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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Exeggutor Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Chlorophyll - Harvest (Hidden) (Normal Forme) - Frisk- Harvest (Hidden) (Alola Form) | |||||
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight. Hidden Ability: (Available through transfer) Harvest: The Pokémon has a 50% chance of restoring a consumed berry. During sunshine, this chance increases to 100% Alola Form Abilities: Frisk: Reveals the foe’s held item. Hidden Ability: (Available) Harvest: The Pokémon has a 50% chance of restoring a consumed berry. During sunshine, this chance increases to 100% |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,250,000 Points Slow |
70 | 2 Sp. Attack Point(s) Alola Form 2 Sp. Attack Point(s) | Can't call S.O.S. Partners |
Weakness |
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*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *0.5 | *2 | *0.5 | *2 | *0.5 | *4 | *1 | *2 | *1 | *2 | *1 | *1 |
Damage Taken Alola Form | |||||||||||||||||
*1 | *1 | *0.25 | *0.25 | *0.25 | *4 | *1 | *2 | *0.5 | *2 | *1 | *2 | *1 | *1 | *2 | *1 | *1 | *2 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | |||||||||||||||||||||||||
Regular Form |
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Evolutionary Chain | |||||
Alternate Forms | |||||
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Locations- In-Depth Details |
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Sun | Exeggutor Island | Details |
Moon | Exeggutor Island | Details |
Ultra Sun | Exeggutor Island | Details |
Ultra Moon | Exeggutor Island | Details |
Let's Go, Pikachu! | Route 23 (Kanto Form) Indigo Plateau Trade (Alola Form) | Details |
Let's Go, Eevee! | Route 23 (Kanto Form) Indigo Plateau Trade (Alola Form) | Details |
Trainer Locations | Details |
Flavor Text |
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Sun | Each of its heads has its own will. They use telepathy to discuss their plans before coming to a joint decision. | Moon | When the time comes, one of its three heads falls off. Before long, the fallen head grows into an Exeggcute. | Ultra Sun | It engages its enemies using psychic powers. Each of its three heads fires off psychokinetic energy, tripling its power. | Ultra Moon | Each of its three heads has its own thoughts. When they want to go in different directions, Exeggutor becomes unable to move. | Let's Go, Pikachu! | Its cries are very noisy. This is because each of the three heads thinks about whatever it likes. | Let's Go, Eevee! |
Sun | Alola is the best environment for this Pokémon. Local people take pride in its appearance, saying this is how Exeggutor ought to look. | Moon | As it grew taller and taller, it outgrew its reliance on psychic powers, while within it awakened the power of the sleeping dragon. | Ultra Sun | Exeggutor is the pride of the Alolan people. Its image is carved into historical buildings and murals. | Ultra Moon | It swings its long neck like a whip and smacks its opponents. This makes Exeggutor itself dizzy, too. | Let's Go, Pikachu! | The strong sunlight of the Alola region has awakened the power hidden within Exeggcute. This is the result. | Let's Go, Eevee! |
Attacks |
Level Up Anchors | Alolan | Standard |
Alola Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Dragon Hammer | 90 | 100 | 15 | -- | ||||
The user uses its body like a hammer to attack the target and inflict damage. | |||||||||
— | Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||||
— | Barrage | 15 | 85 | 20 | -- | ||||
Round objects are hurled at the target to strike two to five times in a row. | |||||||||
— | Hypnosis | -- | 60 | 20 | -- | ||||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
— | Confusion | 50 | 100 | 25 | 10 | ||||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
17 | Psyshock | 80 | 100 | 10 | -- | ||||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
27 | Egg Bomb | 100 | 75 | 10 | -- | ||||
A large egg is hurled at the target with maximum force to inflict damage. | |||||||||
37 | Wood Hammer | 120 | 100 | 15 | -- | ||||
The user slams its rugged body into the target to attack. This also damages the user quite a lot. | |||||||||
47 | Leaf Storm | 130 | 90 | 5 | 100 | ||||
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Stomp | 65 | 100 | 20 | 30 | ||||
The target is stomped with a big foot. This may also make the target flinch. | |||||||||
— | Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||||
— | Barrage | 15 | 85 | 20 | -- | ||||
Round objects are hurled at the target to strike two to five times in a row. | |||||||||
— | Hypnosis | -- | 60 | 20 | -- | ||||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
