X & Y Level Up |
|
— |
Screech |
|
|
-- |
85 |
40 |
-- |
An earsplitting screech harshly reduces the target's Defense stat. |
— |
Leech Life |
|
|
20 |
100 |
15 |
-- |
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
— |
Supersonic |
|
|
-- |
55 |
20 |
-- |
The user generates odd sound waves from its body. It may confuse the target. |
— |
Astonish |
|
|
30 |
100 |
15 |
30 |
The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
4 |
Supersonic |
|
|
-- |
55 |
20 |
-- |
The user generates odd sound waves from its body. It may confuse the target. |
8 |
Astonish |
|
|
30 |
100 |
15 |
30 |
The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
12 |
Bite |
|
|
60 |
100 |
25 |
30 |
The target is bitten with viciously sharp fangs. It may make the target flinch. |
15 |
Wing Attack |
|
|
60 |
100 |
35 |
-- |
The target is struck with large, imposing wings spread wide to inflict damage. |
19 |
Confuse Ray |
|
|
-- |
100 |
10 |
-- |
The target is exposed to a sinister ray that triggers confusion. |
24 |
Swift |
|
|
60 |
-- |
20 |
-- |
Star-shaped rays are shot at the opposing team. This attack never misses. |
28 |
Air Cutter |
|
|
60 |
95 |
25 |
-- |
The user launches razor-like wind to slash the opposing team. Critical hits land more easily. |
33 |
Acrobatics |
|
|
55 |
100 |
15 |
-- |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
38 |
Mean Look |
|
|
-- |
-- |
5 |
-- |
The user pins the target with a dark, arresting look. The target becomes unable to flee. |
42 |
Poison Fang |
|
|
50 |
100 |
15 |
50 |
The user bites the target with toxic fangs. It may also leave the target badly poisoned. |
47 |
Haze |
|
|
-- |
-- |
30 |
-- |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
52 |
Air Slash |
|
|
75 |
95 |
15 |
30 |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
ΩRαS Level Up |
|
— |
Screech |
|
|
-- |
85 |
40 |
-- |
An earsplitting screech harshly reduces the target's Defense stat. |
— |
Leech Life |
|
|
20 |
100 |
15 |
-- |
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
— |
Supersonic |
|
|
-- |
55 |
20 |
-- |
The user generates odd sound waves from its body. It may confuse the target. |
— |
Astonish |
|
|
30 |
100 |
15 |
30 |
The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
— |
Bite |
|
|
60 |
100 |
25 |
30 |
The target is bitten with viciously sharp fangs. It may make the target flinch. |
5 |
Supersonic |
|
|
-- |
55 |
20 |
-- |
The user generates odd sound waves from its body. It may confuse the target. |
7 |
Astonish |
|
|
30 |
100 |
15 |
30 |
The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
11 |
Bite |
|
|
60 |
100 |
25 |
30 |
The target is bitten with viciously sharp fangs. It may make the target flinch. |
13 |
Wing Attack |
|
|
60 |
100 |
35 |
-- |
The target is struck with large, imposing wings spread wide to inflict damage. |
17 |
Confuse Ray |
|
|
-- |
100 |
10 |
-- |
The target is exposed to a sinister ray that triggers confusion. |
19 |
Air Cutter |
|
|
60 |
95 |
25 |
-- |
The user launches razor-like wind to slash the opposing team. Critical hits land more easily. |
24 |
Swift |
|
|
60 |
-- |
20 |
-- |
Star-shaped rays are shot at the opposing team. This attack never misses. |
27 |
Poison Fang |
|
|
50 |
100 |
15 |
50 |
The user bites the target with toxic fangs. It may also leave the target badly poisoned. |
32 |
Mean Look |
|
|
-- |
-- |
5 |
-- |
The user pins the target with a dark, arresting look. The target becomes unable to flee. |
35 |
Acrobatics |
|
|
55 |
100 |
15 |
-- |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
40 |
Haze |
|
|
-- |
-- |
30 |
-- |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
43 |
Venoshock |
|
|
65 |
100 |
10 |
-- |
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
48 |
Air Slash |
|
|
75 |
95 |
15 |
30 |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
51 |
Quick Guard |
|
|
-- |
-- |
15 |
-- |
The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. |
TM & HM Attacks |
|
TM06 |
Toxic |
|
|
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM09 |
Venoshock |
|
|
65 |
100 |
10 |
-- |
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
TM10 |
Hidden Power |
|
|
60 |
100 |
15 |
-- |
A unique attack that varies in type depending on the Pokémon using it. |
TM11 |
Sunny Day |
|
|
-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM12 |
Taunt |
|
|
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM15 |
Hyper Beam |
|
|
150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM17 |
Protect |
|
|
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
Rain Dance |
|
|
-- |
-- |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM19 |
Roost |
|
|
-- |
-- |
10 |
