#239 Elekid
General Location Attacks Egg Moves Stats
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Picture
Name Other Names No. Gender Ratio Type
Elekid
Japan: Elekid
エレキッド
French: Élekid
German: Elekid
Korean: 에레키드
National: #239
Johto: #154
Male :75%
Female :25%
Classification Height Weight Capture Rate Base Egg Steps
Electric Pokémon 2'00"
0.6m
51.8lbs
23.5kg
456,400
Experience Growth Base Happiness Effort Values Earned
1,000,000 Points
Medium Fast
70 45 Hit Points
63 Attack
37 Defense
65 Special Attack
55 Special Defense
95 Speed
Damage Taken
*1 *1 *1 *0.5 *1 *1 *1 *1 *2 *0.5 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
 
Elekid cannot breed
Evolutionary Chain
Locations
Gold Breed Electabuzz
Silver Breed Electabuzz
Crystal Hatch from Odd Egg
Breed Electabuzz

Generation II Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Quick Attack 40 100 30 --
Always strikes first. If both Pokémon use this, the one with higher SPEED attacks first.
Leer -- 100 30 --
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon.
9 ThunderPunch 75 100 15 10
A special ELECTRIC-type attack. Has a one-in-ten shot at paralyzing the target.
17 Light Screen -- 100 30 --
Reduces damage from special attacks by about half. A special PSYCHIC-type move.
25 Swift 60 100 20 --
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage.
33 Screech -- 85 40 --
A move that makes a horrible noise. It sharply reduces the target's DEFENSE.
41 Thunderbolt 95 100 15 10
An ELECTRIC-type attack. Has a one-in-ten chance of paralyzing the target.
49 Thunder 120 70 10 30
Strongest of all ELECTRIC-type attacks. Has a one-in-ten shot at paralyzing the target.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM01 DynamicPunch 100 50 5 100
A FIGHTING-type attack. Inaccurate but guaranteed to confuse the opponent if it hits.
TM02 Headbutt 70 100 15 30
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits.
TM03 Curse -- -- 10 --
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type.
TM06 Toxic -- 85 10 --
A move that badly poisons the target. The amount of poison damage increases every turn.
TM07 Zap Cannon 100 50 5 100
An ELECTRIC-type attack. Inaccurate but is guaranteed to cause paralysis if it hits.
TM10 Hidden Power ?? 100 15 --
A peculiar move that changes type and power depending on the Pokémon using it.
TM13 Snore 40 100 15 30
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon.
TM17 Protect -- 100 10 --
Completely foils an opponent's attack. If used consecutively, its success rate decreases.
TM18 Rain Dance -- 90 5 --
Summons rain for five turns. While it is raining, the power of WATER-type moves increases.
TM20 Endure -- 100 10 --
Always leaves the user with at least one HP. Success rate decreases if used repeatedly.
TM21 Frustration ?? 100 20 --
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move.
TM25 Thunder 120 70 10 30
Strongest of all ELECTRIC-type attacks. Has a one-in-ten shot at paralyzing the target.
TM27 Return ?? 100 20 --
A NORMAL-type attack. The tamer the user, the more powerful the move.
TM29 Psychic 90 100 10 10
A PSYCHIC-type attack. Has a one-in-ten chance of lowering the target's SPCL.DEF rating.
TM31 Mud-Slap 20 100 10 100
An attack that fires dirt, inflicting damage and reducing the target's accuracy.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy.
TM33 Ice Punch 75 100 15 10
A special ICE-type attack. Has a one-in-ten chance of freezing the target.
TM34 Swagger -- 90 15 100
A move that infuriates and confuses the opponent, but it increases the target's ATTACK.
TM35 Sleep Talk -- 100 10 --
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon.
TM39 Swift 60 100 20 --
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage.
TM41 ThunderPunch 75 100 15 10
A special ELECTRIC-type attack. Has a one-in-ten shot at paralyzing the target.
TM43 Detect -- 100 5 --
Allows user to completely evade attack. If used consecutively, its success rate decreases.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM45 Attract -- 100 15 --
Infatuates targets, making it hard for them to attack foes of the opposite gender.
TM46 Thief 40 100 10 100
A DARK-type attack. The attacking Pokémon may steal an item held by the target.
TM48 Fire Punch 75 100 15 10
A special FIRE-type attack. Has a one-in-ten chance of inflicting a burn on the target.
HM05 Flash -- 70 20 --
Blinds the target with a bright flash of light, reducing the opponent's accuracy.
Egg Moves (Details)
Attack NameTypeAtt.Acc.PPEffect %  
Barrier -- 100 30 -- Details
Instantly forms a barrier between the user and the opponent. DEFENSE is increased.
Cross Chop
Crystal Only
100 80 5 -- Details
A FIGHTING-type attack. It is powerful and often lands a critical hit.
Karate Chop 50 100 25 -- Details
A FIGHTING-type attack. Often turns into a critical hit and inflicts double the damage.
Meditate -- 100 40 -- Details
A special move that boosts the user's ATTACK power. Can normally be used up to six times.
Rolling Kick 60 85 15 30 Details
A sharp FIGHTING-type attack. Has a one-in-three shot at making the target flinch.
Crystal Move Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Thunderbolt 95 100 15 10
An ELECTRIC-type attack. Has a one-in-ten chance of paralyzing the target.
Special Moves
Attack NameTypeAtt.Acc.PPEffect %
Dizzy Punch 70 100 10 20
A NORMAL-type attack. Has a one-in-five chance of leaving the target confused. Pokémon Crystal - Odd Egg Move



Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 360 45 63 37 65 55 95
Max Stats Lv. 50 105 - 151 68 - 114 42 - 88 70 - 116 60 - 106 100 - 146
Lv. 100 200 - 293 131 - 224 79 - 172 135 - 228 115 - 208 195 - 288

<--- #238
Smoochum
#240
Magby
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