|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Ninetales Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Flash Fire - Drought (Hidden) (Normal Forme) - Snow Cloak- Snow Warning (Hidden) (Alola Form) | |||||
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect. Hidden Ability: Drought: Weather changes to Intense Sunshine when the Pokémon enters the battle. As of X & Y, this lasts 5 turns. Alola Form Abilities: Snow Cloak: Raises the Pokémon’s evasion during a hailstorm by one level. Hidden Ability: Snow Warning: Hailstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns. |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
50 | 1 Speed Point(s) 1 Sp. Defense Point(s) Alola Form 2 Speed Point(s) | Ninetales can Dynamax |
Wild Hold Item | Egg Groups | ||||||
Sword & Shield Regular Form Charcoal - 5% Alolan Form Snowball - 5% Brilliant Diamond & Shining Pearl Charcoal - 5% Legends: Arceus
Alpha
|
|
Evolutionary Chain | ||||||
Alternate Forms | |||||
|
Locations- In-Depth Details |
|||
Sword | Lake of Outrage Max Raid Battles: Dusty Bowl, Giant's Cap, Hammerlocke Hills, Lake of Outrage, Stony Wilderness | Details | |
Shield | Max Raid Battles: Giant's Cap | ||
Isle of Armor | Sword | Max Raid Battles: Fields of Honor, Challenge Beach, Loop Lagoon, Potbottom Desert | |
Shield | Trade from Pokémon Sword | ||
Crown Tundra | Sword | Max Raid Battles: Giant's Bed, Snowslide Slope, Ballimere Lake | |
Shield | Trade from Pokémon Sword | ||
Brilliant Diamond | Trade from Pokémon Shining Pearl | ||
Shining Pearl | Evolve Vulpix | ||
Legends: Arceus | Cobalt Coastlands: Firespit Island or nearby Cobalt Coastlands: Massive Mass Outbreak Alabaster Icelands: Massive Mass Outbreak |
||
Trainer Locations | Details |
Flavor Text | ||
Sword | It is said to live 1,000 years, and each of its tails is loaded with supernatural powers. | Shield | Very smart and very vengeful. Grabbing one of its many tails could result in a 1,000-year curse. |
Sword | A deity resides in the snowy mountains where this Pokémon lives. In ancient times, it was worshiped as that deity's incarnation. | Shield | While it will guide travelers who get lost on a snowy mountain down to the mountain's base, it won't forgive anyone who harms nature. |
Brilliant Diamond | Its nine tails are said to be imbued with a mystic power. The Pokémon is said to live for 1,000 years. | |
Shining Pearl | ||
Legends: Arceus | The coat of gleaming golden fur is quite magnificent. This species is said to store sacred power in its nine long tails and to live for a millennium. | |
Legends: Arceus | Dwells on sacred peaks perpetually covered in snow. Said to appear to virtuous people who have lost their way on mountain paths—it then guides them back down to the mountain’s base. |
Attacks | Level Up | TM & HM | Egg Moves |
Level Up Anchors | Alolan | Standard |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Nasty Plot | -- | 101 | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
— | Incinerate | 60 | 100 | 15 | -- | ||||
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||||||
— | Spite | -- | 100 | 10 | -- | ||||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
— | Incinerate | 60 | 100 | 15 | -- | ||||
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||||||
— | Confuse Ray | -- | 100 | 10 | -- | ||||
The target is exposed to a sinister ray that triggers confusion. | |||||||||
— | Will-O-Wisp | -- | 85 | 15 | -- | ||||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
— | Extrasensory | 80 | 100 | 20 | 10 | ||||
The user attacks with an odd, unseeable power. This may also make the target flinch. | |||||||||
— | Flamethrower | 90 | 100 | 15 | 10 | ||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
— | Imprison | -- | 101 | 10 | -- | ||||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
— | Fire Spin | 35 | 85 | 15 | 100 | ||||
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | |||||||||
— | Safeguard | -- | 101 | 25 | -- | ||||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
— | Inferno | 100 | 50 | 5 | 100 | ||||
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. | |||||||||
— | Grudge | -- | 101 | 5 | -- | ||||
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | |||||||||
— | Fire Blast | 110 | 85 | 5 | 10 | ||||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
— | Ember | 40 | 100 | 25 | 10 | ||||
The target is attacked with small flames. This may also leave the target with a burn. | |||||||||
— | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | |||||||||
— | Disable | -- | 100 | 20 | -- | ||||
For four turns, this move prevents the target from using the move it last used. | |||||||||
— | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
Alola Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Dazzling Gleam | 80 | 100 | 10 | -- | ||||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
— | Dazzling Gleam | 80 | 100 | 10 | -- | ||||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
— | Nasty Plot | -- | 101 | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
