|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Meowth Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Pickup - Technician - Unnerve (Hidden) (Normal Forme) - Pickup- Technician - Rattled (Hidden) (Alola Form) | |||||
Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. Technician: Moves with a base power of 60 or less are boosted in power by 50% Hidden Ability: (Available through transfer) Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle. Opponents in S.O.S. Battles are more likely to call for help. Alola Form Abilities: Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. Technician: Moves with a base power of 60 or less are boosted in power by 50% Hidden Ability: (Available) Rattled: Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move |
|||||
Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,000,000 Points Medium Fast |
70 | 1 Speed Point(s) Alola Form 1 Speed Point(s) | Likely |
Weakness |
|||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 | *1 |
Damage Taken Alola Form | |||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *0 | *2 | *1 | *0.5 | *1 | *0.5 | *1 | *2 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | |||||||||||||||||||||||||
Regular Form Quick Claw - 5% Alolan Form Quick Claw - 5% |
|
|
Evolutionary Chain | ||||||
Alternate Forms | |||||
|
Locations- In-Depth Details |
||
Sun | Route 1, Route 2, Hau'oli City, Malie Garden | Details |
Moon | Route 1, Route 2, Hau'oli City, Malie Garden | Details |
Ultra Sun | Route 1, Route 2, Hau'oli City, Malie Garden | Details |
Ultra Moon | Route 1, Route 2, Hau'oli City, Malie Garden | Details |
Let's Go, Pikachu! | Trade from Pokémon: Let's Go, Eevee! | |
Let's Go, Eevee! | Route 24, Route 25 (Kanto Form) Cinnabar Island Trade (Alola Form | Details |
Trainer Locations | Details |
Flavor Text |
||
Sun | It lies around all day, becoming active near dusk. At night, it wanders the city in search of loose change. | Moon | It loves shiny things. It often fights with Murkrow over prey they’re both trying to catch. | Ultra Sun | When visiting a junkyard, you may catch sight of it having an intense fight with Murkrow over shiny objects. | Ultra Moon | It loves coins, so if you give it one, you can make friends with Meowth easily. But it’s fickle, so you can’t count on that friendship lasting. | Let's Go, Pikachu! | Appears to be more active at night. It loves round and shiny things. It can’t stop itself from picking them up. | Let's Go, Eevee! |
Sun | This Pokémon was not originally found in Alola. Human actions caused a surge in their numbers, and they went feral. They’re prideful and crafty. | Moon | When its delicate pride is wounded, or when the gold coin on its forehead is dirtied, it flies into a hysterical rage. | Ultra Sun | It’s impulsive, selfish, and fickle. It’s very popular with some Trainers who like giving it the attention it needs. | Ultra Moon | A royal house that flourished in the distant past brought it here from another region. Meowth is both selfish and prideful. | Let's Go, Pikachu! | Highly intelligent and prideful, it’s famously difficult to handle—but that’s also a reason for its popularity. | Let's Go, Eevee! |
Attacks |
Level Up Anchors | Alolan | Standard |
Alola Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Scratch | 40 | 100 | 35 | -- | ||||
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
6 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
9 | Fake Out | 40 | 100 | 10 | 100 | ||||
This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||||||
14 | Fury Swipes | 18 | 80 | 15 | -- | ||||
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||||
17 | Screech | -- | 85 | 40 | -- | ||||
An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
22 | Feint Attack | 60 | -- | 20 | -- | ||||
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||||||||
25 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
30 | Pay Day | 40 | 100 | 20 | -- | ||||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
33 | Slash | 70 | 100 | 20 | -- | ||||
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
38 | Nasty Plot | -- | -- | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
41 | Assurance | 60 | 100 | 10 | -- | ||||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
46 | Captivate | -- | 100 | 20 | -- | ||||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
49 | Night Slash | 70 | 100 | 15 | -- | ||||
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |||||||||
50 | Feint | 30 | 100 | 10 | -- | ||||
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
55 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Scratch | 40 | 100 | 35 | -- | ||||
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
6 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
9 | Fake Out | 40 | 100 | 10 | 100 | ||||
This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||||||
14 | Fury Swipes | 18 | 80 | 15 | -- | ||||
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||||
17 | Screech | -- | 85 | 40 | -- | ||||
An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
