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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Latias Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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380 | 196 | Latias |
ラティアス Ratiasu |
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Ability: Levitate | |||||
Ground Type attacks won't work on Latias | ||||||
Gender Ratio | ||||||
Male: 0 % | Female: 100 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Eon Pokémon | 4'07" | 88.2 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
None | Red |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *0.5 | *0.5 | *0.5 | *2 | *0.5 | *1 | *1 | *1 | *0.5 | *2 | *1 | *2 | *2 | *2 | *1 |
Flavor Text | |||
Ruby | LATIAS is highly sensitive to the emotions of people. If it senses any hostility, this POKéMON ruffles the feathers all over its body and cries shrilly to intimidate the foe. | ||
Sapphire | LATIAS is highly intelligent and capable of understanding human speech. It is covered with a glass-like down. The POKéMON enfolds its body with its down and refracts light to alter its appearance. | ||
Emerald | They make a small herd of only several members. They rarely make contact with people or other POKéMON. They disappear if they sense enemies. | ||
FireRed | It can telepathically communicate with people. It changes its appearance using its down that refracts light. | ||
LeafGreen | It can telepathically communicate with people. It changes its appearance using its down that refracts light. |
Location | |||
Game | Location | ||
Ruby | Southern Island | ||
Sapphire | Wild in Hoenn after beating Elite Four | ||
Emerald | Wild in Hoenn after beating Elite Four (Pick Red) OR Southern Island | ||
FireRed | Trade from Ruby/Sapphire/Emerald | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
Colosseum | Trade from Ruby/Sapphire/Emerald | ||
XD | Trade from Ruby/Sapphire/Emerald |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Psywave | ?? | 80 | 15 | -- | ||||
Attacks with a psychic wave of varying intensity. | |||||||||
5 | Wish | -- | 100 | 10 | -- | ||||
A wish that restores HP. It takes time to work. | |||||||||
10 | Helping Hand | -- | 100 | 20 | -- | ||||
Boosts the power of the recipient's moves. | |||||||||
15 | Safeguard | -- | -- | 25 | -- | ||||
A mystical force prevents all status problems. | |||||||||
20 | Dragonbreath | 60 | 100 | 20 | 30 | ||||
Strikes the foe with an incredible blast of breath. | |||||||||
25 | Water Sport | -- | 100 | 15 | -- | ||||
The user becomes soaked to raise resistance to fire. | |||||||||
30 | Refresh | -- | 100 | 20 | -- | ||||
Heals poisoning, paralysis, or a burn. | |||||||||
35 | Mist Ball | 70 | 100 | 5 | 50 | ||||
Attacks with a flurry of down. May lower SP. ATK. | |||||||||
40 | Psychic | 90 | 100 | 10 | 10 | ||||
A powerful psychic attack that may lower SP. DEF. | |||||||||
45 | Recover | -- | -- | 20 | -- | ||||
Recovers up to half the user's maximum HP. | |||||||||
50 | Charm | -- | 100 | 20 | -- | ||||
Charms the foe and sharply reduces its ATTACK. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Psywave | ?? | 80 | 15 | -- | ||||
Attacks with a psychic wave of varying intensity. | |||||||||
5 | Wish | -- | 100 | 10 | -- | ||||
A wish that restores HP. It takes time to work. | |||||||||
10 | Helping Hand | -- | 100 | 20 | -- | ||||
Boosts the power of the recipient's moves. | |||||||||
15 | Safeguard | -- | -- | 25 | -- | ||||
A mystical force prevents all status problems. | |||||||||
20 | Dragonbreath | 60 | 100 | 20 | 30 | ||||
Strikes the foe with an incredible blast of breath. | |||||||||
25 | Water Sport | -- | 100 | 15 | -- | ||||
The user becomes soaked to raise resistance to fire. | |||||||||
30 | Refresh | -- | 100 | 20 | -- | ||||
Heals poisoning, paralysis, or a burn. | |||||||||
35 | Mist Ball | 70 | 100 | 5 | 50 | ||||
Attacks with a flurry of down. May lower SP. ATK. | |||||||||
40 | Psychic | 90 | 100 | 10 | 10 | ||||
A powerful psychic attack that may lower SP. DEF. | |||||||||
45 | Recover | -- | -- | 20 | -- | ||||
Recovers up to half the user's maximum HP. | |||||||||
50 | Charm | -- | 100 | 20 | -- | ||||
Charms the foe and sharply reduces its ATTACK. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM02 | Dragon Claw | 80 | 100 | 15 | -- | ||||
Slashes the foe with sharp claws. | |||||||||
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
Attacks with ultrasonic waves. May confuse the foe | |||||||||
TM04 | Calm Mind | -- | -- | 20 | -- | ||||
Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
TM05 | Roar | -- | 100 | 20 | -- | ||||
Makes the foe flee to end the battle. | |||||||||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
Blasts the foe with an icy beam that may freeze it. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
Powerful, but leaves the user immobile the next turn. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
Creates a wall of light that lowers SP. ATK damage. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||
A mystical force prevents all status problems. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
Absorbs light in one turn, then attacks next turn. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electrical attack that may paralyze the foe. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A lightning attack that may cause paralysis. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
A powerful quake, but has no effect on flying foes. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM29 | Psychic | 90 | 100 | 10 | 10 | ||||
A powerful psychic attack that may lower SP. DEF. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM33 | Reflect | -- | -- | 20 | -- | ||||
Creates a wall of light that weakens physical attacks. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
A fast and unavoidable electric attack. | |||||||||
TM37 | Sandstorm | -- | -- | 10 | -- | ||||
Causes a sandstorm that rages for several turns. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
An extremely speedy and unavoidable attack. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
TM47 | Steel Wing | 70 | 90 | 25 | 10 | ||||
Strikes the foe with hard wings spread wide. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
Cuts the foe with sharp scythes, claws, etc. | |||||||||
HM02 | Fly | 70 | 95 | 15 | -- | ||||
Flies up on the first turn, then strikes the next turn. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
Creates a huge wave, then crashes it down on the foe. | |||||||||
HM05 | Flash | -- | 70 | 20 | -- | ||||
Looses a powerful blast of light that cuts accuracy. | |||||||||
HM07 | Waterfall | 80 | 100 | 15 | -- | ||||
Charges the foe with speed to climb waterfalls. | |||||||||
HM08 | Dive | 60 | 100 | 10 | -- | ||||
Dives underwater the first turn and strikes next turn. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Dream Eater | 100 | 100 | 15 | -- | ||||
Takes one half the damage inflicted on a sleeping foe. | ||||||||
Thunder Wave | -- | 100 | 20 | -- | ||||
A weak jolt of electricity that paralyzes the foe. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Psych Up | -- | -- | 10 | -- | ||||
Copies the foe's effect(s) and gives to the user. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
A chilling attack that lowers the foe's SPEED. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Sprays star-shaped rays that never miss. | ||||||||
Fury Cutter | 10 | 95 | 20 | -- | ||||
An attack that intensifies on each successive hit. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
30,720 Steps | Special Defense: 3 Points | 3 |
Egg Groups | |
Lists Of Groups | Group Names |
Cannot Breed |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 80 | 80 | 90 | 110 | 130 | 110 |
Max Stats Hindering Nature | 364 | 233 | 251 | 287 | 323 | 287 |
Max Stats Neutral Nature | 364 | 259 | 279 | 319 | 359 | 319 |
Max Stats Beneficial Nature | 364 | 284 | 306 | 350 | 394 | 350 |