X & Y Level Up |
|
— |
Mean Look |
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|
Makes the remaining Pokémon nervous. |
— |
Zen Headbutt |
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|
|
Quite an appealing move. |
— |
Leer |
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|
|
Badly startles Pokémon that the audience has high expectations of. |
— |
Scratch |
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|
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Quite an appealing move. |
4 |
Foresight |
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Badly startles Pokémon that used a move of the same type. |
8 |
Night Shade |
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An appealing move that can be used repeatedly without boring the audience. |
11 |
Astonish |
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Badly startles the last Pokémon to act before the user. |
15 |
Fury Swipes |
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Effectiveness varies depending on when it is used. |
18 |
Fake Out |
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Badly startles the last Pokémon to act before the user. |
22 |
Detect |
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Prevents the user from being startled until the turn ends. |
25 |
Shadow Sneak |
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Causes the user to move earlier on the next turn. |
29 |
Knock Off |
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Badly startles all of the Pokémon to act before the user. |
32 |
Feint Attack |
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|
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Works great if the user goes first this turn. |
36 |
Punishment |
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|
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Badly startles Pokémon that the audience has high expectations of. |
39 |
Shadow Claw |
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|
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Quite an appealing move. |
43 |
Power Gem |
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|
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Quite an appealing move. |
46 |
Confuse Ray |
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Badly startles Pokémon that the audience has high expectations of. |
50 |
Foul Play |
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|
|
Shows off the Pokémon’s appeal about as well as the move used just before it. |
53 |
Zen Headbutt |
|
|
|
Quite an appealing move. |
57 |
Shadow Ball |
|
|
|
Quite an appealing move. |
60 |
Mean Look |
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|
|
Makes the remaining Pokémon nervous. |
ΩRαS Level Up |
|
— |
Leer |
|
|
|
Badly startles Pokémon that the audience has high expectations of. |
— |
Scratch |
|
|
|
Quite an appealing move. |
4 |
Foresight |
|
|
|
Badly startles Pokémon that used a move of the same type. |
6 |
Night Shade |
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|
|
An appealing move that can be used repeatedly without boring the audience. |
9 |
Astonish |
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|
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Badly startles the last Pokémon to act before the user. |
11 |
Fury Swipes |
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|
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Effectiveness varies depending on when it is used. |
14 |
Detect |
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Prevents the user from being startled until the turn ends. |
16 |
Shadow Sneak |
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Causes the user to move earlier on the next turn. |
19 |
Feint Attack |
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|
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Works great if the user goes first this turn. |
21 |
Fake Out |
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|
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Badly startles the last Pokémon to act before the user. |
24 |
Punishment |
|
|
|
Badly startles Pokémon that the audience has high expectations of. |
26 |
Knock Off |
|
|
|
Badly startles all of the Pokémon to act before the user. |
29 |
Shadow Claw |
|
|
|
Quite an appealing move. |
31 |
Confuse Ray |
|
|
|
Badly startles Pokémon that the audience has high expectations of. |
34 |
Zen Headbutt |
|
|
|
Quite an appealing move. |
36 |
Power Gem |
|
|
|
Quite an appealing move. |
39 |
Shadow Ball |
|
|
|
Quite an appealing move. |
41 |
Foul Play |
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|
Shows off the Pokémon’s appeal about as well as the move used just before it. |
44 |
Quash |
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Causes the user to move earlier on the next turn. |
46 |
Mean Look |
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Makes the remaining Pokémon nervous. |
TM & HM Attacks |
|
TM01 |
Hone Claws |
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Gets the Pokémon pumped up. Helps prevent nervousness, too. |
TM04 |
Calm Mind |
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Gets the Pokémon pumped up. Helps prevent nervousness, too. |
TM06 |
Toxic |
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Brings down the energy of any Pokémon that have already used a move this turn. |
TM10 |
Hidden Power |
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An appealing move that can be used repeatedly without boring the audience. |
TM11 |
Sunny Day |
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Works better the more the crowd is excited. |
TM12 |
Taunt |
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Badly startles Pokémon that the audience has high expectations of. |
TM17 |
Protect |
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Prevents the user from being startled one time this turn. |
TM18 |
Rain Dance |
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Works better the more the crowd is excited. |
TM21 |
Frustration |
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Badly startles the last Pokémon to act before the user. |
TM27 |
Return |
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|
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Quite an appealing move. |
TM28 |
Dig |
