#774 Minior

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VII Dex

Picture
Normal Sprite
Meteorite Form Blue Core Green Core Indigo Core Orange Core Red Core Violet Core Yellow Core
Name Other Names No. Gender Ratio Type
Minior
Japan: Meteno
メテノ
French: Météno
German: Meteno
Korean: 메테노
National: #774
Paldea: #---
Kitakami: #---
Blueberry: #106
Minior is Gender Unknown Rock-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Meteor Pokémon 1'00"
0.3m
88.2lbs
40kg
30 (Meteorite)
255 (Core)
3,200 Steps
25 Cycles
Abilities: Shields Down
Shields Down: Changes the Pokémon into its Core form when its Hit Points drop below 50%. Before then, it cannot be affected by Status Conditions such as Burn or Paralysis
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,059,862 Points
Medium Slow
50 1 Defense Point(s)
1 Sp. Defense Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0.5 *0.5 *2 *2 *1 *2 *1 *0.5 *0 *0.5 *1 *0.5 *2 *1 *1 *1 *2 *1
Wild Hold Item Egg Groups
 
Mineral
Evolutionary Chain
Minior
Alternate Forms
Meteor FormBlue CoreGreen CoreIndigo CoreOrange CoreRed CoreViolet CoreYellow Core
Meteor FormBlue CoreGreen CoreIndigo CoreOrange CoreRed CoreViolet CoreYellow Core
 Polar BiomeCoastal BiomeCoastal Biome
In cave by bridge in north east
Canyon BiomeTorchlit LabyrinthPolar Biome
In a cave in the mountain
Chargestone Cavern
Minior changes form after its Hit Points have been reduced below 50% with its ability Shields Down. Each colour can be found in all areas of the Terarium it spawns, but each form is boosted in some areas

Locations

Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Indigo Disk Scarlet Canyon Biome, Chargestone Cavern, Coastal Biome, Polar Biome, Torchlit Labyrinth
Fixed: Canyon Biome, Polar Biome
Tera Raid Battles: 5 Star Raid Battles
Details
Violet Canyon Biome, Chargestone Cavern, Coastal Biome, Polar Biome, Torchlit Labyrinth
Fixed: Canyon Biome, Polar Biome
Tera Raid Battles: 5 Star Raid Battles
Details
Terarium Wild Spawn BiomesRocky Area, Snowfield, Cave, Wasteland
Flavor Text
Minior SpriteScarletThis Pokémon is born in the ozone layer. It falls to the ground once the outer shell enclosing its core grows heavy.
VioletIt will react when touched or called to, but it's unknown whether such responses indicate consciousness.
Minior SpriteScarletMinior that fall to the ground try to return to space, but their wish will not come true-all they can do is fade away.
VioletIt feeds on dust in the atmosphere. The color of its core is said to be determined by the composition of the dust it eats.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
3 Defense Curl Defense Curl - Normal-type Defense Curl: Other Move -- 101 40 --
The user curls up and boosts its Defense stat.
8 Rollout Rollout - Rock-type Rollout: Physical Move 30 90 20 --
The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
10 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
15 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
17 Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also boost all the user's stats at once.
22 Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 100 5 --
The user attacks everything around it by causing an explosion. The user faints upon using this move.
24 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
29 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
31 Rock Polish Rock Polish - Rock-type Rock Polish: Other Move -- 101 20 --
The user polishes its body to reduce drag. This sharply boosts the user's Speed stat.
36 Cosmic Power Cosmic Power - Psychic-type Cosmic Power: Other Move -- 101 20 --
The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
38 Power Gem Power Gem - Rock-type Power Gem: Special Move 80 100 20 --
The user attacks with a ray of light that sparkles as if it were made of gemstones.
43 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
45 Shell Smash Shell Smash - Normal-type Shell Smash: Other Move -- 101 15 --
The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats.
50 Explosion Explosion - Normal-type Explosion: Physical Move 250 100 5 --
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM014 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
TM017 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
TM023 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 90 10 70
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM028 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 --
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 --
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM051 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM060 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM074 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM076 Rock Blast Rock Blast - Rock-type Rock Blast: Physical Move 25 90 10 --
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
TM079 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM086 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM099 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
TM101 Power Gem Power Gem - Rock-type Power Gem: Special Move 80 100 20 --
The user attacks with a ray of light that sparkles as if it were made of gemstones.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM116 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
TM120 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
TM129 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- 101 20 --
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
TM133 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10 10
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
TM149 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM150 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM178 Gravity Gravity - Psychic-type Gravity: Other Move -- 101 5 --
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
TM180 Gyro Ball Gyro Ball - Steel-type Gyro Ball: Physical Move ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
TM204 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM205 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
TM215 Scorching Sands Scorching Sands - Ground-type Scorching Sands: Special Move 70 100 10 30
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
TM220 Meteor Beam Meteor Beam - Rock-type Meteor Beam: Special Move 120 90 10 100
The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 440 60 60 100 60 100 60
Max Stats
Hindering Nature
Lv. 50 120 - 167 58 - 100 94 - 136 58 - 100 94 - 136 58 - 100
Lv. 100 230 - 324 112 - 197 184 - 269 112 - 197 184 - 269 112 - 197
Max Stats
Neutral Nature
Lv. 50 120 - 167 65 - 112 105 - 152 65 - 112 105 - 152 65 - 112
Lv. 100 230 - 324 125 - 219 205 - 299 125 - 219 205 - 299 125 - 219
Max Stats
Beneficial Nature
Lv. 50 120 - 167 71 - 123 115 - 167 71 - 123 115 - 167 71 - 123
Lv. 100 230 - 324 137 - 240 225 - 328 137 - 240 225 - 328 137 - 240
60
60
100
60
100
60

Stats - Core

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 500 60 100 60 100 60 120
Max Stats
Hindering Nature
Lv. 50 120 - 167 94 - 136 58 - 100 94 - 136 58 - 100 112 - 154
Lv. 100 230 - 324 184 - 269 112 - 197 184 - 269 112 - 197 220 - 305
Max Stats
Neutral Nature
Lv. 50 120 - 167 105 - 152 65 - 112 105 - 152 65 - 112 125 - 172
Lv. 100 230 - 324 205 - 299 125 - 219 205 - 299 125 - 219 245 - 339
Max Stats
Beneficial Nature
Lv. 50 120 - 167 115 - 167 71 - 123 115 - 167 71 - 123 137 - 189
Lv. 100 230 - 324 225 - 328 137 - 240 225 - 328 137 - 240 269 - 372
60
100
60
120
60
100

<--- Palossand #770
Palossand
#775
Komala
Komala --->