22 | Feint Attack | 60 | -- | 20 | -- | ||||
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||||||||
25 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
30 | Pay Day | 40 | 100 | 20 | -- | ||||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
33 | Slash | 70 | 100 | 20 | -- | ||||
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
38 | Nasty Plot | -- | -- | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
41 | Assurance | 60 | 100 | 10 | -- | ||||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
46 | Captivate | -- | 100 | 20 | -- | ||||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
49 | Night Slash | 70 | 100 | 15 | -- | ||||
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |||||||||
50 | Feint | 30 | 100 | 10 | -- | ||||
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
TM & HM Attacks | ||||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM01 | Work Up | -- | -- | 30 | -- | |||||
The user is roused, and its Attack and Sp. Atk stats increase. | ||||||||||
TM06 | Toxic | -- | 90 | 10 | -- | |||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | |||||
A unique attack that varies in type depending on the Pokémon using it. | ||||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | |||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ||||||||||
TM12 | Taunt | -- | 100 | 20 | -- | |||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | ||||||||||
TM17 | Protect | -- | -- | 10 | -- | |||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | |||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ||||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | |||||
This full-power attack grows more powerful the less the user likes its Trainer. | ||||||||||
TM24 | Thunderbolt | 90 | 100 | 15 | 10 | |||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ||||||||||
TM25 | Thunder | 110 | 70 | 10 | 30 | |||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ||||||||||
TM27 | Return | ?? | 100 | 20 | -- | |||||
This full-power attack grows more powerful the more the user likes its Trainer. | ||||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | |||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ||||||||||
TM32 | Double Team | -- | -- | 15 | -- | |||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | |||||
The user confounds the target with speed, then slashes. This attack never misses. | ||||||||||
TM41 | Torment | -- | 100 | 15 | -- | |||||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | ||||||||||
TM42 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM44 | Rest | -- | -- | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM45 | Attract | -- | 100 | 15 | -- | |||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||||
TM46 | Thief | 60 | 100 | 25 | -- | |||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | ||||||||||
TM48 | Round | 60 | 100 | 15 | -- | |||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ||||||||||
TM49 | Echoed Voice | 40 | 100 | 15 | -- | |||||
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | ||||||||||
TM60 | Quash | -- | 100 | 15 | -- | |||||
The user suppresses the target and makes its move go last. | ||||||||||
TM63 | Embargo | -- | 100 | 15 | -- | |||||
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | ||||||||||
TM65 | Shadow Claw | 70 | 100 | 15 | -- | |||||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | ||||||||||
TM66 | Payback | 50 | 100 | 10 | -- | |||||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | ||||||||||
TM77 | Psych Up | -- | -- | 10 | -- | |||||
The user hypnotizes itself into copying any stat change made by the target. | ||||||||||
TM85 | Dream Eater | 100 | 100 | 15 | -- | |||||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | ||||||||||
TM87 | Swagger | -- | 85 | 15 | -- | |||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | ||||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | |||||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||||
TM89 | U-turn | 70 | 100 | 20 | -- | |||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||||
TM90 | Substitute | -- | -- | 10 | -- | |||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||||
TM97 | Dark Pulse | 80 | 100 | 15 | 20 | |||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | ||||||||||
TM100 | Confide | -- | -- | 20 | 100 | |||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Spite | -- | 100 | 10 | -- | Details | |||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Charm | -- | 100 | 20 | -- | Details | |||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | ||||||||
Hypnosis | -- | 60 | 20 | -- | Details | |||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | ||||||||
Amnesia | -- | -- | 20 | -- | Details | |||
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | ||||||||
Assist | -- | -- | 20 | -- | Details | |||
The user hurriedly and randomly uses a move among those known by ally Pokémon. | ||||||||
Odor Sleuth | -- | -- | 40 | -- | Details | |||
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | ||||||||
