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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Meowth Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Pickup - Technician - Unnerve (Hidden) (Normal Forme) - Pickup- Technician - Rattled (Hidden) (Alola Form) - Pickup- Tough Claws - Unnerve (Hidden) (Galarian Form) | |||||
Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. Technician: Moves with a base power of 60 or less are boosted in power by 50% Hidden Ability: Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle. Alola Form Abilities: Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. Technician: Moves with a base power of 60 or less are boosted in power by 50% Hidden Ability: Rattled: Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move or is Intimidated Galarian Form Abilities: Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. Tough Claws: Increases the power of moves that make physical contact by 30% Hidden Ability: Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle. |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
50 | 1 Speed Point(s) Alola Form 1 Speed Point(s) Galarian Form 1 Attack Point(s) | Meowth can Dynamax |
Wild Hold Item | Egg Groups | ||
Sword & Shield Regular Form Quick Claw - 5% Alolan Form Quick Claw - 5% Brilliant Diamond & Shining Pearl Quick Claw - 5% |
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Evolutionary Chain | |||||||||||
Alternate Forms | |||||||
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Locations- In-Depth Details |
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Sword | Route 4 (Galarian) Trade in Turffield (Kantonian) Max Raid Battles: Dusty Bowl, Giant's Seat, Stony Wilderness | Details | |
Shield | Route 4 (Galarian) Trade in Turffield (Kantonian) Max Raid Battles: Dusty Bowl, Giant's Seat, Stony Wilderness | Details | |
Isle of Armor | Sword | Gift from Diglett Master (Alola Form) Max Raid Battles: Brawlers' Cave, Courageous Cavern, Stepping-Stone Sea |
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Shield | Gift from Diglett Master (Alola Form) Max Raid Battles: Brawlers' Cave, Courageous Cavern, Stepping-Stone Sea |
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Crown Tundra | Sword | Max Raid Battles: Giant's Bed, Snowslide Slope, Path to the Peak, Frigid Sea | |
Shield | Max Raid Battles: Giant's Bed, Snowslide Slope, Path to the Peak, Frigid Sea | ||
Brilliant Diamond | Trophy Garden | Details | |
Shining Pearl | Trophy Garden | Details | |
Trainer Locations | Details |
Flavor Text | ||
Sword | It loves to collect shiny things. If it's in a good mood, it might even let its Trainer have a look at its hoard of treasures. | Shield | It washes its face regularly to keep the coin on its forehead spotless. It doesn't get along with Galarian Meowth. |
Sword | It's accustomed to luxury because it used to live with Alolan royalty. As a result, it's very picky about food. | Shield | Deeply proud and keenly smart, this Pokémon moves with cunning during battle and relentlessly attacks enemies' weak points. |
Sword | Living with a savage, seafaring people has toughened this Pokémon's body so much that parts of it have turned to iron. | Shield | These daring Pokémon have coins on their foreheads. Darker coins are harder, and harder coins garner more respect among Meowth. |
Sword | The pattern that has appeared on its giant coin is thought to be the key to unlocking the secrets of the Dynamax phenomenon. | Shield | Its body has grown incredibly long and the coin on its forehead has grown incredibly large—all thanks to Gigantamax power. |
Brilliant Diamond | It is nocturnal by nature. If it spots something shiny, its eyes glitter as brightly as the shiny object. | |
Shining Pearl |
Attacks | Level Up | TM & HM | Egg Moves |
Level Up Anchors | Galarian | Alolan | Standard |
Galarian Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Fake Out | 40 | 100 | 10 | 100 | ||||
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
4 | Hone Claws | -- | 101 | 15 | -- | ||||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
8 | Scratch | 40 | 100 | 35 | -- | ||||
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||||
12 | Pay Day | 40 | 100 | 20 | -- | ||||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
16 | Metal Claw | 50 | 95 | 35 | 10 | ||||
The target is raked with steel claws. This may also raise the user's Attack stat. | |||||||||
20 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
24 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
29 | Fury Swipes | 18 | 80 | 15 | -- | ||||
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||||
32 | Screech | -- | 85 | 40 | -- | ||||
An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
36 | Slash | 70 | 100 | 20 | -- | ||||
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
40 | Metal Sound | -- | 85 | 40 | -- | ||||
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | |||||||||
44 | Thrash | 120 | 100 | 10 | -- | ||||
The user rampages and attacks for two to three turns. The user then becomes confused. |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Fake Out | 40 | 100 | 10 | 100 | ||||