— | Spite | -- | 100 | 10 | -- | ||||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
— | Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
— | Confuse Ray | -- | 100 | 10 | -- | ||||
The target is exposed to a sinister ray that triggers confusion. | |||||||||
— | Aurora Beam | 65 | 100 | 20 | 10 | ||||
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |||||||||
— | Extrasensory | 80 | 100 | 20 | 10 | ||||
The user attacks with an odd, unseeable power. This may also make the target flinch. | |||||||||
— | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
— | Imprison | -- | 101 | 10 | -- | ||||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
— | Mist | -- | 101 | 30 | -- | ||||
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | |||||||||
— | Aurora Veil | -- | 101 | 20 | -- | ||||
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. | |||||||||
— | Sheer Cold | ?? | 30 | 5 | -- | ||||
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. | |||||||||
— | Grudge | -- | 101 | 5 | -- | ||||
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | |||||||||
— | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
— | Powder Snow | 40 | 100 | 25 | 10 | ||||
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. | |||||||||
— | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | |||||||||
— | Disable | -- | 100 | 20 | -- | ||||
For four turns, this move prevents the target from using the move it last used. | |||||||||
— | Ice Shard | 40 | 100 | 30 | -- | ||||
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | ||||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | 150 | 90 | 5 | -- | |||||
The target is attacked with a powerful beam. The user can't move on the next turn. | ||||||||||
TM09 | Giga Impact | 150 | 90 | 5 | -- | |||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | ||||||||||
TM11 | Solar Beam | 120 | 100 | 10 | -- | |||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ||||||||||
TM13 | Fire Spin | 35 | 85 | 15 | 100 | |||||
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | ||||||||||
TM15 | Dig | 80 | 100 | 10 | -- | |||||
The user burrows into the ground, then attacks on the next turn. | ||||||||||
TM19 | Safeguard | -- | 101 | 25 | -- | |||||
The user creates a protective field that prevents status conditions for five turns. | ||||||||||
TM21 | Rest | -- | 101 | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM24 | Snore | 50 | 100 | 15 | 30 | |||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||||
TM25 | Protect | -- | 101 | 10 | -- | |||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM27 | Icy Wind | 55 | 95 | 15 | 100 | |||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | ||||||||||
TM29 | Charm | -- | 100 | 20 | -- | |||||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | ||||||||||
TM31 | Attract | -- | 100 | 15 | -- | |||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||||
TM33 | Rain Dance | -- | 101 | 5 | -- | |||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ||||||||||
TM34 | Sunny Day | -- | 101 | 5 | -- | |||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ||||||||||
TM35 | Hail | -- | 101 | 10 | -- | |||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | ||||||||||
TM38 | Will-O-Wisp | -- | 85 | 15 | -- | |||||
The user shoots a sinister flame at the target to inflict a burn. | ||||||||||
TM39 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM40 | Swift | 60 | 101 | 20 | -- | |||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | ||||||||||
TM44 | Imprison | -- | 101 | 10 | -- | |||||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | ||||||||||
TM46 | Weather Ball | 50 | 100 | 10 | -- | |||||
This attack move varies in power and type depending on the weather. | ||||||||||
TM47 | Fake Tears | -- | 100 | 20 | -- | |||||
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||||||||||
TM57 | Payback | 50 | 100 | 10 | -- | |||||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | ||||||||||
TM60 | Power Swap | -- | 101 | 10 | -- | |||||
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | ||||||||||
TM64 | Avalanche | 60 | 100 | 10 | -- | |||||
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | ||||||||||
TM71 | Wonder Room | -- | 101 | 10 | -- | |||||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | ||||||||||
TM76 | Round | 60 | 100 | 15 | -- | |||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ||||||||||
TM77 | Hex | 65 | 100 | 10 | -- | |||||
This relentless attack does massive damage to a target affected by status conditions. | ||||||||||
TM84 | Tail Slap | 25 | 85 | 10 | -- | |||||
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. | ||||||||||
TM87 | Draining Kiss | 50 | 100 | 10 | -- | |||||
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. | ||||||||||
TM89 | Misty Terrain | -- | 101 | 10 | -- | |||||
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | ||||||||||
TM92 | Mystical Fire | 75 | 100 | 10 | 100 | |||||
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