Flail | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Last Resort | 140 | 100 | 5 | -- | Details | |||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Punishment | ?? | 100 | 5 | -- | Details | |||
The more the target has powered up with stat changes, the greater the move's power. | ||||||||
Tail Whip | -- | 100 | 30 | -- | Details | |||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | ||||||||
Snatch | -- | -- | 10 | -- | Details | |||
The user steals the effects of any attempts to use a healing or stat-changing move. | ||||||||
Iron Tail | 100 | 75 | 15 | 30 | Details | |||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
Foul Play | 95 | 100 | 15 | -- | Details | |||
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | ||||||||
Parting Shot | -- | 100 | 20 | 100 | Details | |||
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. | ||||||||
Flatter | -- | 100 | 15 | -- | Details | |||
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | ||||||||
Covet | 60 | 100 | 25 | -- | Details | |||
The user endearingly approaches the target, then steals the target's held item. |
Ultra Sun/Ultra Moon Move Tutor Attacks | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Covet | 60 | 100 | 25 | -- | |||||
The user endearingly approaches the target, then steals the target's held item. | |||||||||
Seed Bomb | 80 | 100 | 15 | -- | |||||
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||||
Gunk Shot | 120 | 80 | 5 | 30 | |||||
The user shoots filthy garbage at the target to attack. This may also poison the target. | |||||||||
Uproar | 90 | 100 | 10 | -- | |||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
Foul Play | 95 | 100 | 15 | -- | |||||
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | |||||||||
Last Resort | 140 | 100 | 5 | -- | |||||
This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
Icy Wind | 55 | 95 | 15 | 100 | |||||
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | |||||||||
Hyper Voice | 90 | 100 | 10 | -- | |||||
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||||
Iron Tail | 100 | 75 | 15 | 30 | |||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
Snore | 50 | 100 | 15 | 30 | |||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
Knock Off | 65 | 100 | 20 | -- | |||||
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |||||||||
Shock Wave | 60 | -- | 20 | -- | |||||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
Water Pulse | 60 | 100 | 20 | 20 | |||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
Spite | -- | 100 | 10 | -- | |||||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
Snatch | -- | -- | 10 | -- | |||||
The user steals the effects of any attempts to use a healing or stat-changing move. | |||||||||
Throat Chop | 80 | 100 | 15 | 100 | |||||
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Breakneck Blitz | 200(Phy)/175(Spe) 200(Phy)/175(Spe) |
-- | 1 | -- | |||||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Supersonic Skystrike | 120 120 |
-- | 1 | -- | |||||
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
Acid Downpour | 190 190 |
-- | 1 | -- | |||||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | 140 140 |
-- | 1 | -- | |||||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Never-Ending Nightmare | 140(Phy)/160(Spe) 140(Phy)/160(Spe) |
-- | 1 | -- | |||||
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | 180 180 |
-- | 1 | -- | |||||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Hydro Vortex | 120 120 |
-- | 1 | -- | |||||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
Bloom Doom | 160 160 |
-- | 1 | -- | |||||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Gigavolt Havoc | 185 185 |
-- | 1 | -- | |||||
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
Shattered Psyche | 180 180 |
-- | 1 | -- | |||||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | 100 175(Phy)/100(Spe) |
-- | 1 | -- | |||||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | 175(Phy)/160(Spe) 175(Phy)/160(Spe) |
-- | 1 | -- | |||||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | |||||||||
Twinkle Tackle | 160 | -- | 1 | -- | |||||
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Tectonic Rage | 160(Phy)/100(Spe) | -- | 1 | -- | |||||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Hone Claws | -- | -- | 15 | -- | Gen VI TM01 | ||||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
Dig | 80 | 100 | 10 | -- | Gen VI TM28 | ||||
The user burrows, then attacks on the next turn. | |||||||||
Retaliate | 70 | 100 | 5 | -- | Gen VI TM67 | ||||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
Flash | -- | 100 | 20 | -- | Gen VI TM70 | ||||
The user flashes a bright light that cuts the target's accuracy. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Cut | 50 | 95 | 30 | -- | Gen VI HM01 | ||||
The target is cut with a scythe or claw. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen IV TM43 | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Endure | -- | -- | 10 | -- | Gen IV TM58 | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Natural Gift | ?? | 100 | 15 | -- | Gen IV TM83 | ||||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Swift | 60 | -- | 20 | -- | Move Tutor - PtHGSS | ||||
