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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Exeggcute Pokémon Scarlet & Violet data |
Picture | ||
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Abilities: Chlorophyll - Harvest (Hidden Ability) | |||||
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight. Hidden Ability (Available): Harvest: The Pokémon has a 50% chance of restoring a consumed berry. During sunshine, this chance increases to 100% |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,250,000 Points Slow |
70 | 1 Defense Point(s) | Often |
Weakness |
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*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *0.5 | *2 | *0.5 | *2 | *0.5 | *4 | *1 | *2 | *1 | *2 | *1 | *1 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||
![]() Psychic Seed - 5% |
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Evolutionary Chain | |||||
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Locations- In-Depth Details |
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Sun | Ancient Poni Path, Exeggutor Island, Poni Wilds | Details |
Moon | Ancient Poni Path, Exeggutor Island, Poni Wilds | Details |
Ultra Sun | Exeggutor Island | Details |
Ultra Moon | Exeggutor Island | Details |
Let's Go, Pikachu! | Route 23 | Details |
Let's Go, Eevee! | Route 23 | Details |
Trainer Locations | Details |
Flavor Text |
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Sun | Its six eggs use telepathy to communicate among themselves. It is believed to carry plant genes and the genes of other species. | |
Moon | Six of them together form a full-fledged Pokémon. It’s often hunted by Crabrawler, but uses psychokinesis to drive it off. | |
Ultra Sun | Six of them form a single Pokémon. Should one of the six be lost, the next morning there will once more be six. | |
Ultra Moon | Although they are the same size as other Exeggcute, the ones produced in Alola are quite heavy. Their shells are packed full. | |
Let's Go, Pikachu! | The heads attract each other and spin around. There must be six heads for it to maintain balance. | |
Let's Go, Eevee! |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Barrage | ![]() |
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15 | 85 | 20 | -- | ||
Round objects are hurled at the target to strike two to five times in a row. | |||||||||
— | Uproar | ![]() |
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90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
— | Hypnosis | ![]() |
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-- | 60 | 20 | -- | ||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
7 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
11 | Leech Seed | ![]() |
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-- | 90 | 10 | -- | ||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||
17 | Bullet Seed | ![]() |
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25 | 100 | 30 | -- | ||
The user forcefully shoots seeds at the target two to five times in a row. | |||||||||
19 | Stun Spore | ![]() |
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-- | 75 | 30 | -- | ||
The user scatters a cloud of numbing powder that paralyzes the target. | |||||||||
21 | Poison Powder | ![]() |
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-- | 75 | 35 | -- | ||
The user scatters a cloud of poisonous dust that poisons the target. | |||||||||
23 | Sleep Powder | ![]() |
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-- | 75 | 15 | -- | ||
The user scatters a big cloud of sleep-inducing dust around the target. | |||||||||
27 | Confusion | ![]() |
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50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
33 | Worry Seed | ![]() |
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-- | 100 | 10 | -- | ||
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | |||||||||
37 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
43 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
47 | Extrasensory | ![]() |
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80 | 100 | 20 | 10 | ||
The user attacks with an odd, unseeable power. This may also make the target flinch. | |||||||||
50 | Bestow | ![]() |
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-- | -- | 15 | -- | ||
The user passes its held item to the target when the target isn't holding an item. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM36 | Sludge Bomb | ![]() |
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90 | 100 | 10 | 30 | ||
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM53 | Energy Ball | ![]() |
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90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM64 | Explosion | ![]() |
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250 | 100 | 5 | -- | ||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
TM75 | Swords Dance | ![]() |
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-- | -- | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM83 | Infestation | ![]() |
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20 | 100 | 20 | 100 | ||
The target is infested and attacked for four to five turns. The target can't flee during this time. | |||||||||
TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM92 | Trick Room | ![]() |
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-- | -- | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM96 | Nature Power | ![]() |
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-- | -- | 20 | -- | ||
This attack makes use of nature's power. Its effects vary depending on the user's environment. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Synthesis | ![]() |