Technical Record Attacks | ||||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TR01 | Body Slam | 85 | 100 | 15 | 30 | |||||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||||
TR02 | Flamethrower | 90 | 100 | 15 | 10 | |||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ||||||||||
TR05 | Ice Beam | 90 | 100 | 10 | 10 | |||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ||||||||||
TR06 | Blizzard | 110 | 70 | 5 | 10 | |||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ||||||||||
TR12 | Agility | -- | 101 | 30 | -- | |||||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | ||||||||||
TR15 | Fire Blast | 110 | 85 | 5 | 10 | |||||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | ||||||||||
TR20 | Substitute | -- | 101 | 10 | -- | |||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ||||||||||
TR25 | Psyshock | 80 | 100 | 10 | -- | |||||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | ||||||||||
TR26 | Endure | -- | 101 | 10 | -- | |||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||||
TR27 | Sleep Talk | -- | 101 | 10 | -- | |||||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||||
TR30 | Encore | -- | 100 | 5 | -- | |||||
The user compels the target to keep using the move it encored for three turns. | ||||||||||
TR31 | Iron Tail | 100 | 75 | 15 | 30 | |||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||||
TR33 | Shadow Ball | 80 | 100 | 15 | 20 | |||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ||||||||||
TR36 | Heat Wave | 95 | 90 | 10 | 10 | |||||
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | ||||||||||
TR43 | Overheat | 130 | 90 | 5 | 100 | |||||
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||||||||||
TR49 | Calm Mind | -- | 101 | 20 | -- | |||||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ||||||||||
TR55 | Flare Blitz | 120 | 100 | 15 | 10 | |||||
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | ||||||||||
TR58 | Dark Pulse | 80 | 100 | 15 | 20 | |||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | ||||||||||
TR65 | Energy Ball | 90 | 100 | 10 | 10 | |||||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | ||||||||||
TR68 | Nasty Plot | -- | 101 | 20 | -- | |||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | ||||||||||
TR69 | Zen Headbutt | 80 | 90 | 15 | 20 | |||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||||
TR81 | Foul Play | 95 | 100 | 15 | -- | |||||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | ||||||||||
TR82 | Stored Power | 20 | 100 | 10 | -- | |||||
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | ||||||||||
TR92 | Dazzling Gleam | 80 | 100 | 10 | -- | |||||
The user damages opposing Pokémon by emitting a powerful flash. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM04 | Calm Mind | -- | 101 | 20 | -- | ||||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM05 | Roar | -- | 101 | 20 | -- | ||||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
TM11 | Sunny Day | -- | 101 | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM20 | Safeguard | -- | 101 | 25 | -- | ||||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM22 | Solar Beam | 120 | 100 | 10 | -- | ||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TM28 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows into the ground, then attacks on the next turn. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | -- | 101 | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | 90 | 100 | 15 | 10 | ||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM38 | Fire Blast | 110 | 85 | 5 | 10 | ||||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | -- | 101 | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM50 | Overheat | 130 | 90 | 5 | 100 | ||||
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | |||||||||
TM53 | Energy Ball | 90 | 100 | 10 | 10 | ||||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM58 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM61 | Will-O-Wisp | -- | 85 | 15 | -- | ||||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
TM63 | Nasty Plot | -- | 101 | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
TM66 | Payback | 50 | 100 | 10 | -- | ||||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM77 | Psych Up | -- | 101 | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM79 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TM82 | Sleep Talk | -- | 101 | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM85 | Dream Eater | 100 | 100 | 15 | -- | ||||
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |||||||||
TM87 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Hypnosis | -- | 60 | 20 | -- | Details | |||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | ||||||||
Flail | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Howl | -- | 101 | 40 | -- | Details | |||
The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. | ||||||||
Memento | -- | 100 | 10 | -- | Details | |||
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | ||||||||
Baby-Doll Eyes | -- | 100 | 30 | -- | Details | |||
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | ||||||||