— | Confusion | 50 | 100 | 25 | 10 | ||||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
17 | Psyshock | 80 | 100 | 10 | -- | ||||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
27 | Egg Bomb | 100 | 75 | 10 | -- | ||||
A large egg is hurled at the target with maximum force to inflict damage. | |||||||||
37 | Wood Hammer | 120 | 100 | 15 | -- | ||||
The user slams its rugged body into the target to attack. This also damages the user quite a lot. | |||||||||
47 | Leaf Storm | 130 | 90 | 5 | 100 | ||||
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
TM & HM Attacks | ||||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM03 | Psyshock | 80 | 100 | 10 | -- | |||||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | ||||||||||
TM06 | Toxic | -- | 90 | 10 | -- | |||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | |||||
A unique attack that varies in type depending on the Pokémon using it. | ||||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | |||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ||||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | |||||
The target is attacked with a powerful beam. The user can't move on the next turn. | ||||||||||
TM16 | Light Screen | -- | -- | 30 | -- | |||||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ||||||||||
TM17 | Protect | -- | -- | 10 | -- | |||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | |||||
This full-power attack grows more powerful the less the user likes its Trainer. | ||||||||||
TM22 | Solar Beam | 120 | 100 | 10 | -- | |||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ||||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | |||||
The user sets off an earthquake that strikes every Pokémon around it. | ||||||||||
TM27 | Return | ?? | 100 | 20 | -- | |||||
This full-power attack grows more powerful the more the user likes its Trainer. | ||||||||||
TM29 | Psychic | 90 | 100 | 10 | 10 | |||||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | ||||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | |||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ||||||||||
TM32 | Double Team | -- | -- | 15 | -- | |||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||||||
TM33 | Reflect | -- | -- | 20 | -- | |||||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | ||||||||||
TM35 | Flamethrower | 90 | 100 | 15 | 10 | |||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ||||||||||
TM36 | Sludge Bomb | 90 | 100 | 10 | 30 | |||||
Unsanitary sludge is hurled at the target. This may also poison the target. | ||||||||||
TM42 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM44 | Rest | -- | -- | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM45 | Attract | -- | 100 | 15 | -- | |||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||||
TM46 | Thief | 60 | 100 | 25 | -- | |||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | ||||||||||
TM48 | Round | 60 | 100 | 15 | -- | |||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ||||||||||
TM53 | Energy Ball | 90 | 100 | 10 | 10 | |||||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | ||||||||||
TM59 | Brutal Swing | 60 | 100 | 20 | -- | |||||
The user swings its body around violently to inflict damage on everything in its vicinity. | ||||||||||
TM64 | Explosion | 250 | 100 | 5 | -- | |||||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | ||||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | |||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | ||||||||||
TM75 | Swords Dance | -- | -- | 20 | -- | |||||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | ||||||||||
TM77 | Psych Up | -- | -- | 10 | -- | |||||
The user hypnotizes itself into copying any stat change made by the target. | ||||||||||
TM78 | Bulldoze | 60 | 100 | 20 | 100 | |||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | ||||||||||
TM82 | Dragon Tail | 60 | 90 | 10 | -- | |||||
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ||||||||||
TM83 | Infestation | 20 | 100 | 20 | 100 | |||||
The target is infested and attacked for four to five turns. The target can't flee during this time. | ||||||||||
TM85 | Dream Eater | 100 | 100 | 15 | -- | |||||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | ||||||||||
TM86 | Grass Knot | ?? | 100 | 20 | -- | |||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||||||||||
TM87 | Swagger | -- | 85 | 15 | -- | |||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | ||||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | |||||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||||
TM90 | Substitute | -- | -- | 10 | -- | |||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||||
TM92 | Trick Room | -- | -- | 5 | -- | |||||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | ||||||||||