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-- | -- | 5 | -- | Details | |
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Moonlight | ![]() |
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-- | -- | 5 | -- | Details | |
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Ancient Power | ![]() |
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60 | 100 | 5 | 10 | Details | |
The user attacks with a prehistoric power. This may also raise all the user's stats at once. | ||||||||
Ingrain | ![]() |
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-- | -- | 20 | -- | Details | |
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out. | ||||||||
Curse | ![]() |
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-- | -- | 10 | -- | Details | |
A move that works differently for the Ghost type than for all other types. | ||||||||
Nature Power | ![]() |
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-- | -- | 20 | -- | Details | |
This attack makes use of nature's power. Its effects vary depending on the user's environment. | ||||||||
Lucky Chant | ![]() |
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-- | -- | 30 | -- | Details | |
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. | ||||||||
Leaf Storm | ![]() |
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130 | 90 | 5 | 100 | Details | |
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||||||||
Power Swap | ![]() |
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-- | -- | 10 | -- | Details | |
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | ||||||||
Giga Drain | ![]() |
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75 | 100 | 10 | -- | Details | |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Skill Swap | ![]() |
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-- | -- | 10 | -- | Details | |
The user employs its psychic power to exchange Abilities with the target. | ||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Details | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | ||||||||
Block | ![]() |
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-- | -- | 5 | -- | Details | |
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Grassy Terrain | ![]() |
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-- | -- | 10 | -- | Details | |
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Seed Bomb | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Uproar | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||
Block | ![]() | ![]() | -- | -- | 5 | -- | ||
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Gravity | ![]() | ![]() | -- | -- | 5 | -- | ||
Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Synthesis | ![]() | ![]() | -- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Worry Seed | ![]() | ![]() | -- | 100 | 10 | -- | ||
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | ||||||||
Skill Swap | ![]() | ![]() | -- | -- | 10 | -- | ||
The user employs its psychic power to exchange Abilities with the target. | ||||||||
Telekinesis | ![]() | ![]() | -- | -- | 15 | -- | ||
The user makes the target float with its psychic power. The target is easier to hit for three turns. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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200(Phy)/175(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Acid Downpour | ![]() |
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175 | -- | 1 | -- | |||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Continental Crush | ![]() |
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120 | -- | 1 | -- | |||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
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100 | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Bloom Doom | ![]() |
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160(Phy)/195(Spe) | -- | 1 | -- | |||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Shattered Psyche | ![]() |
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180 | -- | 1 | -- | |||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() |
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120 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Continental Crush Gen V or earlier |
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100 | -- | 1 | -- | |||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Flash | ![]() |
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-- | 100 | 20 | -- | Gen VI TM70 | ||
The user flashes a bright light that cuts the target's accuracy. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Strength | ![]() |
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80 | 100 | 15 | -- | Gen VI HM04 | ||
The target is slugged with a punch thrown at maximum power. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Rollout | ![]() |
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30 | 90 | 20 | -- | Move Tutor - PtHGSS | ||
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Nightmare | ![]() |
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-- | 100 | 15 | -- | Move Tutor - XD | ||
A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
Self-destruct | ![]() |
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200 | 100 | 5 | -- | Move Tutor - XD | ||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
Take Down | ![]() |
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90 | 85 | 20 | -- | Gen I TM09 | ||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Rage | ![]() |
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20 | 100 | 20 | -- | Gen I TM20 | ||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Teleport | ![]() |
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-- | -- | 20 | -- | Gen I TM30 | ||
Use it to flee from any wild Pokémon. | |||||||||
Bide | ![]() |
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?? | -- | 10 | -- | Gen I TM34 | ||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
Egg Bomb | ![]() |
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100 | 75 | 10 | -- | Gen I TM37 | ||
A large egg is hurled at the target with maximum force to inflict damage. | |||||||||
Psywave | ![]() |
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?? | 100 | 15 | -- | Gen I TM46 | ||
The target is attacked with an odd psychic wave. The attack varies in intensity. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 325 | 60 | 40 | 80 | 60 | 45 | 40 | |
Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 40 - 82 | 76 - 118 | 58 - 100 | 45 - 87 | 40 - 82 |
Lv. 100 | 230 - 324 | 76 - 161 | 148 - 233 | 112 - 197 | 85 - 170 | 76 - 161 | |
Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 45 - 92 | 85 - 132 | 65 - 112 | 50 - 97 | 45 - 92 |
Lv. 100 | 230 - 324 | 85 - 179 | 165 - 259 | 125 - 219 | 95 - 189 | 85 - 179 | |
Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 49 - 101 | 93 - 145 | 71 - 123 | 55 - 106 | 49 - 101 |
Lv. 100 | 230 - 324 | 93 - 196 | 181 - 284 | 137 - 240 | 104 - 207 | 93 - 196 |
Let's Go Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Barrage | ![]() |
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15 | 85 | 20 | -- | ||
Round objects are hurled at the target to strike two to five times in a row. | |||||||||
7 | Hypnosis | ![]() |
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-- | 60 | 20 | -- | ||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
14 | Confusion | ![]() |
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50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
16 | Stun Spore | ![]() |
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-- | 75 | 30 | -- | ||
The user scatters a cloud of numbing powder that paralyzes the target. | |||||||||
18 | Poison Powder | ![]() |
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-- | 75 | 35 | -- | ||
The user scatters a cloud of poisonous dust that poisons the target. | |||||||||
20 | Sleep Powder | ![]() |
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-- | 75 | 15 | -- | ||
The user scatters a big cloud of sleep-inducing dust around the target. | |||||||||
27 | Psybeam | ![]() |
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65 | 100 | 20 | 10 | ||
The target is attacked with a peculiar ray. This may also leave the target confused. | |||||||||
34 | Leech Seed | ![]() |
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-- | 90 | 10 | -- | ||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||
41 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
48 | Solar Beam | ![]() |
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200 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
TM04 | Teleport | ![]() |
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-- | -- | 20 | -- | ||
The user switches places with a different Pokémon instantly, using telekinetic power. | |||||||||
TM05 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM06 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM07 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM08 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM09 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM12 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM27 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM40 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM42 | Self-Destruct | ![]() |
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200 | 100 | 5 | -- | ||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
TM45 | Solar Beam | ![]() |
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200 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM52 | Sludge Bomb | ![]() |
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90 | 100 | 10 | 30 | ||
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
TM53 | Mega Drain | ![]() |
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75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM59 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 325 | 60 | 40 | 80 | 60 | 45 | 40 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 120 - 135 | 40 - 59 | 76 - 99 | 58 - 79 | 45 - 63 | 40 - 59 |
Candy | 120 - 335 | 40 - 259 | 76 - 299 | 58 - 279 | 45 - 263 | 40 - 259 | ||
Lv. 100 | No Candy | 230 - 261 | 76 - 114 | 148 - 193 | 112 - 154 | 85 - 124 | 76 - 114 | |
Candy | 230 - 461 | 76 - 314 | 148 - 393 | 112 - 354 | 85 - 324 | 76 - 314 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 120 - 135 | 45 - 66 | 85 - 110 | 65 - 88 | 50 - 71 | 45 - 66 |
Candy | 120 - 335 | 45 - 266 | 85 - 310 | 65 - 288 | 50 - 271 | 45 - 266 | ||
Lv. 100 | No Candy | 230 - 261 | 85 - 127 | 165 - 215 | 125 - 171 | 95 - 138 | 85 - 127 | |
Candy | 230 - 461 | 85 - 327 | 165 - 415 | 125 - 371 | 95 - 338 | 85 - 327 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 120 - 135 | 49 - 72 | 93 - 121 | 71 - 96 | 55 - 79 | 49 - 72 |
Candy | 120 - 335 | 49 - 272 | 93 - 321 | 71 - 296 | 55 - 279 | 49 - 272 | ||
Lv. 100 | No Candy | 230 - 261 | 93 - 139 | 181 - 236 | 137 - 188 | 104 - 151 | 93 - 139 | |
Candy | 230 - 461 | 93 - 339 | 181 - 436 | 137 - 388 | 104 - 351 | 93 - 339 |
CP (Combat Points) - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 21 CP | 25 CP | 2,665 CP | |||||
Level 50 | 1,215 CP | 1,620 CP | 6,420 CP | |||||
Level 100 | 4,656 CP | 6,282 CP | 10,000 CP |
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