#072 Tentacool

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Tentacool Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Tentacool
Japan: Menokurage
メノクラゲ
French: Tentacool
German: Tentacha
Korean: 왕눈해
National: #072
Galar: #---
Isle of Armor: #040
Crown Tundra: #---
Sinnoh: #136
Hisui: #170
Male :50.2%
Female :49.8%
Water-type Poison-type
Classification Height Weight Capture Rate Base Egg Steps
Jellyfish Pokémon
Standard2'11"
0.9m
Min2'04"
0.72m
Max3'07"
1.08m
Alpha5'11"
1.8m
Standard100.3lbs
45.5kg
Min64.2lbs
29.12kg
Max144.4lbs
65.52kg
Alpha240.7lbs
109.2kg
190
Legends
235
2,560 (SWSH)
5,120 (BDSP)
Abilities: Clear Body - Liquid Ooze - Rain Dish (Hidden Ability)
Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.
Liquid Ooze: When the opponent absorbs Hit Points from this Pokémon, the opponent instead loses Hit Points.
Hidden Ability:
Rain Dish: If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,250,000 Points
Slow
50 1 Sp. Defense Point(s)
Tentacool can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *2 *1 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *0.5 *0.5
Wild Hold Item Egg Groups
 Sword & Shield
Poison Barb
Poison Barb
- 5%
Brilliant Diamond & Shining Pearl
Poison Barb
Poison Barb
- 5%
Legends: Arceus
Pecha Berry
Pecha Berry
- 35%
Spoiled Apricorn
Spoiled Apricorn
- 15%

Alpha
Exp. Candy S
Exp. Candy S
- 100%
Seed of Mastery
Seed of Mastery
- 10%
Water 3
Evolutionary Chain
Tentacool Level Tentacruel

Locations

- In-Depth Details
Sword Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Shield Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Isle of Armor Sword Fields of Honor, Challenge Beach, Courageous Cavern, Loop Lagoon, Workout Sea, Stepping-Stone Sea, Insular Sea, Honeycalm Sea, Honeycalm Island
Max Raid Battles: Fields of Honor, Soothing Wetlands, Forest of Focus, Challenge Beach, Loop Lagoon, Training Lowlands, Workout Sea, Stepping-Stone Sea, Insular Sea
Details
Shield Fields of Honor, Challenge Beach, Courageous Cavern, Loop Lagoon, Workout Sea, Stepping-Stone Sea, Insular Sea, Honeycalm Sea, Honeycalm Island
Max Raid Battles: Fields of Honor, Soothing Wetlands, Forest of Focus, Challenge Beach, Loop Lagoon, Training Lowlands, Workout Sea, Stepping-Stone Sea, Insular Sea
Details
Brilliant Diamond Route 205, Route 213, Route 218, Route 219, Route 220, Route 221, Route 222, Valley Windworks, Fuego Ironworks, Pastoria City, Canalave City, Iron Island, Grand UndergroundDetails
Shining Pearl Route 205, Route 213, Route 218, Route 219, Route 220, Route 221, Route 222, Valley Windworks, Fuego Ironworks, Pastoria City, Canalave City, Iron Island, Grand UndergroundDetails
Legends: Arceus Cobalt Coastlands: Lunker's Lair, Seagrass Haven, Islespy Shore or nearby
Cobalt Coastlands: Massive Mass Outbreak
Trainer Locations  Details
Flavor Text
Sword Tentacool is not a particularly strong swimmer. It drifts across the surface of shallow seas as it searches for prey.
Shield This Pokémon is mostly made of water. A Tentacool out in the ocean is very hard to spot, because its body blends in with the sea.
Brilliant Diamond Its body is mostly composed of water. It shoots strange beams from its crystal-like eyes.
Shining Pearl It drifts in sea currents. Countless fishers are hurt by its poison stingers.
Legends: Arceus They fire beams from the glassy, magenta orbs that resemble eyes atop their heads, and they drift in shallow seas. During low tide, they can sometimes be found on beaches, desiccated.



Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Poison Sting Poison Sting - Poison-type Poison Sting: Physical Move 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
The target is blasted with a forceful shot of water.
4 Acid Acid - Poison-type Acid: Special Move 40 100 30 10
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
8 Wrap Wrap - Normal-type Wrap: Physical Move 15 90 20 100
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
12 Supersonic Supersonic - Normal-type Supersonic: Other Move -- 55 20 --
The user generates odd sound waves from its body that confuse the target.
16 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
20 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
24 Bubble Beam Bubble Beam - Water-type Bubble Beam: Special Move 65 100 20 10
A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
28 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
This relentless attack does massive damage to a target affected by status conditions.
32 Acid Armor Acid Armor - Poison-type Acid Armor: Other Move -- 101 20 --
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
36 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
40 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
44 Sludge Wave Sludge Wave - Poison-type Sludge Wave: Special Move 95 100 10 10
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
48 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.