TM96 | Nature Power | -- | -- | 20 | -- | |||||
This attack makes use of nature's power. Its effects vary depending on the user's environment. | ||||||||||
TM100 | Confide | -- | -- | 20 | 100 | |||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Synthesis | -- | -- | 5 | -- | Details | |||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Moonlight | -- | -- | 5 | -- | Details | |||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Ancient Power | 60 | 100 | 5 | 10 | Details | |||
The user attacks with a prehistoric power. This may also raise all the user's stats at once. | ||||||||
Ingrain | -- | -- | 20 | -- | Details | |||
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out. | ||||||||
Curse | -- | -- | 10 | -- | Details | |||
A move that works differently for the Ghost type than for all other types. | ||||||||
Nature Power | -- | -- | 20 | -- | Details | |||
This attack makes use of nature's power. Its effects vary depending on the user's environment. | ||||||||
Lucky Chant | -- | -- | 30 | -- | Details | |||
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. | ||||||||
Leaf Storm | 130 | 90 | 5 | 100 | Details | |||
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||||||||
Power Swap | -- | -- | 10 | -- | Details | |||
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | ||||||||
Giga Drain | 75 | 100 | 10 | -- | Details | |||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Skill Swap | -- | -- | 10 | -- | Details | |||
The user employs its psychic power to exchange Abilities with the target. | ||||||||
Natural Gift | ?? | 100 | 15 | -- | Details | |||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | ||||||||
Block | -- | -- | 5 | -- | Details | |||
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Grassy Terrain | -- | -- | 10 | -- | Details | |||
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves. |
Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | |
---|---|---|---|---|---|---|---|---|
Draco Meteor | 130 | 90 | 5 | 100 | ||||
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
Ultra Sun/Ultra Moon Move Tutor Attacks | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Seed Bomb | 80 | 100 | 15 | -- | |||||
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||||
Low Kick | ?? | 100 | 20 | -- | |||||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
Block | -- | -- | 5 | -- | |||||
The user blocks the target's way with arms spread wide to prevent escape. | |||||||||
Gravity | -- | -- | 5 | -- | |||||
Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used. | |||||||||
Zen Headbutt | 80 | 90 | 15 | 20 | |||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
Snore | 50 | 100 | 15 | 30 | |||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
Synthesis | -- | -- | 5 | -- | |||||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
Giga Drain | 75 | 100 | 10 | -- | |||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
Worry Seed | -- | 100 | 10 | -- | |||||
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | |||||||||
Skill Swap | -- | -- | 10 | -- | |||||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
Telekinesis | -- | -- | 15 | -- | |||||
The user makes the target float with its psychic power. The target is easier to hit for three turns. | |||||||||
Stomping Tantrum | 75 | 100 | 10 | -- | |||||
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | |||||||||
Iron Head | 80 | 100 | 15 | 30 | |||||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
Superpower | 120 | 100 | 5 | 100 | |||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | |||||||||
Dragon Pulse | 85 | 100 | 10 | -- | |||||
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
Iron Tail | 100 | 75 | 15 | 30 | |||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
Knock Off | 65 | 100 | 20 | -- | |||||
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |||||||||
Outrage | 120 | 100 | 10 | -- | |||||
The user rampages and attacks for two to three turns. The user then becomes confused. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||
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Breakneck Blitz | 200(Phy)/200(Spe) 200(Phy)/200(Spe) |
-- | 1 | -- | |||||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | 160 190 |
-- | 1 | -- | |||||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Acid Downpour | 175 175 |
-- | 1 | -- | |||||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Tectonic Rage | 140 180 |
-- | 1 | -- | |||||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Continental Crush | 120 120 |
-- | 1 | -- | |||||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | 100 100 |