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
Mud-slap | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Headbutt | 70 | 100 | 15 | 30 | Move Tutor - HGSS | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
Body Slam | 85 | 100 | 15 | 30 | Move Tutor - FRLG | ||||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
Double-edge | 120 | 100 | 15 | -- | Move Tutor - FRLG | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Mimic | -- | -- | 10 | -- | Move Tutor - FRLG | ||||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Defense Curl | -- | -- | 40 | -- | Move Tutor - Emerald | ||||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
Nightmare | -- | 100 | 15 | -- | Move Tutor - XD | ||||
A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
Curse | -- | -- | 10 | -- | Gen II TM03 | ||||
A move that works differently for the Ghost type than for all other types. | |||||||||
Zap Cannon | 120 | 50 | 5 | 100 | Gen II TM07 | ||||
The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
Detect | -- | -- | 5 | -- | Gen II TM43 | ||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
Take Down | 90 | 85 | 20 | -- | Gen I TM09 | ||||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Bubble Beam | 65 | 100 | 20 | 10 | Gen I TM11 | ||||
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
Water Gun | 40 | 100 | 25 | -- | Gen I TM12 | ||||
The target is blasted with a forceful shot of water. | |||||||||
Rage | 20 | 100 | 20 | -- | Gen I TM20 | ||||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Bide | ?? | -- | 10 | -- | Gen I TM34 | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
Skull Bash | 130 | 100 | 10 | 100 | Gen I TM40 | ||||
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 290 | 40 | 45 | 35 | 40 | 40 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 100 - 147 | 45 - 87 | 36 - 78 | 40 - 82 | 40 - 82 | 85 - 127 |
Lv. 100 | 190 - 284 | 85 - 170 | 67 - 152 | 76 - 161 | 76 - 161 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 100 - 147 | 50 - 97 | 40 - 87 | 45 - 92 | 45 - 92 | 95 - 142 |
Lv. 100 | 190 - 284 | 95 - 189 | 75 - 169 | 85 - 179 | 85 - 179 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 100 - 147 | 55 - 106 | 44 - 95 | 49 - 101 | 49 - 101 | 104 - 156 |
Lv. 100 | 190 - 284 | 104 - 207 | 82 - 185 | 93 - 196 | 93 - 196 | 203 - 306 |
Stats - Alolan Meowth | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 290 | 40 | 35 | 35 | 50 | 40 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 100 - 147 | 36 - 78 | 36 - 78 | 49 - 91 | 40 - 82 | 85 - 127 |
Lv. 100 | 190 - 284 | 67 - 152 | 67 - 152 | 94 - 179 | 76 - 161 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 100 - 147 | 40 - 87 | 40 - 87 | 55 - 102 | 45 - 92 | 95 - 142 |
Lv. 100 | 190 - 284 | 75 - 169 | 75 - 169 | 105 - 199 | 85 - 179 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 100 - 147 | 44 - 95 | 44 - 95 | 60 - 112 | 49 - 101 | 104 - 156 |
Lv. 100 | 190 - 284 | 82 - 185 | 82 - 185 | 115 - 218 | 93 - 196 | 203 - 306 |
Level Up Anchors | Alolan | Standard |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Scratch | 40 | 100 | 35 | -- | ||||
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
— | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
— | Fake Out | 40 | 100 | 10 | 100 | ||||
This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||||||
3 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
6 | Fake Out | 40 | 100 | 10 | 100 | ||||
This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||||||
9 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
12 | Pay Day | 40 | 100 | 20 | -- | ||||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
15 | Feint | 30 | 100 | 10 | -- | ||||
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
19 | Fury Swipes | 18 | 80 | 15 | -- | ||||
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||||
23 | Screech | -- | 85 | 40 | -- | ||||
An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
27 | Slash | 70 | 100 | 20 | -- | ||||
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
31 | Nasty Plot | -- | -- | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
35 | Play Rough | 90 | 90 | 10 | 10 | ||||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
Alola Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Scratch | 40 | 100 | 35 | -- | ||||
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
— | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
— | Fake Out | 40 | 100 | 10 | 100 | ||||
This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||||||
3 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
6 | Fake Out | 40 | 100 | 10 | 100 | ||||
This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||||||
9 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
12 | Pay Day | 40 | 100 | 20 | -- | ||||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
15 | Feint | 30 | 100 | 10 | -- | ||||
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
