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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Zubat Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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041 | 063 | Zubat |
ズバット Zubat |
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Ability: Inner Focus | |||||
Prevents Flinching | ||||||
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Gender Ratio | |||||
Male: 50 % | Female: 50 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Bat Pokémon | 2'07" | 17.0 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
None | Purple |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *2 | *0.25 | *2 | *0.25 | *0.5 | *0 | *1 | *2 | *0.25 | *2 | *1 | *1 | *1 | *1 |
Flavor Text | |||
Ruby | ZUBAT remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned. | ||
Sapphire | ZUBAT avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down. | ||
Emerald | While living in pitch-black caverns, their eyes gradually grew shut and deprived them of vision. They use ultrasonic waves to detect obstacles. | ||
FireRed | It has no eyes. Instead, it relies on its ultrasonic cries for echo location to flit about in darkness. | ||
LeafGreen | It forms colonies in perpetually dark places and uses ultrasonic waves to identify and approach targets. |
Location | |||
Game | Location | ||
Ruby | Cave of Origin Entrance & Floors 1 & Basements 1, 2 & 3, Granite Cave Floors 1 & Basement 1 & 2, Meteor Falls Entrance, Seafloor Cavern, Shoal Cave, Victory Road Floor 1 | ||
Sapphire | Cave of Origin Entrance & Floors 1 & Basements 1, 2 & 3, Granite Cave Floors 1 & Basement 1 & 2, Meteor Falls Entrance, Seafloor Cavern, Shoal Cave, Victory Road Floor 1 | ||
Emerald | Altering Cave, Cave of Origin Entrance & Floors 1 & Basements 1, 2 & 3, Granite Cave Floors 1 & Basement 1 & 2, Meteor Falls Entrance, Seafloor Cavern, Shoal Cave, Victory Road Floor 1 | ||
FireRed | Altering Cave, Icefall Cave Floors 1 & Basement, Lost Cave, Mt. Moon Floor 1 & Basement 2, Rock Tunnel Floor 1 & Basement 1, Seafoam Island Floor 1 & Basements 1, 2 & 3, Victory Road Floors 1, 2 & 3 | ||
LeafGreen | Altering Cave, Icefall Cave Floors 1 & Basement, Lost Cave, Mt. Moon Floor 1 & Basement 2, Rock Tunnel Floor 1 & Basement 1, Seafoam Island Floor 1 & Basements 1, 2 & 3, Victory Road Floors 1, 2 & 3 | ||
Colosseum | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/XD | ||
XD | Cave PokéSpot |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Leech Life | 20 | 100 | 15 | -- | ||||
An attack that steals half the damage inflicted. | |||||||||
6 | Supersonic | -- | 55 | 20 | -- | ||||
Emits bizarre sound waves that may confuse the foe. | |||||||||
11 | Astonish | 30 | 100 | 15 | 30 | ||||
An attack that may shock the foe into flinching. | |||||||||
16 | Bite | 60 | 100 | 25 | 30 | ||||
Bites with vicious fangs. May cause flinching. | |||||||||
21 | Wing Attack | 60 | 100 | 35 | -- | ||||
Strikes the foe with wings spread wide. | |||||||||
26 | Confuse Ray | -- | 100 | 10 | -- | ||||
A sinister ray that confuses the foe. | |||||||||
31 | Air Cutter | 55 | 95 | 25 | -- | ||||
Hacks with razorlike wind. High critical-hit ratio. | |||||||||
36 | Mean Look | -- | 100 | 5 | -- | ||||
Fixes the foe with a mean look that prevents escape. | |||||||||
41 | Poison Fang | 50 | 100 | 15 | 30 | ||||
A sharp-fanged attack. May badly poison the foe. | |||||||||
46 | Haze | -- | -- | 30 | -- | ||||
Creates a black haze that eliminates all stat changes. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Leech Life | 20 | 100 | 15 | -- | ||||
An attack that steals half the damage inflicted. | |||||||||
6 | Astonish | 30 | 100 | 15 | 30 | ||||
An attack that may shock the foe into flinching. | |||||||||
11 | Supersonic | -- | 55 | 20 | -- | ||||
Emits bizarre sound waves that may confuse the foe. | |||||||||
16 | Bite | 60 | 100 | 25 | 30 | ||||
Bites with vicious fangs. May cause flinching. | |||||||||
21 | Wing Attack | 60 | 100 | 35 | -- | ||||
Strikes the foe with wings spread wide. | |||||||||
26 | Confuse Ray | -- | 100 | 10 | -- | ||||
A sinister ray that confuses the foe. | |||||||||
31 | Air Cutter | 55 | 95 | 25 | -- | ||||
Hacks with razorlike wind. High critical-hit ratio. | |||||||||
36 | Mean Look | -- | 100 | 5 | -- | ||||
Fixes the foe with a mean look that prevents escape. | |||||||||
41 | Poison Fang | 50 | 100 | 15 | 30 | ||||
A sharp-fanged attack. May badly poison the foe. | |||||||||
46 | Haze | -- | -- | 30 | -- | ||||
Creates a black haze that eliminates all stat changes. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM12 | Taunt | -- | 100 | 20 | -- | ||||
Taunts the foe into only using attack moves. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM19 | Giga Drain | 60 | 100 | 5 | -- | ||||
An attack that steals half the damage inflicted. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM36 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
Sludge is hurled to inflict damage. May also poison. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
An extremely speedy and unavoidable attack. | |||||||||
TM41 | Torment | -- | 100 | 15 | -- | ||||
Torments the foe and stops successive use of a move. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | 100 | ||||
While attacking, it may steal the foe's held item. | |||||||||
TM47 | Steel Wing | 70 | 90 | 25 | 10 | ||||
Strikes the foe with hard wings spread wide. | |||||||||
TM49 | Snatch | -- | 100 | 10 | -- | ||||
Steals the effects of the move the foe uses next. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Sprays star-shaped rays that never miss. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Quick Attack | 40 | 100 | 30 | -- | ||||
An extremely fast attack that always strikes first. | ||||||||
Pursuit | 40 | 100 | 20 | -- | ||||
Inflicts bad damage if used on a foe switching out. | ||||||||
Faint Attack | 60 | -- | 20 | -- | ||||
Draws the foe close, then strikes without fail. | ||||||||
Gust | 40 | 100 | 35 | -- | ||||
Strikes the foe with a gust of wind whipped up by wings. | ||||||||
Whirlwind | -- | 100 | 20 | -- | ||||
Blows away the foe with wind and ends the battle. | ||||||||
Curse | -- | -- | 10 | -- | ||||
A move that functions differently for GHOSTS. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
3,840 Steps | Speed: 1 Point | 255 |
Egg Groups | |
Lists Of Groups | Group Names |
Flying |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 40 | 45 | 35 | 30 | 40 | 55 |
Max Stats Hindering Nature | 284 | 170 | 152 | 143 | 161 | 188 |
Max Stats Neutral Nature | 284 | 189 | 169 | 159 | 179 | 209 |
Max Stats Beneficial Nature | 284 | 207 | 185 | 174 | 196 | 229 |