#041 Zubat
General Location Attacks Stats Egg Moves Contests
Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Name Other Names No. Gender Ratio Type
Zubat
Japan: Zubat
ズバット
French: Nosferapti
German: Zubat
Korean: 주뱃
National: #041
Central: #145
Coastal: #---
Mountain: #---
Hoenn: #065
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Bat Pokémon 2'07"
0.8m
16.5lbs
7.5kg
2553,840
Abilities: Inner Focus - Infiltrator (Hidden Ability)
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch.
Hidden Ability (Available):
Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 1 Speed Point(s)
Eligible
Damage Taken
*1 *1 *1 *2 *0.25 *2 *0.25 *0.5 *0 *1 *2 *0.25 *2 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
 
Flying
Evolutionary Chain
Gender Differences
MaleFemale
Locations - In-Depth Details
X Connecting CaveDetails
Y Connecting CaveDetails
Omega Ruby Granite Cave, Cave of OriginDetails
Alpha Sapphire Granite Cave, Cave of OriginDetails
Trainer Locations  Details
Flavor Text
X Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth.
Y It has no eyes. Instead, it relies on its ultrasonic cries for echolocation to flit about in darkness.
Omega Ruby Zubat remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned.
Alpha Sapphire Zubat avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down.

Level Up Anchors X & Y ΩRαS
X & Y Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Leech Life 20 100 15 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
4 Supersonic -- 55 20 --
The user generates odd sound waves from its body. It may confuse the target.
8 Astonish 30 100 15 30
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
12 Bite 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
15 Wing Attack 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
19 Confuse Ray -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
23 Swift 60 -- 20 --
Star-shaped rays are shot at the opposing team. This attack never misses.
26 Air Cutter 60 95 25 --
The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
30 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
34 Mean Look -- -- 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.
37 Poison Fang 50 100 15 50
The user bites the target with toxic fangs. It may also leave the target badly poisoned.
41 Haze -- -- 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
45 Air Slash 75 95 15 30
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.

ΩRαS Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Leech Life 20 100 15 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
5 Supersonic -- 55 20 --
The user generates odd sound waves from its body. It may confuse the target.
7 Astonish 30 100 15 30
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
11 Bite 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
13 Wing Attack 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
17 Confuse Ray -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
19 Air Cutter 60 95 25 --
The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
23 Swift 60 -- 20 --
Star-shaped rays are shot at the opposing team. This attack never misses.
25 Poison Fang 50 100 15 50
The user bites the target with toxic fangs. It may also leave the target badly poisoned.
29 Mean Look -- -- 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.
31 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
35 Haze -- -- 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
37 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
41 Air Slash 75 95 15 30
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
43 Quick Guard -- -- 15 --
The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM19 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM51 Steel Wing 70 90 25 10
The target is hit with wings of steel. It may also raise the user's Defense stat.
TM62 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (ORAS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM02 Fly 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Brave Bird 120 100 15 -- Details
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Defog -- -- 15 -- Details
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
Feint Attack 60 -- 20 -- Details
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
Giga Drain 75 100 10 -- Details
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Gust 40 100 35 -- Details
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Hypnosis -- 60 20 -- Details
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Nasty Plot -- -- 20 -- Details
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Pursuit 40 100 20 -- Details
An attack move that inflicts double damage if used on a target that is switching out of battle.
Quick Attack 40 100 30 -- Details
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
Steel Wing 70 90 25 10 Details
The target is hit with wings of steel. It may also raise the user's Defense stat.
Venom Drench -- 100 20 100 Details
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
Whirlwind -- -- 20 -- Details
The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Zen Headbutt 80 90 15 20 Details
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Heat Wave95901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Snatch----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Super Fang??9010--
The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.
Tailwind----15--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Uproar9010010--
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Zen Headbutt80901520
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Pluck 60 100 20 -- Gen V TM88
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Pluck 60 100 20 -- Gen IV TM88
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Twister 40 100 20 20 Move Tutor - PtHGSS
The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Endure -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 245 40 45 35 30 40 55
Max Stats
Hindering Nature
Lv. 50 100 - 147 45 - 87 36 - 78 31 - 73 40 - 82 54 - 96
Lv. 100 190 - 284 85 - 170 67 - 152 58 - 143 76 - 161 103 - 188
Max Stats
Neutral Nature
Lv. 50 100 - 147 50 - 97 40 - 87 35 - 82 45 - 92 60 - 107
Lv. 100 190 - 284 95 - 189 75 - 169 65 - 159 85 - 179 115 - 209
Max Stats
Beneficial Nature
Lv. 50 100 - 147 55 - 106 44 - 95 38 - 90 49 - 101 66 - 117
Lv. 100 190 - 284 104 - 207 82 - 185 71 - 174 93 - 196 126 - 229

<--- #040
Wigglytuff
#042
Golbat
--->