19 | Fury Swipes | 18 | 80 | 15 | -- | ||||
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||||
23 | Screech | -- | 85 | 40 | -- | ||||
An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
27 | Slash | 70 | 100 | 20 | -- | ||||
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
31 | Nasty Plot | -- | -- | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
35 | Play Rough | 90 | 90 | 10 | 10 | ||||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
TM & HM Attacks | ||||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM01 | Headbutt | 70 | 100 | 15 | 30 | |||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ||||||||||
TM02 | Taunt | -- | 100 | 20 | -- | |||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | ||||||||||
TM05 | Rest | -- | -- | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM07 | Protect | -- | -- | 10 | -- | |||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM08 | Substitute | -- | -- | 10 | -- | |||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||||
TM10 | Dig | 80 | 100 | 10 | -- | |||||
The user burrows, then attacks on the next turn. | ||||||||||
TM12 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM18 | U-turn | 70 | 100 | 20 | -- | |||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||||
TM19 | Iron Tail | 100 | 75 | 15 | 30 | |||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||||
TM20 | Dark Pulse | 80 | 100 | 15 | 20 | |||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | ||||||||||
TM21 | Foul Play | 95 | 100 | 15 | -- | |||||
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | ||||||||||
TM27 | Toxic | -- | 90 | 10 | -- | |||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||||||
TM36 | Thunderbolt | 90 | 100 | 15 | 10 | |||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ||||||||||
TM38 | Thunder | 110 | 70 | 10 | 30 | |||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ||||||||||
TM43 | Shadow Ball | 80 | 100 | 15 | 20 | |||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ||||||||||
TM44 | Play Rough | 90 | 90 | 10 | 10 | |||||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | ||||||||||
TM57 | Pay Day | 40 | 100 | 20 | -- | |||||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | ||||||||||
TM59 | Dream Eater | 100 | 100 | 15 | -- | |||||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 290 | 40 | 45 | 35 | 40 | 40 | 90 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 100 - 115 | 45 - 63 | 36 - 53 | 40 - 59 | 40 - 59 | 85 - 108 |
Candy | 100 - 315 | 45 - 263 | 36 - 253 | 40 - 259 | 40 - 259 | 85 - 308 | ||
Lv. 100 | No Candy | 190 - 221 | 85 - 124 | 67 - 104 | 76 - 114 | 76 - 114 | 166 - 213 | |
Candy | 190 - 421 | 85 - 324 | 67 - 304 | 76 - 314 | 76 - 314 | 166 - 413 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 100 - 115 | 50 - 71 | 40 - 60 | 45 - 66 | 45 - 66 | 95 - 121 |
Candy | 100 - 315 | 50 - 271 | 40 - 260 | 45 - 266 | 45 - 266 | 95 - 321 | ||
Lv. 100 | No Candy | 190 - 221 | 95 - 138 | 75 - 116 | 85 - 127 | 85 - 127 | 185 - 237 | |
Candy | 190 - 421 | 95 - 338 | 75 - 316 | 85 - 327 | 85 - 327 | 185 - 437 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 100 - 115 | 55 - 79 | 44 - 67 | 49 - 72 | 49 - 72 | 104 - 133 |
Candy | 100 - 315 | 55 - 279 | 44 - 267 | 49 - 272 | 49 - 272 | 104 - 333 | ||
Lv. 100 | No Candy | 190 - 221 | 104 - 151 | 82 - 127 | 93 - 139 | 93 - 139 | 203 - 260 | |
Candy | 190 - 421 | 104 - 351 | 82 - 327 | 93 - 339 | 93 - 339 | 203 - 460 |
CP (Combat Points) - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 20 CP | 24 CP | 2,664 CP | |||||
Level 50 | 1,113 CP | 1,512 CP | 6,312 CP | |||||
Level 100 | 4,242 CP | 5,862 CP | 10,000 CP |
Stats - Alolan Form | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 290 | 40 | 35 | 35 | 50 | 40 | 90 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 100 - 115 | 36 - 53 | 36 - 53 | 49 - 69 | 40 - 59 | 85 - 108 |
Candy | 100 - 315 | 36 - 253 | 36 - 253 | 49 - 269 | 40 - 259 | 85 - 308 | ||
Lv. 100 | No Candy | 190 - 221 | 67 - 104 | 67 - 104 | 94 - 134 | 76 - 114 | 166 - 213 | |
Candy | 190 - 421 | 67 - 304 | 67 - 304 | 94 - 334 | 76 - 314 | 166 - 413 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 100 - 115 | 40 - 60 | 40 - 60 | 55 - 77 | 45 - 66 | 95 - 121 |
Candy | 100 - 315 | 40 - 260 | 40 - 260 | 55 - 277 | 45 - 266 | 95 - 321 | ||
Lv. 100 | No Candy | 190 - 221 | 75 - 116 | 75 - 116 | 105 - 149 | 85 - 127 | 185 - 237 | |
Candy | 190 - 421 | 75 - 316 | 75 - 316 | 105 - 349 | 85 - 327 | 185 - 437 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 100 - 115 | 44 - 67 | 44 - 67 | 60 - 84 | 49 - 72 | 104 - 133 |
Candy | 100 - 315 | 44 - 267 | 44 - 267 | 60 - 284 | 49 - 272 | 104 - 333 | ||
Lv. 100 | No Candy | 190 - 221 | 82 - 127 | 82 - 127 | 115 - 163 | 93 - 139 | 203 - 260 | |
Candy | 190 - 421 | 82 - 327 | 82 - 327 | 115 - 363 | 93 - 339 | 203 - 460 |
CP (Combat Points) - Alola Form - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 20 CP | 24 CP | 2,664 CP | |||||
Level 50 | 1,113 CP | 1,512 CP | 6,312 CP | |||||
Level 100 | 4,242 CP | 5,862 CP | 10,000 CP |
|
|