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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Delcatty Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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301 | 062 | Delcatty |
エネコロロ Enekoro |
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Ability: Cute Charm | |||||
When a Pokémon makes contact with Delcatty, it has a 30% chance of being Infatuated (if of opposite gender) | ||||||
Gender Ratio | ||||||
Male: 25 % | Female: 75 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Prim Pokémon | 3'07" | 71.9 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
RSE & FRLG Leppa Berry - 5% |
Purple |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
Flavor Text | |||
Ruby | DELCATTY prefers to live an unfettered existence in which it can do as it pleases at its own pace. Because this POKéMON eats and sleeps whenever it decides, its daily routines are completely random. | ||
Sapphire | DELCATTY sleeps anywhere it wants without keeping a permanent nest. If other POKéMON approach it as it sleeps, this POKéMON will never fight - it will just move away somewhere else. | ||
Emerald | Rather than keeping a permanent lair, it habitually seeks comfortable spots and sleeps there. It is nocturnal and becomes active at dusk. | ||
FireRed | The favorite of trend-conscious female TRAINERS, they are used in competition for their style and fur. | ||
LeafGreen | The favorite of trend-conscious female TRAINERS, they are used in competition for their style and fur. |
Location | |||
Game | Location | ||
Ruby | Evolve Skitty | ||
Sapphire | Evolve Skitty | ||
Emerald | Evolve Skitty | ||
FireRed | Trade from Ruby/Sapphire/Emerald/XD | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald/XD | ||
Colosseum | Trade from Ruby/Sapphire/Emerald/XD | ||
XD | Snagged from Cipher Admin Lovrina in Cipher Lab |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Growl | -- | 100 | 40 | -- | ||||
Growls cutely to reduce the foe's ATTACK. | |||||||||
— | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
— | Sing | -- | 55 | 15 | -- | ||||
A soothing song lulls the foe into a deep slumber. | |||||||||
— | Doubleslap | 15 | 85 | 10 | -- | ||||
Repeatedly slaps the foe 2 to 5 times. |
Fire Red/Leaf Green Level Up | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Growl | -- | 100 | 40 | -- | ||||
Growls cutely to reduce the foe's ATTACK. | |||||||||
— | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
— | Sing | -- | 55 | 15 | -- | ||||
A soothing song lulls the foe into a deep slumber. | |||||||||
— | Doubleslap | 15 | 85 | 10 | -- | ||||
Repeatedly slaps the foe 2 to 5 times. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
Attacks with ultrasonic waves. May confuse the foe | |||||||||
TM04 | Calm Mind | -- | -- | 20 | -- | ||||
Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
Blasts the foe with an icy beam that may freeze it. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
Hits the foe with an icy storm that may freeze it. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
Powerful, but leaves the user immobile the next turn. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||
A mystical force prevents all status problems. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
Absorbs light in one turn, then attacks next turn. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electrical attack that may paralyze the foe. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A lightning attack that may cause paralysis. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM28 | Dig | 60 | 100 | 10 | -- | ||||
Digs underground the first turn and strikes next turn. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
A fast and unavoidable electric attack. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
Builds enormous power, then slams the foe. | |||||||||
HM05 | Flash | -- | 70 | 20 | -- | ||||
Looses a powerful blast of light that cuts accuracy. | |||||||||
HM06 | Rock Smash | 20 | 100 | 15 | 50 | ||||
A rock-crushing attack that may lower DEFENSE. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Dream Eater | 100 | 100 | 15 | -- | ||||
Takes one half the damage inflicted on a sleeping foe. | ||||||||
Thunder Wave | -- | 100 | 20 | -- | ||||
A weak jolt of electricity that paralyzes the foe. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Rollout | 30 | 90 | 20 | -- | ||||
An attack lasting 5 turns with rising intensity. | ||||||||
Psych Up | -- | -- | 10 | -- | ||||
Copies the foe's effect(s) and gives to the user. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
A chilling attack that lowers the foe's SPEED. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Sprays star-shaped rays that never miss. | ||||||||
Defense Curl | -- | -- | 40 | -- | ||||
Curls up to conceal weak spots and raise DEFENSE. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Helping Hand | -- | 100 | 20 | -- | ||||
Boosts the power of the recipient's moves. | ||||||||
Psych Up | -- | -- | 10 | -- | ||||
Copies the foe's effect(s) and gives to the user. | ||||||||
Uproar | 50 | 100 | 10 | 100 | ||||
Causes an uproar for 2 to 5 turns and prevents sleep. | ||||||||
Fake Tears | -- | 100 | 20 | -- | ||||
Feigns crying to sharply lower the foe's SP. DEF. | ||||||||
Wish | -- | 100 | 10 | -- | ||||
A wish that restores HP. It takes time to work. | ||||||||
Baton Pass | -- | -- | 40 | -- | ||||
Switches out the user while keeping effects in play. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
Tickle | -- | 100 | 20 | -- | ||||
Makes the foe laugh to lower ATTACK and DEFENSE. |
Special Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Sweet Kiss | -- | 75 | 10 | -- | ||||
Demands a kiss with a cute look. May cause confusion. | After Purifying in XD |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
3,840 Steps | Speed: 1 Point, HP: 1 Point | 60 |
Egg Groups | |
Lists Of Groups | Group Names |
Ground | |
Fairy |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 70 | 65 | 65 | 55 | 55 | 70 |
Max Stats Hindering Nature | 344 | 206 | 206 | 188 | 188 | 215 |
Max Stats Neutral Nature | 344 | 229 | 229 | 209 | 209 | 239 |
Max Stats Beneficial Nature | 344 | 251 | 251 | 229 | 229 | 262 |