Roar | -- | 101 | 20 | -- | Details | |||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ||||||||
Flame Charge | 50 | 100 | 20 | 100 | Details | |||
Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat. | ||||||||
Freeze-Dry | 70 | 100 | 20 | 10 | Details | |||
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | ||||||||
Moonblast | 95 | 100 | 15 | 30 | Details | |||
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. | ||||||||
Hypnosis | -- | 60 | 20 | -- | Details | |||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | ||||||||
Flail | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Howl | -- | 101 | 40 | -- | Details | |||
The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. | ||||||||
Memento | -- | 100 | 10 | -- | Details | |||
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | ||||||||
Baby-Doll Eyes | -- | 100 | 30 | -- | Details | |||
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | ||||||||
Roar SWSH Only |
-- | 101 | 20 | -- | Details | |||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ||||||||
Flame Charge | 50 | 100 | 20 | 100 | Details | |||
Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat. | ||||||||
Spite BDSP Only |
-- | 100 | 10 | -- | Details | |||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Disable BDSP Only |
-- | 100 | 20 | -- | Details | |||
For four turns, this move prevents the target from using the move it last used. | ||||||||
Heat Wave BDSP Only |
95 | 90 | 10 | 10 | Details | |||
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | ||||||||
Flare Blitz BDSP Only |
120 | 100 | 15 | 10 | Details | |||
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | ||||||||
Extrasensory BDSP Only |
80 | 100 | 20 | 10 | Details | |||
The user attacks with an odd, unseeable power. This may also make the target flinch. | ||||||||
Power Swap BDSP Only |
-- | 101 | 10 | -- | Details | |||
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | ||||||||
Hex BDSP Only |
65 | 100 | 10 | -- | Details | |||
This relentless attack does massive damage to a target affected by status conditions. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | |
---|---|---|---|---|---|---|---|---|
Burning Jealousy | 70 | 100 | 5 | -- | ||||
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | ||||||||
Scorching Sands | 70 | 100 | 10 | 30 | ||||
The user throws scorching sand at the target to attack. This may also leave the target with a burn. | ||||||||
Triple Axel | 20 | 90 | 10 | -- | ||||
A consecutive three-kick attack that becomes more powerful with each successful hit. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Max Flare | 140(Phy)/140(Spe) | 101 | 10 | -- | |||||
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
Max Strike | 150(Phy)/150(Spe) 150(Phy)/150(Spe) |
101 | 10 | -- | |||||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Phantasm | 130 120 |
101 | 10 | -- | |||||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Hailstorm | 140(Phy)/140(Spe) | 101 | 10 | -- | |||||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Starfall | 130 | 101 | 10 | -- | |||||
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns. | |||||||||
Max Mindstorm | 130(Phy)/130(Spe) 130(Phy)/130(Spe) |
101 | 10 | -- | |||||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Quake | 130(Phy)/120(Spe) 130 |
101 | 10 | -- | |||||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Darkness | 130(Phy)/130(Spe) 130(Phy)/130(Spe) |
101 | 10 | -- | |||||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Overgrowth | 140 140 |
101 | 10 | -- | |||||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Steelspike | 130 130 |
101 | 10 | -- | |||||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | 101 | 10 | -- | ||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 505 | 73 | 76 | 75 | 81 | 100 | 100 | |
Max Stats Hindering Nature |
Lv. 50 | 133 - 180 | 72 - 115 | 72 - 114 | 77 - 119 | 94 - 136 | 94 - 136 |
Lv. 100 | 256 - 350 | 141 - 225 | 139 - 224 | 150 - 234 | 184 - 269 | 184 - 269 | |
Max Stats Neutral Nature |
Lv. 50 | 133 - 180 | 81 - 128 | 80 - 127 | 86 - 133 | 105 - 152 | 105 - 152 |
Lv. 100 | 256 - 350 | 157 - 251 | 155 - 249 | 167 - 261 | 205 - 299 | 205 - 299 | |
Max Stats Beneficial Nature |
Lv. 50 | 133 - 180 | 89 - 140 | 88 - 139 | 94 - 146 | 115 - 167 | 115 - 167 |
Lv. 100 | 256 - 350 | 172 - 276 | 170 - 273 | 183 - 287 | 225 - 328 | 225 - 328 |
73
76
75
100
100
81
Stats - Alolan Ninetales | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 505 | 73 | 67 | 75 | 81 | 100 | 109 | |
Max Stats Hindering Nature |
Lv. 50 | 133 - 180 | 64 - 107 | 72 - 114 | 77 - 119 | 94 - 136 | 102 - 144 |
Lv. 100 | 256 - 350 | 125 - 209 | 139 - 224 | 150 - 234 | 184 - 269 | 200 - 285 | |
Max Stats Neutral Nature |
Lv. 50 | 133 - 180 | 72 - 119 | 80 - 127 | 86 - 133 | 105 - 152 | 114 - 161 |
Lv. 100 | 256 - 350 | 139 - 233 | 155 - 249 | 167 - 261 | 205 - 299 | 223 - 317 | |
Max Stats Beneficial Nature |
Lv. 50 | 133 - 180 | 79 - 130 | 88 - 139 | 94 - 146 | 115 - 167 | 125 - 177 |
Lv. 100 | 256 - 350 | 152 - 256 | 170 - 273 | 183 - 287 | 225 - 328 | 245 - 348 |
73
67
75
109
100
81
|
|