TM Anchors Sword/Shield Brilliant Diamond/Shining Pearl

Sword & Shield Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM16 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
TM19 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM27 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM28 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM35 Hail Hail - Ice-type Hail: Other Move -- 101 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM36 Whirlpool Whirlpool - Water-type Whirlpool: Special Move 35 85 15 100
The user traps the target in a violent swirling whirlpool for four to five turns.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM45 Dive Dive - Water-type Dive: Physical Move 80 100 10 --
Diving on the first turn, the user floats up and attacks on the next turn.
TM55 Brine Brine - Water-type Brine: Special Move 65 100 10 --
If the target's HP is half or less, this attack will hit with double the power.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM73 Cross Poison Cross Poison - Poison-type Cross Poison: Physical Move 70 100 20 10
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
TM74 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM77 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
This relentless attack does massive damage to a target affected by status conditions.
TM97 Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR00 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TR03 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TR04 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TR05 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TR06 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TR16 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
The user charges at the target and may make it flinch.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR22 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR45 Muddy Water Muddy Water - Water-type Muddy Water: Special Move 90 85 10 30
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
TR54 Toxic Spikes Toxic Spikes - Poison-type Toxic Spikes: Other Move -- 101 20 --
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
TR57 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TR78 Sludge Wave Sludge Wave - Poison-type Sludge Wave: Special Move 95 100 10 10
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
TR84 Scald Scald - Water-type Scald: Special Move 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TR92 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM07 Hail Hail - Ice-type Hail: Other Move -- 101 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM19 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM49 Scald Scald - Water-type Scald: Special Move 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM55 Brine Brine - Water-type Brine: Special Move 65 100 10 --
If the target's HP is half or less, this attack will hit with double the power.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM84 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM93 Cut Cut - Normal-type Cut: Physical Move 50 95 30 --
The target is cut with a scythe or claw.
TM95 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM99 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
The user charges at the target and may make it flinch.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Acupressure Acupressure - Normal-type Acupressure: Other Move -- 101 30 -- Details
The user applies pressure to stress points, sharply boosting one of its or its allies' stats.
Aqua Ring Aqua Ring - Water-type Aqua Ring: Other Move -- 101 20 -- Details
The user envelops itself in a veil made of water. It regains some HP every turn.
Aurora Beam Aurora Beam - Ice-type Aurora Beam: Special Move 65 100 20 10 Details
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 -- Details
The target is exposed to a sinister ray that triggers confusion.
Haze Haze - Ice-type Haze: Other Move -- 101 30 -- Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 20 -- Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Mirror Coat Mirror Coat - Psychic-type Mirror Coat: Special Move ?? 100 20 -- Details
A retaliation move that counters any special attack, inflicting double the damage taken.
Rapid Spin Rapid Spin - Normal-type Rapid Spin: Physical Move 50 100 40 100 Details
A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat.
Tickle Tickle - Normal-type Tickle: Other Move -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Muddy Water
BDSP Only
Muddy Water - Water-type Muddy Water: Special Move 90 85 10 30 Details
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 120(Phy)/110(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Phantasm Max Phantasm - Ghost-type Special Move 120 101 10 --
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Hailstorm Max Hailstorm - Ice-type Special Move 140 101 10 --
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max Ooze Max Ooze - Poison-type Physical MoveSpecial Move 90(Phy)/90(Spe) 101 10 --
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Max Geyser Max Geyser - Water-type Physical MoveSpecial Move 130(Phy)/140(Spe) 101 10 --
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
Max Starfall Max Starfall - Fairy-type Special Move 130 101 10 --
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Max Mindstorm Max Mindstorm - Psychic-type Special Move 100 101 10 --
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Darkness Max Darkness - Dark-type Physical Move 120 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Overgrowth Max Overgrowth - Grass-type Special Move 130 101 10 --
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 335 40 40 35 50 100 70
Max Stats
Hindering Nature
Lv. 50 100 - 147 40 - 82 36 - 78 49 - 91 94 - 136 67 - 109
Lv. 100 190 - 284 76 - 161 67 - 152 94 - 179 184 - 269 130 - 215
Max Stats
Neutral Nature
Lv. 50 100 - 147 45 - 92 40 - 87 55 - 102 105 - 152 75 - 122
Lv. 100 190 - 284 85 - 179 75 - 169 105 - 199 205 - 299 145 - 239
Max Stats
Beneficial Nature
Lv. 50 100 - 147 49 - 101 44 - 95 60 - 112 115 - 167 82 - 134
Lv. 100 190 - 284 93 - 196 82 - 185 115 - 218 225 - 328 159 - 262
40
40
35
70
100
50

<--- Victreebel #071
Victreebel
#073
Tentacruel
Tentacruel --->