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|
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Prevents the user from being startled one time this turn. |
TM29 |
Psychic |
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|
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Quite an appealing move. |
TM30 |
Shadow Ball |
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|
|
Quite an appealing move. |
TM31 |
Brick Break |
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|
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Quite an appealing move. |
TM32 |
Double Team |
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|
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Gets the Pokémon pumped up. Helps prevent nervousness, too. |
TM39 |
Rock Tomb |
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Makes audience expect little of other contestants. |
TM40 |
Aerial Ace |
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Works great if the user goes first this turn. |
TM41 |
Torment |
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Makes the remaining Pokémon nervous. |
TM42 |
Facade |
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|
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Works great if the user goes last this turn. |
TM44 |
Rest |
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Prevents the user from being startled until the turn ends. |
TM45 |
Attract |
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Makes the remaining Pokémon nervous. |
TM46 |
Thief |
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|
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Shows off the Pokémon’s appeal about as well as the move used just before it. |
TM47 |
Low Sweep |
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|
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Prevents the user from being startled until the turn ends. |
TM48 |
Round |
|
|
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Works well if it is the same type as the move used by the last Pokémon. |
TM56 |
Fling |
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|
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Brings down the energy of any Pokémon that have already used a move this turn. |
TM59 |
Incinerate |
|
|
|
Makes audience expect little of other contestants. |
TM60 (ΩRαS) Only |
Quash |
|
|
|
Causes the user to move earlier on the next turn. |
TM61 |
Will-O-Wisp |
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|
|
Makes audience expect little of other contestants. |
TM63 |
Embargo |
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|
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Brings down the energy of any Pokémon that have already used a move this turn. |
TM65 |
Shadow Claw |
|
|
|
Quite an appealing move. |
TM66 |
Payback |
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|
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Works great if the user goes last this turn. |
TM67 |
Retaliate |
|
|
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Affected by how well the previous Pokémon's move went. |
TM70 |
Flash |
|
|
|
Makes audience expect little of other contestants. |
TM77 |
Psych Up |
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|
|
Works well if it is the same type as the move used by the last Pokémon. |
TM84 |
Poison Jab |
|
|
|
Quite an appealing move. |
TM85 |
Dream Eater |
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|
|
Works well if it is the same type as the move used by the last Pokémon. |
TM87 |
Swagger |
|
|
|
Brings down the energy of any Pokémon that have already used a move this turn. |
TM88 |
Sleep Talk |
|
|
|
Effectiveness varies depending on when it is used. |
TM90 |
Substitute |
|
|
|
Prevents the user from being startled one time this turn. |
TM94 (XY) HM06 (ΩRαS) |
Rock Smash |
|
|
|
Quite an appealing move. |
TM94 (ΩRαS) |
Secret Power |
|
|
|
Works well if the user is pumped up. |
TM95 |
Snarl |
|
|
|
Makes the audience quickly grow bored when an appeal move has little effect. |
TM97 |
Dark Pulse |
|
|
|
Quite an appealing move. |
TM98 |
Power-Up Punch |
|
|
|
Works well if the user is pumped up. |
TM99 |
Dazzling Gleam |
|
|
|
Quite an appealing move. |
TM100 |
Confide |
|
|
|
Brings down the energy of any Pokémon that have already used a move this turn. |
HM01 |
Cut |
|
|
|
Quite an appealing move. |
Transfer Only Moves (Details) |
|
Telekinesis |
|
|
|
Gen V TM19 |
Makes the remaining Pokémon nervous. |
Endure |
|
|
|
Gen IV 203 |
Causes the user to move later on the next turn. |
Natural Gift |
|
|
|
Gen IV 363 |
Works better the more the crowd is excited. |
Fury Cutter |
|
|
|
Move Tutor - PtHGSS |
An appealing move that can be used repeatedly without boring the audience. |
Ominous Wind |
|
|
|
Move Tutor - PtHGSS |
Gets the Pokémon pumped up. Helps prevent nervousness, too. |
Mud-slap |
|
|
|
Move Tutor - PtHGSS |
Makes audience expect little of other contestants. |
Headbutt |
|
|
|
Move Tutor - HGSS |
Quite an appealing move. |
Mega Punch |
|
|
| Move Tutor - FRLG |
An appealing move that can be used repeatedly without boring the audience. |
Mega Kick |
|
|
| Move Tutor - FRLG |
Works better the more the crowd is excited. |
Body Slam |
|
|
| Move Tutor - FRLG |
Badly startles the last Pokémon to act before the user. |
Double-edge |
|
|
| Move Tutor - FRLG |
A very appealing move, but after using this move, the user is more easily startled. |
Counter |
|
|
| Move Tutor - FRLG |
Works great if the user goes last this turn. |
Seismic Toss |
|
|
| Move Tutor - FRLG |
An appealing move that can be used repeatedly without boring the audience. |
Mimic |
|
|
| Move Tutor - FRLG |
Shows off the Pokémon’s appeal about as well as the move used just before it. |
Metronome |
|
|
| Move Tutor - FRLG |
Effectiveness varies depending on when it is used. |
Dynamic Punch |
|
|
|
Move Tutor - Emerald |
Badly startles Pokémon that the audience has high expectations of. |
Endure |
|
|
|
Move Tutor - Emerald |
Causes the user to move later on the next turn. |
Mud-slap |
|
|
|
Move Tutor - Emerald |
Makes audience expect little of other contestants. |
Fury Cutter |
|
|
|
Move Tutor - Emerald |
An appealing move that can be used repeatedly without boring the audience. |
Nightmare |
|
|
|
Move Tutor - XD |
Startles all of the Pokémon to act before the user. |