-- |
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
TM21 |
Frustration |
|
|
?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 |
Return |
|
|
?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM30 |
Shadow Ball |
|
|
80 |
100 |
15 |
20 |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM36 |
Sludge Bomb |
|
|
90 |
100 |
10 |
30 |
Unsanitary sludge is hurled at the target. It may also poison the target. |
TM40 |
Aerial Ace |
|
|
60 |
-- |
20 |
-- |
The user confounds the target with speed, then slashes. The attack lands without fail. |
TM41 |
Torment |
|
|
-- |
100 |
15 |
-- |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
TM42 |
Facade |
|
|
70 |
100 |
20 |
-- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
|
|
-- |
100 |
15 |
-- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM46 |
Thief |
|
|
60 |
100 |
25 |
-- |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM48 |
Round |
|
|
60 |
100 |
15 |
-- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM51 |
Steel Wing |
|
|
70 |
90 |
25 |
10 |
The target is hit with wings of steel. It may also raise the user's Defense stat. |
TM62 |
Acrobatics |
|
|
55 |
100 |
15 |
-- |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM66 |
Payback |
|
|
50 |
100 |
10 |
-- |
If the user moves after the target, this attack's power will be doubled. |
TM68 |
Giga Impact |
|
|
150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM87 |
Swagger |
|
|
-- |
90 |
15 |
-- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM88 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM89 |
U-turn |
|
|
70 |
100 |
20 |
-- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM90 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM94 (ORAS) |
Secret Power |
|
|
70 |
100 |
20 |
30 |
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. |
TM100 |
Confide |
|
|
-- |
-- |
20 |
100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
HM02 |
Fly |
|
|
90 |
95 |
15 |
-- |
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
Egg Moves (Details) |
Brave Bird |
|
|
120 |
100 |
15 |
-- |
Details |
The user tucks in its wings and charges from a low altitude. The user also takes serious damage. |
Curse |
|
|
-- |
-- |
10 |
-- |
Details |
A move that works differently for the Ghost type than for all other types. |
Defog |
|
|
-- |
-- |
15 |
-- |
Details |
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness. |
Feint Attack |
|
|
60 |
-- |
20 |
-- |
Details |
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
Giga Drain |
|
|
75 |
100 |
10 |
-- |
Details |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Gust |
|
|
40 |
100 |
35 |
-- |
Details |
A gust of wind is whipped up by wings and launched at the target to inflict damage. |
Hypnosis |
|
|
-- |
60 |
20 |
-- |
Details |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
Nasty Plot |
|
|
-- |
-- |
20 |
-- |
Details |
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
Pursuit |
|
|
40 |
100 |
20 |
-- |
Details |
An attack move that inflicts double damage if used on a target that is switching out of battle. |
Quick Attack |
|
|
40 |
100 |
30 |
-- |
Details |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
Steel Wing |
|
|
70 |
90 |
25 |
10 |
Details |
The target is hit with wings of steel. It may also raise the user's Defense stat. |
Venom Drench |
|
|
-- |
100 |
20 |
100 |
Details |
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
Whirlwind |
|
|
-- |
-- |
20 |
-- |
Details |
The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
Zen Headbutt |
|
|
80 |
90 |
15 |
20 |
Details |
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |
Transfer Only Moves (Details) |
|
Pluck |
|
|
60 |
100 |
20 |
-- |
Gen V TM88 |
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
Endure |
|
|
-- |
-- |
10 |
-- |
Gen IV TM58 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Captivate |
|
|
-- |
100 |
20 |
-- |
Gen IV TM78 |
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |
Natural Gift |
|
|
?? |
100 |
15 |
-- |
Gen IV TM83 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
Pluck |
|
|
60 |
100 |
20 |
-- |
Gen IV TM88 |
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
Ominous Wind |
|
|
60 |
100 |
5 |
10 |
Move Tutor - PtHGSS |
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once. |
Twister |
|
|
40 |
100 |
20 |
20 |
Move Tutor - PtHGSS |
The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. |
Double-edge |
|
|
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
Mimic |
|
|
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Endure |
|
|
-- |
-- |
10 |
-- |
Move Tutor - Emerald |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |