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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Exeggcute Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Images | ||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Exeggcute | Tamatama タマタマ |
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Ability: Chlorophyll | ||||||||||||
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies. | ||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Egg Pokémon | 1'04" | 5.5lbs | 90 | 5,120 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
1,250,000 Points Slow |
70 | 1 Defense Point(s) |
Pink | 120 |
Damage Taken | ||||||||||||||||
*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *0.5 | *2 | *0.5 | *2 | *0.5 | *4 | *1 | *2 | *1 | *2 | *1 |
Wild Hold Item | Egg Groups | ||
No Hold Item |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | Its six eggs converse using telepathy. They can quickly gather if they become separated. |
Pearl | |
Platinum | |
HeartGold | Their shells are very durable. Even if they crack, they can survive without spilling their contents. |
SoulSilver | Using telepathy only they can employ, they always form a cluster of six EXEGGCUTE. |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Trade from FireRed/LeafGreen | ||
Sapphire | Trade from FireRed/LeafGreen | ||
Emerald | Trade from FireRed/LeafGreen | ||
FireRed | Berry Forest, Safari Zone Areas 1, 2, 3 & Center | ||
LeafGreen | Berry Forest, Safari Zone Areas 1, 2, 3 & Center | ||
Colosseum | Trade from FireRed/LeafGreen | ||
XD | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/Colosseum | ||
Diamond | Safari Game | Details | |
Pearl | Safari Game | Details | |
Platinum | Great Marsh - (Daily Binocular Pokémon) | Details | |
HeartGold | Routes 26, 27, 29, 30, 31, 32, 34, 35, 36, 37, 38, 39, 43, 47 & 48, New Bark Town Cherrygrove City, Violet City, National Park, Ecruteak City, Lake of Rage, Safari Zone Gate (Headbutt) | ||
SoulSilver | Routes 26, 27, 29, 30, 31, 32, 34, 35, 36, 37, 38, 39, 43, 47 & 48, New Bark Town Cherrygrove City, Violet City, National Park, Ecruteak City, Lake of Rage, Safari Zone Gate (Headbutt) | ||
PokéWalker | Big Forest | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Barrage | 15 | 85 | 20 | -- | ||||
Round objects are hurled at the foe to strike two to five times in a row. | |||||||||
— | Uproar | 50 | 100 | 10 | -- | ||||
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||||||
— | Hypnosis | -- | 70 | 20 | -- | ||||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
7 | Reflect | -- | -- | 20 | -- | ||||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
11 | Leech Seed | -- | 90 | 10 | -- | ||||
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |||||||||
17 | Bullet Seed | 10 | 100 | 30 | -- | ||||
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
19 | Stun Spore | -- | 75 | 30 | -- | ||||
The user scatters a cloud of paralyzing powder. It may paralyze the target. | |||||||||
21 | Poisonpowder | -- | 75 | 35 | -- | ||||
A cloud of poisonous dust is scattered on the foe. It may poison the target. | |||||||||
23 | Sleep Powder | -- | 75 | 15 | -- | ||||
The user scatters a big cloud of sleep- inducing dust around the foe. | |||||||||
27 | Confusion | 50 | 100 | 25 | 10 | ||||
The foe is hit by a weak telekinetic force. It may also leave the foe confused. | |||||||||
33 | Worry Seed | -- | 100 | 10 | -- | ||||
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | |||||||||
37 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
43 | Solarbeam | 120 | 100 | 10 | -- | ||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
47 | Psychic | 90 | 100 | 10 | 10 | ||||
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM09 | Bullet Seed | 10 | 100 | 30 | -- | ||||
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM19 | Giga Drain | 60 | 100 | 10 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | 90 | 100 | 10 | 10 | ||||
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | -- | -- | 20 | -- | ||||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
TM36 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
The user attacks by hurling filthy sludge at the foe. It may also poison the target. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM48 | Skill Swap | -- | -- | 10 | -- | ||||
The user employs its psychic power to exchange abilities with the foe. | |||||||||
TM53 | Energy Ball | 80 | 100 | 10 | 10 | ||||
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM64 | Explosion | 250 | 100 | 5 | -- | ||||
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |||||||||
TM70 | Flash | -- | 100 | 20 | -- | ||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
TM75 | Swords Dance | -- | -- | 30 | -- | ||||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM77 | Psych Up | -- | -- | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM85 | Dream Eater | 100 | 100 | 15 | -- | ||||
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
TM86 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM92 | Trick Room | -- | -- | 5 | -- | ||||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Synthesis | -- | -- | 5 | -- | ||||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Uproar | 50 | 100 | 10 | -- | ||||
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||||
Ancientpower | 60 | 100 | 5 | 10 | ||||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||||||
Rollout | 30 | 90 | 20 | -- | ||||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard- shelled seeds down on the foe from above. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Gravity | -- | -- | 5 | -- | ||||
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | ||||||||
Worry Seed | -- | 100 | 10 | -- | ||||
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Synthesis | -- | -- | 5 | -- | Details | |||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Moonlight | -- | -- | 5 | -- | Details | |||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Reflect | -- | -- | 20 | -- | Details | |||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | ||||||||
Ancientpower | 60 | 100 | 5 | 10 | Details | |||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||||||
Psych Up | -- | -- | 10 | -- | Details | |||
The user hypnotizes itself into copying any stat change made by the foe. | ||||||||
Ingrain | -- | -- | 20 | -- | Details | |||
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | ||||||||
Curse | -- | -- | 10 | -- | Details | |||
A move that works differently for the Ghost type than for all the other types. | ||||||||
Nature Power | -- | -- | 20 | -- | Details | |||
An attack that makes use of nature's power. Its effects vary depending on the user's environment. | ||||||||
Lucky Chant | -- | -- | 30 | -- | Details | |||
The user chants an incantation toward the sky, preventing the foe from landing critical hits. | ||||||||
Leaf Storm | 140 | 90 | 5 | 100 | Details | |||
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. | ||||||||
Power Swap - HGSS Only | -- | -- | 10 | -- | Details | |||
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 60 | 40 | 80 | 60 | 45 | 40 | |
Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 40 - 82 | 76 - 118 | 58 - 100 | 45 - 87 | 40 - 82 |
Lv. 100 | 230 - 324 | 76 - 161 | 148 - 233 | 112 - 197 | 85 - 170 | 76 - 161 | |
Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 45 - 92 | 85 - 132 | 65 - 112 | 50 - 97 | 45 - 92 |
Lv. 100 | 230 - 324 | 85 - 179 | 165 - 259 | 125 - 219 | 95 - 189 | 85 - 179 | |
Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 49 - 101 | 93 - 145 | 71 - 123 | 55 - 106 | 49 - 101 |
Lv. 100 | 230 - 324 | 93 - 196 | 181 - 284 | 137 - 240 | 104 - 207 | 93 - 196 |
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