-- | 1 | -- | |||||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | 180 | -- | 1 | -- | |||||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Inferno Overdrive | 175 | -- | 1 | -- | |||||
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
Bloom Doom | 190(Phy)/195(Spe) 190(Phy)/195(Spe) |
-- | 1 | -- | |||||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Shattered Psyche | 160(Phy)/180(Spe) 160(Phy)/180(Spe) |
-- | 1 | -- | |||||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Devastating Drake | 190(Phy)/195(Spe) | -- | 1 | -- | |||||
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | 120 120 |
-- | 1 | -- | |||||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Continental Crush Gen V or earlier |
100 | -- | 1 | -- | |||||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. |
Pre-Evolution Only Moves | |||||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Uproar | 90 | 100 | 10 | -- |
| ||||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||||
Reflect | -- | -- | 20 | -- |
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A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||||
Leech Seed | -- | 90 | 10 | -- |
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A seed is planted on the target. It steals some HP from the target every turn. | |||||||||||
Bullet Seed | 25 | 100 | 30 | -- |
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The user forcefully shoots seeds at the target two to five times in a row. | |||||||||||
Stun Spore | -- | 75 | 30 | -- |
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The user scatters a cloud of numbing powder that paralyzes the target. | |||||||||||
Poison Powder | -- | 75 | 35 | -- |
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The user scatters a cloud of poisonous dust that poisons the target. | |||||||||||
Sleep Powder | -- | 75 | 15 | -- |
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The user scatters a big cloud of sleep-inducing dust around the target. | |||||||||||
Worry Seed | -- | 100 | 10 | -- |
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A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | |||||||||||
Natural Gift | ?? | 100 | 15 | -- |
| ||||||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||||
Solar Beam | 120 | 100 | 10 | -- |
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||||
Extrasensory | 80 | 100 | 20 | 10 |
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The user attacks with an odd, unseeable power. This may also make the target flinch. | |||||||||||
Bestow | -- | -- | 15 | -- |
| ||||||
The user passes its held item to the target when the target isn't holding an item. | |||||||||||
Uproar | 90 | 100 | 10 | -- |
| ||||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Flash | -- | 100 | 20 | -- | Gen VI TM70 | ||||
The user flashes a bright light that cuts the target's accuracy. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Strength | 80 | 100 | 15 | -- | Gen VI HM04 | ||||
The target is slugged with a punch thrown at maximum power. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen IV TM43 | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Endure | -- | -- | 10 | -- | Gen IV TM58 | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | -- | 100 | 20 | -- | Gen IV TM78 | ||||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Rollout | 30 | 90 | 20 | -- | Move Tutor - PtHGSS | ||||
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||||||
Headbutt | 70 | 100 | 15 | 30 | Move Tutor - HGSS | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
Double-edge | 120 | 100 | 15 | -- | Move Tutor - FRLG | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Mimic | -- | -- | 10 | -- | Move Tutor - FRLG | ||||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Nightmare | -- | 100 | 15 | -- | Move Tutor - XD | ||||
A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
Self-destruct | 200 | 100 | 5 | -- | Move Tutor - XD | ||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
Take Down | 90 | 85 | 20 | -- | Gen I TM09 | ||||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Rage | 20 | 100 | 20 | -- | Gen I TM20 | ||||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Mega Drain | 40 | 100 | 15 | -- | Gen I TM21 | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
Teleport | -- | -- | 20 | -- | Gen I TM30 | ||||
Use it to flee from any wild Pokémon. | |||||||||
Bide | ?? | -- | 10 | -- | Gen I TM34 | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
Psywave | ?? | 100 | 15 | -- | Gen I TM46 | ||||
The target is attacked with an odd psychic wave. The attack varies in intensity. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 530 | 95 | 95 | 85 | 125 | 75 | 55 | |
Max Stats Hindering Nature |
Lv. 50 | 155 - 202 | 90 - 132 | 81 - 123 | 117 - 159 | 72 - 114 | 54 - 96 |
Lv. 100 | 300 - 394 | 175 - 260 | 157 - 242 | 229 - 314 | 139 - 224 | 103 - 188 | |
Max Stats Neutral Nature |
Lv. 50 | 155 - 202 | 100 - 147 | 90 - 137 | 130 - 177 | 80 - 127 | 60 - 107 |
Lv. 100 | 300 - 394 | 195 - 289 | 175 - 269 | 255 - 349 | 155 - 249 | 115 - 209 | |
Max Stats Beneficial Nature |
Lv. 50 | 155 - 202 | 110 - 161 | 99 - 150 | 143 - 194 | 88 - 139 | 66 - 117 |
Lv. 100 | 300 - 394 | 214 - 317 | 192 - 295 | 280 - 383 | 170 - 273 | 126 - 229 |
Stats - Alolan Exeggutor | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 530 | 95 | 105 | 85 | 125 | 75 | 45 | |
Max Stats Hindering Nature |
Lv. 50 | 155 - 202 | 99 - 141 | 81 - 123 | 117 - 159 | 72 - 114 | 45 - 87 |
Lv. 100 | 300 - 394 | 193 - 278 | 157 - 242 | 229 - 314 | 139 - 224 | 85 - 170 | |
Max Stats Neutral Nature |
Lv. 50 | 155 - 202 | 110 - 157 | 90 - 137 | 130 - 177 | 80 - 127 | 50 - 97 |
Lv. 100 | 300 - 394 | 215 - 309 | 175 - 269 | 255 - 349 | 155 - 249 | 95 - 189 | |
Max Stats Beneficial Nature |
Lv. 50 | 155 - 202 | 121 - 172 | 99 - 150 | 143 - 194 | 88 - 139 | 55 - 106 |
Lv. 100 | 300 - 394 | 236 - 339 | 192 - 295 | 280 - 383 | 170 - 273 | 104 - 207 |
Level Up Anchors | Alolan | Standard |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Stomp | 65 | 100 | 20 | 30 | ||||
The target is stomped with a big foot. This may also make the target flinch. | |||||||||
— | Stomp | 65 | 100 | 20 | 30 | ||||
The target is stomped with a big foot. This may also make the target flinch. | |||||||||
— | Power Whip | 120 | 85 | 10 | -- | ||||
The user violently whirls its vines, tentacles, or the like to harshly lash the target. | |||||||||
— | Egg Bomb | 100 | 75 | 10 | -- | ||||
A large egg is hurled at the target with maximum force to inflict damage. | |||||||||
— | Barrage | 15 | 85 | 20 | -- | ||||
Round objects are hurled at the target to strike two to five times in a row. | |||||||||
— | Hypnosis | -- | 60 | 20 | -- | ||||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
— | Confusion | 50 | 100 | 25 | 10 | ||||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
— | Stun Spore | -- | 75 | 30 | -- | ||||
The user scatters a cloud of numbing powder that paralyzes the target. |
Alola Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Dragon Pulse | 85 | 100 | 10 | -- | ||||
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
— | Dragon Pulse | 85 | 100 | 10 | -- | ||||
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
— | Power Whip | 120 | 85 | 10 | -- | ||||
The user violently whirls its vines, tentacles, or the like to harshly lash the target. | |||||||||
— | Egg Bomb | 100 | 75 | 10 | -- | ||||
A large egg is hurled at the target with maximum force to inflict damage. | |||||||||
— | Barrage | 15 | 85 | 20 | -- | ||||
Round objects are hurled at the target to strike two to five times in a row. | |||||||||
— | Hypnosis | -- | 60 | 20 | -- | ||||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
— | Confusion | 50 | 100 | 25 | 10 | ||||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
— | Stun Spore | -- | 75 | 30 | -- | ||||
The user scatters a cloud of numbing powder that paralyzes the target. |
TM & HM Attacks | ||||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM01 | Headbutt | 70 | 100 | 15 | 30 | |||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ||||||||||
TM04 | Teleport | -- | -- | 20 | -- | |||||
The user switches places with a different Pokémon instantly, using telekinetic power. | ||||||||||
TM05 | Rest | -- | -- | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM06 | Light Screen | -- | -- | 30 | -- | |||||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ||||||||||
TM07 | Protect | -- | -- | 10 | -- | |||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM08 | Substitute | -- | -- | 10 | -- | |||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||||
TM09 | Reflect | -- | -- | 20 | -- | |||||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | ||||||||||
TM12 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM13 | Brick Break | 75 | 100 | 15 | -- | |||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ||||||||||
TM17 | Dragon Tail | 60 | 90 | 10 | -- | |||||
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ||||||||||
TM19 | Iron Tail | 100 | 75 | 15 | 30 | |||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||||
TM27 | Toxic | -- | 90 | 10 | -- | |||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||||||
TM34 | Dragon Pulse | 85 | 100 | 10 | -- | |||||
The target is attacked with a shock wave generated by the user's gaping mouth. | ||||||||||
TM37 | Flamethrower | 90 | 100 | 15 | 10 | |||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ||||||||||
TM39 | Outrage | 120 | 100 | 10 | -- | |||||
The user rampages and attacks for two to three turns. The user then becomes confused. | ||||||||||
TM40 | Psychic | 90 | 100 | 10 | 10 | |||||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | ||||||||||
TM41 | Earthquake | 100 | 100 | 10 | -- | |||||
The user sets off an earthquake that strikes every Pokémon around it. | ||||||||||
TM42 | Self-Destruct | 200 | 100 | 5 | -- | |||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | ||||||||||
TM45 | Solar Beam | 200 | 100 | 10 | -- | |||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ||||||||||
TM48 | Hyper Beam | 150 | 90 | 5 | -- | |||||
The target is attacked with a powerful beam. The user can't move on the next turn. | ||||||||||
TM49 | Superpower | 120 | 100 | 5 | 100 | |||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | ||||||||||
TM52 | Sludge Bomb | 90 | 100 | 10 | 30 | |||||
Unsanitary sludge is hurled at the target. This may also poison the target. | ||||||||||
TM53 | Mega Drain | 75 | 100 | 10 | -- | |||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||||
TM59 | Dream Eater | 100 | 100 | 15 | -- | |||||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
Pre-Evolution Only Moves | |||||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Poison Powder | -- | 75 | 35 | -- |
| ||||||
The user scatters a cloud of poisonous dust that poisons the target. | |||||||||||
Sleep Powder | -- | 75 | 15 | -- |
| ||||||
The user scatters a big cloud of sleep-inducing dust around the target. | |||||||||||
Psybeam | 65 | 100 | 20 | 10 |
| ||||||
The target is attacked with a peculiar ray. This may also leave the target confused. | |||||||||||
Leech Seed | -- | 90 | 10 | -- |
| ||||||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||||
Reflect | -- | -- | 20 | -- |
| ||||||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||||
Solar Beam | 200 | 100 | 10 | -- |
| ||||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 530 | 95 | 95 | 85 | 125 | 75 | 55 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 155 - 170 | 90 - 113 | 81 - 103 | 117 - 143 | 72 - 93 | 54 - 73 |
Candy | 155 - 370 | 90 - 313 | 81 - 303 | 117 - 343 | 72 - 293 | 54 - 273 | ||
Lv. 100 | No Candy | 300 - 331 | 175 - 223 | 157 - 203 | 229 - 282 | 139 - 183 | 103 - 144 | |
Candy | 300 - 531 | 175 - 423 | 157 - 403 | 229 - 482 | 139 - 383 | 103 - 344 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 155 - 170 | 100 - 126 | 90 - 115 | 130 - 159 | 80 - 104 | 60 - 82 |
Candy | 155 - 370 | 100 - 326 | 90 - 315 | 130 - 359 | 80 - 304 | 60 - 282 | ||
Lv. 100 | No Candy | 300 - 331 | 195 - 248 | 175 - 226 | 255 - 314 | 155 - 204 | 115 - 160 | |
Candy | 300 - 531 | 195 - 448 | 175 - 426 | 255 - 514 | 155 - 404 | 115 - 360 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 155 - 170 | 110 - 139 | 99 - 127 | 143 - 176 | 88 - 115 | 66 - 91 |
Candy | 155 - 370 | 110 - 339 | 99 - 327 | 143 - 376 | 88 - 315 | 66 - 291 | ||
Lv. 100 | No Candy | 300 - 331 | 214 - 272 | 192 - 248 | 280 - 345 | 170 - 224 | 126 - 176 | |
Candy | 300 - 531 | 214 - 472 | 192 - 448 | 280 - 545 | 170 - 424 | 126 - 376 |
CP (Combat Points) - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 26 CP | 32 CP | 2,672 CP | |||||
Level 50 | 1,827 CP | 2,292 CP | 7,092 CP | |||||
Level 100 | 7,098 CP | 8,988 CP | 10,000 CP |
Stats - Alolan Form | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 530 | 95 | 105 | 85 | 125 | 75 | 45 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 155 - 170 | 99 - 123 | 81 - 103 | 117 - 143 | 72 - 93 | 45 - 63 |
Candy | 155 - 370 | 99 - 323 | 81 - 303 | 117 - 343 | 72 - 293 | 45 - 263 | ||
Lv. 100 | No Candy | 300 - 331 | 193 - 243 | 157 - 203 | 229 - 282 | 139 - 183 | 85 - 124 | |
Candy | 300 - 531 | 193 - 443 | 157 - 403 | 229 - 482 | 139 - 383 | 85 - 324 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 155 - 170 | 110 - 137 | 90 - 115 | 130 - 159 | 80 - 104 | 50 - 71 |
Candy | 155 - 370 | 110 - 337 | 90 - 315 | 130 - 359 | 80 - 304 | 50 - 271 | ||
Lv. 100 | No Candy | 300 - 331 | 215 - 270 | 175 - 226 | 255 - 314 | 155 - 204 | 95 - 138 | |
Candy | 300 - 531 | 215 - 470 | 175 - 426 | 255 - 514 | 155 - 404 | 95 - 338 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 155 - 170 | 121 - 151 | 99 - 127 | 143 - 176 | 88 - 115 | 55 - 79 |
Candy | 155 - 370 | 121 - 351 | 99 - 327 | 143 - 376 | 88 - 315 | 55 - 279 | ||
Lv. 100 | No Candy | 300 - 331 | 236 - 297 | 192 - 248 | 280 - 345 | 170 - 224 | 104 - 151 | |
Candy | 300 - 531 | 236 - 497 | 192 - 448 | 280 - 545 | 170 - 424 | 104 - 351 |
CP (Combat Points) - Alola Form - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 26 CP | 31 CP | 2,671 CP | |||||
Level 50 | 1,830 CP | 2,295 CP | 7,095 CP | |||||
Level 100 | 7,110 CP | 9,000 CP | 10,000 CP |
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