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
4 | Feint | 30 | 100 | 10 | -- | ||||
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
8 | Scratch | 40 | 100 | 35 | -- | ||||
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||||
12 | Pay Day | 40 | 100 | 20 | -- | ||||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
16 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
20 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
24 | Assurance | 60 | 100 | 10 | -- | ||||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
29 | Fury Swipes | 18 | 80 | 15 | -- | ||||
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||||
32 | Screech | -- | 85 | 40 | -- | ||||
An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
36 | Slash | 70 | 100 | 20 | -- | ||||
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
40 | Nasty Plot | -- | 101 | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
44 | Play Rough | 90 | 90 | 10 | 10 | ||||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
Alola Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Fake Out | 40 | 100 | 10 | 100 | ||||
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
4 | Feint | 30 | 100 | 10 | -- | ||||
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
8 | Scratch | 40 | 100 | 35 | -- | ||||
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||||
12 | Pay Day | 40 | 100 | 20 | -- | ||||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
16 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
20 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
24 | Assurance | 60 | 100 | 10 | -- | ||||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
29 | Fury Swipes | 18 | 80 | 15 | -- | ||||
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||||
32 | Screech | -- | 85 | 40 | -- | ||||
An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
36 | Night Slash | 70 | 100 | 15 | -- | ||||
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |||||||||
40 | Nasty Plot | -- | 101 | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
44 | Play Rough | 90 | 90 | 10 | 10 | ||||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | |||
---|---|---|---|---|---|---|---|---|---|---|---|
TM02 | Pay Day | 40 | 100 | 20 | -- | ||||||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||||
TM15 | Dig | 80 | 100 | 10 | -- | ||||||
The user burrows into the ground, then attacks on the next turn. | |||||||||||
TM16 | Screech | -- | 85 | 40 | -- | ||||||
An earsplitting screech harshly lowers the target's Defense stat. | |||||||||||
TM21 | Rest | -- | 101 | 10 | -- | ||||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||||
TM23 | Thief | 60 | 100 | 25 | -- | ||||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||||
TM24 | Snore | 50 | 100 | 15 | 30 | ||||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||||
TM25 | Protect | -- | 101 | 10 | -- | ||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||||
TM27 | Icy Wind | 55 | 95 | 15 | 100 | ||||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||||
TM29 | Charm | -- | 100 | 20 | -- | ||||||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||||
TM31 | Attract | -- | 100 | 15 | -- | ||||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||||
TM33 | Rain Dance | -- | 101 | 5 | -- | ||||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||||
TM34 | Sunny Day | -- | 101 | 5 | -- | ||||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||||
TM39 | Facade | 70 | 100 | 20 | -- | ||||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||||
TM40 | Swift | 60 | 101 | 20 | -- | ||||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||||
TM56 | U-turn | 70 | 100 | 20 | -- | ||||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||||
TM57 | Payback | 50 | 100 | 10 | -- | ||||||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||||
TM58 | Assurance | 60 | 100 | 10 | -- | ||||||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||||
TM65 | Shadow Claw | 70 | 100 | 15 | -- | ||||||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||||
TM76 | Round | 60 | 100 | 15 | -- | ||||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||||
TM79 | Retaliate | 70 | 100 | 5 | -- | ||||||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. |
Technical Record Attacks | |||||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | |||
---|---|---|---|---|---|---|---|---|---|---|---|
TR00 | Swords Dance | -- | 101 | 20 | -- | ||||||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||||
TR01 | Body Slam | 85 | 100 | 15 | 30 | ||||||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||||
TR08 | Thunderbolt | 90 | 100 | 15 | 10 | ||||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||||
TR09 | Thunder | 110 | 70 | 10 | 30 | ||||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||||
TR17 | Amnesia | -- | 101 | 20 | -- | ||||||
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | |||||||||||
TR20 | Substitute | -- | 101 | 10 | -- | ||||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||||
TR26 | Endure | -- | 101 | 10 | -- | ||||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||||
