#196 Espeon
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Espeon Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ru/Sa/FR/LG
196 341 Espeon エーフィ
Eifi
Emerald
Ability: Synchronize
When Espeon is inflicted with Poison, Paralysis or Burn, the Opponent is inflicted with the same Condition
Gender Ratio
Male: 87.5 % Female: 12.5 %
Classification Type 1 Type 2 Height Weight
Sun Pokémon
2'11" 58.4 lbs
Evolution Chain
--Happiness @ AM-->

Wild Hold Item Dex Category Colour Category Footprint
None Purple

Damage Taken
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *1
Flavor Text
Ruby ESPEON is extremely loyal to any TRAINER it considers to be worthy. It is said that this POKéMON developed its precognitive powers to protect its TRAINER from harm.
Sapphire ESPEON is extremely loyal to any TRAINER it considers to be worthy. It is said that this POKéMON developed its precognitive powers to protect its TRAINER from harm.
Emerald An ESPEON is extremely loyal to any TRAINER it considers to be worthy. It is said to have developed precognitive powers to protect its TRAINER from harm.
FireRed By reading air currents, it can predict things such as the weather or its foe's next move.
LeafGreen It uses the fine hair that covers its body to sense air currents and predict its enemy's actions.

Location
Game Location
Ruby Trade from Colosseum/XD
Sapphire Trade from Colosseum/XD
Emerald Trade from Colosseum/XD
FireRed Trade from Colosseum/XD
LeafGreen Trade from Colosseum/XD
Colosseum Starter Pokémon
XD Evolve Eevee

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tackle
359535--
Charges the foe with a full- body tackle.
Tail Whip
--10030--
Wags the tail to lower the foe's DEFENSE.
Helping Hand
--10020--
Boosts the power of the recipient's moves.
8Sand-attack
--10015--
Reduces the foe's accuracy by hurling sand in its face.
16Confusion
501002510
A psychic attack that may cause confusion.
23Quick Attack
4010030--
An extremely fast attack that always strikes first.
30Swift
60--20--
Sprays star-shaped rays that never miss.
36Psybeam
651002010
Fires a peculiar ray that may confuse the foe.
42Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
47Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
52Morning Sun
----5--
Restores HP. The amount varies with the weather.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tackle
359535--
Charges the foe with a full- body tackle.
Tail Whip
--10030--
Wags the tail to lower the foe's DEFENSE.
Helping Hand
--10020--
Boosts the power of the recipient's moves.
8Sand-attack
--10015--
Reduces the foe's accuracy by hurling sand in its face.
16Confusion
501002510
A psychic attack that may cause confusion.
23Quick Attack
4010030--
An extremely fast attack that always strikes first.
30Swift
60--20--
Sprays star-shaped rays that never miss.
36Psybeam
651002010
Fires a peculiar ray that may confuse the foe.
42Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
47Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
52Morning Sun
----5--
Restores HP. The amount varies with the weather.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM04Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM16Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
100751530
Attacks with a rock-hard tail. May lower DEFENSE.
TM27Return
??10020--
An attack that increases in power with friendship.
TM28Dig
6010010--
Digs underground the first turn and strikes next turn.
TM29Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM33Reflect
----20--
Creates a wall of light that weakens physical attacks.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM48Skill Swap
--10010--
The user swaps special abilities with the target.
HM01Cut
509530--
Cuts the foe with sharp scythes, claws, etc.
HM05Flash
--7020--
Looses a powerful blast of light that cuts accuracy.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Body Slam
851001530
A full-body slam that may cause paralysis.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Mimic
--10010--
Copies a move used by the foe during one battle.
Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
Snore
401001530
A loud attack that can be used only while asleep.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Swift
60--20--
Sprays star-shaped rays that never miss.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Charm
--10020--
Charms the foe and sharply reduces its ATTACK.
Flail
??10015--
Inflicts more damage when the user's HP is down.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Curse
----10--
A move that functions differently for GHOSTS.
Tickle
--10020--
Makes the foe laugh to lower ATTACK and DEFENSE.
Wish
--10010--
A wish that restores HP. It takes time to work.

Egg Steps to Hatch Effort Points from Battling it Catch Rate
8,960 Steps Special Attack: 2 Points 45

Egg Groups
Lists Of GroupsGroup Names
Ground

Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats65656013095110
Max Stats
Hindering Nature
334206 197323260287
Max Stats
Neutral Nature
334229219359289319
Max Stats
Beneficial Nature
334251240394317350