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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Latias Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Images | ||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||
Latias | Ratiasu ラティアス |
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Ability: Levitate | ||||||||||
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. | ||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||
Eon Pokémon | 4'07" | 88.2lbs | 3 | 30,720 | ||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||
1,250,000 Points Slow |
90 | 3 Sp. Defense Point(s) |
Red | 0 |
Damage Taken | ||||||||||||||||
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*1 | *0.5 | *0.5 | *0.5 | *0.5 | *2 | *0.5 | *1 | *1 | *1 | *0.5 | *2 | *1 | *2 | *2 | *2 | *1 |
Wild Hold Item | Egg Groups |
No Hold Item | Latias cannot breed |
Evolutionary Chain | |
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Flavour Text | |
Diamond | Its body is covered with a down that can refract light in such a way that it becomes invisible. |
Pearl | |
Platinum | |
HeartGold | It communicates using telepathy. Its body is covered in down that refracts light to make it invisible. |
SoulSilver |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Southern Island | ||
Sapphire | Wild in Hoenn after beating Elite Four | ||
Emerald | Wild in Hoenn after beating Elite Four (Pick Red) OR Southern Island | ||
FireRed | Trade from Ruby/Sapphire/Emerald | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
Colosseum | Trade from Ruby/Sapphire/Emerald | ||
XD | Trade from Ruby/Sapphire/Emerald | ||
Diamond | Transfer from GBA via Pal Park | ||
Pearl | Transfer from GBA via Pal Park | ||
Platinum | None - Pal Park from 3rd Gen | ||
HeartGold | Roaming Kanto | Details | |
SoulSilver | Pewter City (Enigma Crystal) | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Psywave | ![]() | ![]() | ?? | 80 | 15 | -- | ||
The foe is attacked with an odd, hot energy wave. The attack varies in intensity. | |||||||||
5 | Wish | ![]() | ![]() | -- | -- | 10 | -- | ||
A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. | |||||||||
10 | Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
A move that boosts the power of the ally's attack in a Double Battle. | |||||||||
15 | Safeguard | ![]() | ![]() | -- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
20 | Dragonbreath | ![]() | ![]() | 60 | 100 | 20 | 30 | ||
The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | |||||||||
25 | Water Sport | ![]() | ![]() | -- | -- | 15 | -- | ||
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | |||||||||
30 | Refresh | ![]() | ![]() | -- | -- | 20 | -- | ||
The user rests to cure itself of a poisoning, burn, or paralysis. | |||||||||
35 | Mist Ball | ![]() | ![]() | 70 | 100 | 5 | 50 | ||
A mistlike flurry of down envelops and damages the foe. It may also lower the target's Sp. Atk. | |||||||||
40 | Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||
45 | Recover | ![]() | ![]() | -- | -- | 10 | -- | ||
A self-healing move. The user restores its own HP by up to half of its max HP. | |||||||||
50 | Psycho Shift | ![]() | ![]() | -- | 90 | 10 | -- | ||
Using its psychic power of suggestion, the user transfers its status problems to the target. | |||||||||
55 | Charm | ![]() | ![]() | -- | 100 | 20 | -- | ||
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||||||
60 | Healing Wish | ![]() | ![]() | -- | -- | 10 | -- | ||
The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. | |||||||||
65 | Psychic | ![]() | ![]() | 90 | 100 | 10 | 10 | ||
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
70 | Dragon Pulse | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The foe is attacked with a shock wave generated by the user's gaping mouth. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM02 | Dragon Claw | ![]() |
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80 | 100 | 15 | -- | ||
The user slashes the foe with huge, sharp claws. | |||||||||
TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM05 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | ||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
TM34 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
TM37 | Sandstorm | ![]() |
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-- | -- | 10 | -- | ||
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM47 | Steel Wing | ![]() |
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70 | 90 | 25 | 10 | ||
The foe is hit with wings of steel. It may also raise the user's Defense stat. | |||||||||
TM51 | Roost | ![]() |
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-- | -- | 10 | -- | ||
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||||
TM53 | Energy Ball | ![]() |
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80 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||
TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM59 | Dragon Pulse | ![]() |
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90 | 100 | 10 | -- | ||
The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
TM65 | Shadow Claw | ![]() |
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70 | 100 | 15 | -- | ||
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
TM78 | Captivate | ![]() |
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-- | 100 | 20 | -- | ||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM01 | Cut | ![]() |
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50 | 95 | 30 | -- | ||
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM02 | Fly | ![]() |
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90 | 95 | 15 | -- | ||
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | |||||||||
HM03 | Surf | ![]() |
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95 | 100 | 15 | -- | ||
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
HM05 DPt | Defog | ![]() |
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-- | -- | 15 | -- | ||
It reduces the foe's evasion stat. It also removes spikes, light screens, etc. | |||||||||
HM05 HGSS | Whirlpool | ![]() |
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15 | 70 | 15 | -- | ||
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
HM07 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |
Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Draco Meteor | ![]() | ![]() | 140 | 90 | 5 | 100 | ||
Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Dive | ![]() |
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80 | 100 | 10 | -- | ||
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
Fury Cutter | ![]() |
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10 | 95 | 20 | -- | ||
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Sucker Punch | ![]() |
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80 | 100 | 5 | -- | ||
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | ||||||||
Trick | ![]() |
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-- | 100 | 10 | -- | ||
The user catches the foe off guard and swaps the foe's held item with its own. | ||||||||
Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
Last Resort | ![]() |
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130 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Snore | ![]() |
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40 | 100 | 15 | 30 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | ![]() |
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60 | -- | 20 | -- | ||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | 100 | ||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Outrage | ![]() |
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120 | 100 | 15 | -- | ||
The user rampages and attacks for two to three turns. However, it then becomes confused. | ||||||||
Twister | ![]() |
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40 | 100 | 20 | 20 | ||
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Tailwind | ![]() |
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-- | -- | 30 | -- | ||
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | ||||||||
Role Play | ![]() |
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-- | -- | 10 | -- | ||
The user mimics the foe completely, copying the foe's natural ability. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
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Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 80 | 80 | 90 | 110 | 130 | 110 | |
Max Stats Hindering Nature |
Lv. 50 | 140 - 187 | 76 - 118 | 85 - 127 | 103 - 145 | 121 - 163 | 103 - 145 |
Lv. 100 | 270 - 364 | 148 - 233 | 166 - 251 | 202 - 287 | 238 - 323 | 202 - 287 | |
Max Stats Neutral Nature |
Lv. 50 | 140 - 187 | 85 - 132 | 95 - 142 | 115 - 162 | 135 - 182 | 115 - 162 |
Lv. 100 | 270 - 364 | 165 - 259 | 185 - 279 | 225 - 319 | 265 - 359 | 225 - 319 | |
Max Stats Beneficial Nature |
Lv. 50 | 140 - 187 | 93 - 145 | 104 - 156 | 126 - 178 | 148 - 200 | 126 - 178 |
Lv. 100 | 270 - 364 | 181 - 284 | 203 - 306 | 247 - 350 | 291 - 394 | 247 - 350 |
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