#041 Zubat
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Zubat Pokémon Sword & Shield data
Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ruby/Sapphire
041 063 Zubat ズバット
Zubat
FireRed/LeafGreen
Ability: Inner Focus
Prevents Flinching
Emerald
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Bat Pokémon
2'07" 17.0 lbs
Evolution Chain
--Lv. 22-->--Happiness-->

Wild Hold Item Dex Category Colour Category Footprint
None Purple

Damage Taken
*1 *1 *1 *2 *0.25 *2 *0.25 *0.5 *0 *1 *2 *0.25 *2 *1 *1 *1 *1
Flavor Text
Ruby ZUBAT remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned.
Sapphire ZUBAT avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down.
Emerald While living in pitch-black caverns, their eyes gradually grew shut and deprived them of vision. They use ultrasonic waves to detect obstacles.
FireRed It has no eyes. Instead, it relies on its ultrasonic cries for echo location to flit about in darkness.
LeafGreen It forms colonies in perpetually dark places and uses ultrasonic waves to identify and approach targets.

Location
Game Location
Ruby Cave of Origin Entrance & Floors 1 & Basements 1, 2 & 3, Granite Cave Floors 1 & Basement 1 & 2, Meteor Falls Entrance, Seafloor Cavern, Shoal Cave, Victory Road Floor 1
Sapphire Cave of Origin Entrance & Floors 1 & Basements 1, 2 & 3, Granite Cave Floors 1 & Basement 1 & 2, Meteor Falls Entrance, Seafloor Cavern, Shoal Cave, Victory Road Floor 1
Emerald Altering Cave, Cave of Origin Entrance & Floors 1 & Basements 1, 2 & 3, Granite Cave Floors 1 & Basement 1 & 2, Meteor Falls Entrance, Seafloor Cavern, Shoal Cave, Victory Road Floor 1
FireRed Altering Cave, Icefall Cave Floors 1 & Basement, Lost Cave, Mt. Moon Floor 1 & Basement 2, Rock Tunnel Floor 1 & Basement 1, Seafoam Island Floor 1 & Basements 1, 2 & 3, Victory Road Floors 1, 2 & 3
LeafGreen Altering Cave, Icefall Cave Floors 1 & Basement, Lost Cave, Mt. Moon Floor 1 & Basement 2, Rock Tunnel Floor 1 & Basement 1, Seafoam Island Floor 1 & Basements 1, 2 & 3, Victory Road Floors 1, 2 & 3
Colosseum Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/XD
XD Cave PokéSpot

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Leech Life
2010015--
An attack that steals half the damage inflicted.
6Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
11Astonish
301001530
An attack that may shock the foe into flinching.
16Bite
601002530
Bites with vicious fangs. May cause flinching.
21Wing Attack
6010035--
Strikes the foe with wings spread wide.
26Confuse Ray
--10010--
A sinister ray that confuses the foe.
31Air Cutter
559525--
Hacks with razorlike wind. High critical-hit ratio.
36Mean Look
--1005--
Fixes the foe with a mean look that prevents escape.
41Poison Fang
501001530
A sharp-fanged attack. May badly poison the foe.
46Haze
----30--
Creates a black haze that eliminates all stat changes.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Leech Life
2010015--
An attack that steals half the damage inflicted.
6Astonish
301001530
An attack that may shock the foe into flinching.
11Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
16Bite
601002530
Bites with vicious fangs. May cause flinching.
21Wing Attack
6010035--
Strikes the foe with wings spread wide.
26Confuse Ray
--10010--
A sinister ray that confuses the foe.
31Air Cutter
559525--
Hacks with razorlike wind. High critical-hit ratio.
36Mean Look
--1005--
Fixes the foe with a mean look that prevents escape.
41Poison Fang
501001530
A sharp-fanged attack. May badly poison the foe.
46Haze
----30--
Creates a black haze that eliminates all stat changes.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM19Giga Drain
601005--
An attack that steals half the damage inflicted.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM27Return
??10020--
An attack that increases in power with friendship.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM36Sludge Bomb
901001030
Sludge is hurled to inflict damage. May also poison.
TM40Aerial Ace
60--20--
An extremely speedy and unavoidable attack.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM46Thief
4010010100
While attacking, it may steal the foe's held item.
TM47Steel Wing
70902510
Strikes the foe with hard wings spread wide.
TM49Snatch
--10010--
Steals the effects of the move the foe uses next.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Mimic
--10010--
Copies a move used by the foe during one battle.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Snore
401001530
A loud attack that can be used only while asleep.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Swift
60--20--
Sprays star-shaped rays that never miss.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Quick Attack
4010030--
An extremely fast attack that always strikes first.
Pursuit
4010020--
Inflicts bad damage if used on a foe switching out.
Faint Attack
60--20--
Draws the foe close, then strikes without fail.
Gust
4010035--
Strikes the foe with a gust of wind whipped up by wings.
Whirlwind
--10020--
Blows away the foe with wind and ends the battle.
Curse
----10--
A move that functions differently for GHOSTS.

Egg Steps to Hatch Effort Points from Battling it Catch Rate
3,840 Steps Speed: 1 Point 255

Egg Groups
Lists Of GroupsGroup Names
Flying

Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats404535304055
Max Stats
Hindering Nature
284170 152143161188
Max Stats
Neutral Nature
284189169159179209
Max Stats
Beneficial Nature
284207185174196229