TR27 | Sleep Talk | -- | 101 | 10 | -- | ||||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||||
TR31 | Iron Tail | 100 | 75 | 15 | 30 | ||||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||||
TR32 | Crunch | 80 | 100 | 15 | 20 | ||||||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||||
TR33 | Shadow Ball | 80 | 100 | 15 | 20 | ||||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||||
TR35 | Uproar | 90 | 100 | 10 | -- | ||||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||||
TR37 | Taunt | -- | 100 | 20 | -- | ||||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||||
TR42 | Hyper Voice | 90 | 100 | 10 | -- | ||||||
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||||||
TR46 | Iron Defense | -- | 101 | 15 | -- | ||||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||||
TR52 | Gyro Ball | ?? | 100 | 5 | -- | ||||||
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||||||||
TR58 | Dark Pulse | 80 | 100 | 15 | 20 | ||||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||||
TR59 | Seed Bomb | 80 | 100 | 15 | -- | ||||||
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||||||
TR68 | Nasty Plot | -- | 101 | 20 | -- | ||||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||||
TR73 | Gunk Shot | 120 | 80 | 5 | 30 | ||||||
The user shoots filthy garbage at the target to attack. This may also poison the target. | |||||||||||
TR74 | Iron Head | 80 | 100 | 15 | 30 | ||||||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||||
TR81 | Foul Play | 95 | 100 | 15 | -- | ||||||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | |||||||||||
TR85 | Work Up | -- | 101 | 30 | -- | ||||||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||||
TR90 | Play Rough | 90 | 90 | 10 | 10 | ||||||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |||||||||||
TR95 | Throat Chop | 80 | 100 | 15 | 100 | ||||||
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM10 | Work Up | -- | 101 | 30 | -- | ||||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM11 | Sunny Day | -- | 101 | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM12 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM17 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TM24 | Thunderbolt | 90 | 100 | 15 | 10 | ||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM25 | Thunder | 110 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM28 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows into the ground, then attacks on the next turn. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | -- | 101 | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | 60 | 101 | 20 | -- | ||||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
TM40 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM41 | Torment | -- | 100 | 15 | -- | ||||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | -- | 101 | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM58 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM63 | Nasty Plot | -- | 101 | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
TM65 | Shadow Claw | 70 | 100 | 15 | -- | ||||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
TM66 | Payback | 50 | 100 | 10 | -- | ||||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM70 | Flash | -- | 100 | 20 | -- | ||||
The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM77 | Psych Up | -- | 101 | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM79 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TM82 | Sleep Talk | -- | 101 | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM85 | Dream Eater | 100 | 100 | 15 | -- | ||||
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |||||||||
TM87 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM89 | U-turn | 70 | 100 | 20 | -- | ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM93 | Cut | 50 | 95 | 30 | -- | ||||
The target is cut with a scythe or claw. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Spite | -- | 100 | 10 | -- | Details | |||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Hypnosis | -- | 60 | 20 | -- | Details | |||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | ||||||||
Last Resort | 140 | 100 | 5 | -- | Details | |||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Flail | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Tail Whip | -- | 100 | 30 | -- | Details | |||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | ||||||||
Covet | 60 | 100 | 25 | -- | Details | |||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Parting Shot | -- | 100 | 20 | 100 | Details | |||
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. | ||||||||
Flatter | -- | 100 | 15 | -- | Details | |||
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | ||||||||
Double-Edge | 120 | 100 | 15 | -- | Details | |||
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | ||||||||
Curse | -- | 101 | 10 | -- | Details | |||
A move that works differently for the Ghost type than for all other types. | ||||||||
Night Slash | 70 | 100 | 15 | -- | Details | |||
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | ||||||||
