Location (In-Depth Details)
|
Game
|
Location
|
Ruby |
Routes 103, 105, 106, 107, 108, 109, 110, 115, 118, 119, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133 & 134. Dewford Town, EverGrande City, Lilycove City, Mossdeep City, Pacifidlog Town, Slateport City, Seafloor Cavern, Shoal Cave (Surf & Fish)
|
Sapphire
|
Routes 103, 105, 106, 107, 108, 109, 110, 115, 118, 119, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133 & 134. Dewford Town, EverGrande City, Lilycove City, Mossdeep City, Pacifidlog Town, Slateport City, Seafloor Cavern, Shoal Cave (Surf & Fish)
|
Emerald
|
Routes 103, 105, 106, 107, 108, 109, 110, 115, 118, 119, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133 & 134. Dewford Town, EverGrande City, Lilycove City, Mossdeep City, Pacifidlog Town, Slateport City, Seafloor Cavern, Shoal Cave (Surf & Fish)
|
FireRed
|
Bond Bridge, Berry Forest, Route 21, Route 20, Route 19, Memorial Pillar, Five Isle Meadow, Water Labyrinth, Resort Gorgeous, Fortune Island, Icefall Cave, Tanoby Ruins, Trainer Tower, Route 12, Route 13, Route 14, Route 11, Route 10, Route 4, Celadon City, Route 24, Vermillion City, Treasure Beach, Kindle Road, Mt. Ember
|
LeafGreen
|
Bond Bridge, Berry Forest, Route 21, Route 20, Route 19, Memorial Pillar, Five Isle Meadow, Water Labyrinth, Resort Gorgeous, Fortune Island, Icefall Cave, Tanoby Ruins, Trainer Tower, Route 12, Route 13, Route 14, Route 11, Route 10, Route 4, Celadon City, Route 24, Vermillion City, Treasure Beach, Kindle Road, Mt. Ember
|
Colosseum
|
Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
|
XD
|
Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
|
Diamond
|
Routes 205-South, 213, 218, 219, 220, 221 & 222 (Surf) Fuego Ironworks, Iron Mountain, Canalave City, Pastoria City, Valley Windworks (Surf)
|
Details
|
Pearl
|
Routes 205-South, 213, 218, 219, 220, 221 & 222 (Surf) Fuego Ironworks, Iron Mountain, Canalave City, Pastoria City, Valley Windworks (Surf)
|
Details
|
Platinum
|
Route 205 South, Route 212 South, Route 213, Route 218, Route 219, Route 220, Route 221, Route 222, Pastoria City, Canalave City, Sunyshore City, Valley Windworks, Fuego Ironworks, Iron Island (Surf)
|
Details
|
HeartGold
|
Route 12, Route 13, Route 19, Route 20, Route 21, Route 26, Route 27, Route 32, Route 40, Route 41, Route 47, New Bark Town, Cherrygrove City, Olivine City, Cianwood City, Union Cave, Whirl Islands, Pallet Town, Vermillion City, Cinnabar Island
|
Details
|
SoulSilver
|
Route 12, Route 13, Route 19, Route 20, Route 21, Route 26, Route 27, Route 32, Route 40, Route 41, Route 47, New Bark Town, Cherrygrove City, Olivine City, Cianwood City, Union Cave, Whirl Islands, Pallet Town, Vermillion City, Cinnabar Island
|
Details
|
PokéWalker
|
Blue Lake
|
Details
|
Trainer Locations | |
Details |
TM & HM Attacks |
|
TM03 |
Water Pulse |
|
|
60 |
100 |
20 |
20 |
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
TM06 |
Toxic |
|
|
-- |
85 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM07 |
Hail |
|
|
-- |
-- |
10 |
-- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM10 |
Hidden Power |
|
|
?? |
100 |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM13 |
Ice Beam |
|
|
95 |
100 |
10 |
10 |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM14 |
Blizzard |
|
|
120 |
70 |
5 |
10 |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM17 |
Protect |
|
|
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
Rain Dance |
|
|
-- |
-- |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
TM19 |
Giga Drain |
|
|
60 |
100 |
10 |
-- |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM21 |
Frustration |
|
|
?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 |
Return |
|
|
?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM36 |
Sludge Bomb |
|
|
90 |
100 |
10 |
30 |
The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
TM42 |
Facade |
|
|
70 |
100 |
20 |
-- |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM43 |
Secret Power |
|
|
70 |
100 |
20 |
30 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
|
|
-- |
100 |
15 |
-- |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM46 |
Thief |
|
|
40 |
100 |
10 |
-- |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM55 |
Brine |
|
|
65 |
100 |
10 |
-- |
If the foe's HP is down to about half, this attack will hit with double the power. |
TM58 |
Endure |
|
|
-- |
-- |
10 |
-- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
TM66 |
Payback |
|
|
50 |
100 |
10 |
-- |
If the user can use this attack after the foe attacks, its power is doubled. |
TM75 |
Swords Dance |
|
|
-- |
-- |
30 |
-- |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM78 |
Captivate |
|
|
-- |
100 |
20 |
-- |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM82 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM83 |
Natural Gift |
|
|
?? |
100 |
15 |
-- |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM84 |
Poison Jab |
|
|
80 |
100 |
20 |
30 |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
TM87 |
Swagger |
|
|
-- |
90 |
15 |
-- |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM90 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
HM01 |
Cut |
|
|
50 |
95 |
30 |
-- |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM03 |
Surf |
|
|
95 |
100 |
15 |
-- |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM05 HGSS |
Whirlpool |
|
|
15 |
70 |
15 |
-- |
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. |
HM07 |
Waterfall |
|
|
80 |
100 |
15 |
20 |
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |