
30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM067 |
Fire Punch |
|
|
75 |
100 |
15 |
10 |
The target is attacked with a fiery punch. This may also leave the target with a burn. |
TM070 |
Sleep Talk |
|
|
-- |
101 |
10 |
-- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM074 |
Reflect |
|
|
-- |
101 |
20 |
-- |
A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
TM076 |
Rock Blast |
|
|
25 |
90 |
10 |
-- |
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
TM085 |
Rest |
|
|
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM086 |
Rock Slide |
|
|
75 |
90 |
10 |
30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM089 |
Body Press |
|
|
80 |
100 |
10 |
-- |
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
TM090 |
Spikes |
|
|
-- |
101 |
20 |
-- |
The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
TM099 |
Iron Head |
|
|
80 |
100 |
15 |
30 |
The user slams the target with its steel-hard head. This may also make the target flinch. |
TM101 |
Power Gem |
|
|
80 |
100 |
20 |
-- |
The user attacks with a ray of light that sparkles as if it were made of gemstones. |
TM103 |
Substitute |
|
|
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM104 |
Iron Defense |
|
|
-- |
101 |
15 |
-- |
The user hardens its body's surface like iron, sharply boosting its Defense stat. |
TM107 |
Will-O-Wisp |
|
|
-- |
85 |
15 |
-- |
The user shoots a sinister flame at the target to inflict a burn. |
TM116 |
Stealth Rock |
|
|
-- |
101 |
20 |
-- |
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
TM118 |
Heat Wave |
|
|
95 |
90 |
10 |
10 |
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
TM121 |
Heavy Slam |
|
|
?? |
100 |
10 |
-- |
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
TM125 |
Flamethrower |
|
|
90 |
100 |
15 |
10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TM133 |
Earth Power |
|
|
90 |
100 |
10 |
10 |
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
TM141 |
Fire Blast |
|
|
110 |
85 |
5 |
10 |
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
TM149 |
Earthquake |
|
|
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes every Pokémon around it. |
TM150 |
Stone Edge |
|
|
100 |
80 |
5 |
-- |
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
TM152 |
Giga Impact |
|
|
150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM157 |
Overheat |
|
|
130 |
90 |
5 |
-- |
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM163 |
Hyper Beam |
|
|
150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM165 |
Flare Blitz |
|
|
120 |
100 |
15 |
10 |
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
TM168 |
Solar Beam |
|
|
120 |
100 |
10 |
-- |
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
TM171 |
Tera Blast |
|
|
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM176 |
Sand Tomb |
|
|
35 |
85 |
15 |
100 |
The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
TM179 |
Smack Down |
|
|
50 |
100 |
15 |
-- |
The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
TM180 |
Gyro Ball |
|
|
?? |
100 |
5 |
-- |
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
TM186 |
High Horsepower |
|
|
95 |
95 |
10 |
-- |
The user fiercely attacks the target using its entire body. |
TM188 |
Scald |
|
|
80 |
100 |
15 |
30 |
The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. |
TM189 |
Heat Crash |
|
|
?? |
100 |
10 |
-- |
The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
TM207 |
Temper Flare |
|
|
75 |
100 |
10 |
-- |
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
TM215 |
Scorching Sands |
|
|
70 |
100 |
10 |
30 |
The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
TM220 |
Meteor Beam |
|
|
120 |
90 |
10 |
100 |
The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
TM224 |
Curse |
|
|
-- |
101 |
10 |
-- |
A move that has different effects depending on whether the user is a Ghost type or not. |