Spite | -- | 100 | 10 | -- | Details | |||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Hypnosis | -- | 60 | 20 | -- | Details | |||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | ||||||||
Last Resort | 140 | 100 | 5 | -- | Details | |||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Flail | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Tail Whip | -- | 100 | 30 | -- | Details | |||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | ||||||||
Covet | 60 | 100 | 25 | -- | Details | |||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Charm BDSP Only |
-- | 100 | 20 | -- | Details | |||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | ||||||||
Amnesia BDSP Only |
-- | 101 | 20 | -- | Details | |||
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | ||||||||
Foul Play BDSP Only |
95 | 100 | 15 | -- | Details | |||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. |
Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | |
---|---|---|---|---|---|---|---|---|
Steel Beam | 140 | 95 | 5 | -- | ||||
The user fires a beam of steel that it collected from its entire body. This also damages the user. |
Isle of Armor Move Tutor Attacks | ||||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | |||
---|---|---|---|---|---|---|---|---|---|---|
Lash Out | 75 | 100 | 5 | -- | ||||||
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled. |
Usable Max Moves | |||||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Max Flutterby | 120 120 120 |
101 | 10 | -- | |||||||
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. | |||||||||||
Max Lightning | 140 140 140 |
101 | 10 | -- | |||||||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||||
Max Strike | 140(Phy)/130(Spe) 130(Phy)/130(Spe) 140(Phy)/130(Spe) |
101 | 10 | -- | |||||||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||||
Max Phantasm | 120(Phy)/130(Spe) 120(Phy)/130(Spe) 120(Phy)/130(Spe) |
101 | 10 | -- | |||||||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||||
Max Hailstorm | 110 110 |
101 | 10 | -- | |||||||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||||
Max Ooze | 95 95 95 |
101 | 10 | -- | |||||||
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||||
Max Starfall | 130 130 130 |
101 | 10 | -- | |||||||
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns. | |||||||||||
Max Quake | 130 130 130 |
101 | 10 | -- | |||||||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||||
Max Darkness | 130(Phy)/130(Spe) 130(Phy)/130(Spe) 130(Phy)/130(Spe) |
101 | 10 | -- | |||||||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||||
Max Overgrowth | 130 130 130 |
101 | 10 | -- | |||||||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||||
Max Steelspike | 130 130 130(Phy)/140(Spe) |
101 | 10 | -- | |||||||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||||
Max Guard | 101 | 10 | -- | ||||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||||
G-Max Gold Rush | 140(Phy)/130(Spe) | 101 | 10 | -- | |||||||
A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 290 | 40 | 45 | 35 | 40 | 40 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 100 - 147 | 45 - 87 | 36 - 78 | 40 - 82 | 40 - 82 | 85 - 127 |
Lv. 100 | 190 - 284 | 85 - 170 | 67 - 152 | 76 - 161 | 76 - 161 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 100 - 147 | 50 - 97 | 40 - 87 | 45 - 92 | 45 - 92 | 95 - 142 |
Lv. 100 | 190 - 284 | 95 - 189 | 75 - 169 | 85 - 179 | 85 - 179 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 100 - 147 | 55 - 106 | 44 - 95 | 49 - 101 | 49 - 101 | 104 - 156 |
Lv. 100 | 190 - 284 | 104 - 207 | 82 - 185 | 93 - 196 | 93 - 196 | 203 - 306 |
40
45
35
90
40
40
Stats - Alolan Meowth | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 290 | 40 | 35 | 35 | 50 | 40 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 100 - 147 | 36 - 78 | 36 - 78 | 49 - 91 | 40 - 82 | 85 - 127 |
Lv. 100 | 190 - 284 | 67 - 152 | 67 - 152 | 94 - 179 | 76 - 161 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 100 - 147 | 40 - 87 | 40 - 87 | 55 - 102 | 45 - 92 | 95 - 142 |
Lv. 100 | 190 - 284 | 75 - 169 | 75 - 169 | 105 - 199 | 85 - 179 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 100 - 147 | 44 - 95 | 44 - 95 | 60 - 112 | 49 - 101 | 104 - 156 |
Lv. 100 | 190 - 284 | 82 - 185 | 82 - 185 | 115 - 218 | 93 - 196 | 203 - 306 |
40
35
35
90
40
50
Stats - Galarian Meowth | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 290 | 50 | 65 | 55 | 40 | 40 | 40 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 63 - 105 | 54 - 96 | 40 - 82 | 40 - 82 | 40 - 82 |
Lv. 100 | 210 - 304 | 121 - 206 | 103 - 188 | 76 - 161 | 76 - 161 | 76 - 161 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 70 - 117 | 60 - 107 | 45 - 92 | 45 - 92 | 45 - 92 |
Lv. 100 | 210 - 304 | 135 - 229 | 115 - 209 | 85 - 179 | 85 - 179 | 85 - 179 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 77 - 128 | 66 - 117 | 49 - 101 | 49 - 101 | 49 - 101 |
Lv. 100 | 210 - 304 | 148 - 251 | 126 - 229 | 93 - 196 | 93 - 196 | 93 - 196 |
50
65
55
40
40
40
Gigantamax Meowth |
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Picture | |||
Type | Height | Weight | |
108'03" 33m |
????lbs ????kg |
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