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General | Location | Attacks | Egg Moves | Stats |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Picture | ||||||
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Experience Growth | Base Happiness | Effort Values Earned |
1,250,000 Points Slow |
70 | 73 Hit Points 95 Attack 62 Defense 85 Special Attack 65 Special Defense 85 Speed |
Damage Taken | |||||||||||||||||
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*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | |||
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Evolutionary Chain | |
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Locations - In-Depth Details | |||
Gold | Route 36, Route 37 | Details | |
Silver | Route 36, Route 37 | Details | |
Crystal | Route 37 | Details |
Generation II Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | ![]() |
35 | 95 | 35 | -- | |||
A NORMAL-type attack. Many Pokémon know this attack right from the start. | |||||||||
8 | Leer | ![]() |
-- | 100 | 30 | -- | |||
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
15 | Hypnosis | ![]() |
-- | 60 | 20 | -- | |||
A special PSYCHIC-type move. The target is hypnotized into a deep sleep. | |||||||||
23 | Stomp | ![]() |
65 | 100 | 20 | 30 | |||
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits. | |||||||||
31 | Sand-Attack | ![]() |
-- | 100 | 15 | -- | |||
An attack in which sand is used to blind the target and reduce its attack accuracy. | |||||||||
40 | Take Down | ![]() |
90 | 85 | 20 | -- | |||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
49 | Confuse Ray | ![]() |
-- | 100 | 10 | -- | |||
A sinister flash of light makes the target confused. A special GHOST-type move. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
TM02 | Headbutt | ![]() |
70 | 100 | 15 | 30 | |||
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits. | |||||||||
TM03 | Curse | ![]() |
-- | -- | 10 | -- | |||
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type. | |||||||||
TM05 | Roar | ![]() |
-- | 100 | 20 | -- | |||
A terrifying roar that drives the target away. The opposing trainer must use a new Pokémon. | |||||||||
TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A move that badly poisons the target. The amount of poison damage increases every turn. | |||||||||
TM09 | Psych Up | ![]() |
-- | 100 | 10 | -- | |||
Self-hypnosis move that copies the foe's stats changes, then applies them to the user. | |||||||||
TM10 | Hidden Power | ![]() |
?? | 100 | 15 | -- | |||
A peculiar move that changes type and power depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
-- | 90 | 5 | -- | |||
Makes the weather sunny for five turns. When sunny, FIRE-type moves are more powerful. | |||||||||
TM13 | Snore | ![]() |
40 | 100 | 15 | 30 | |||
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon. | |||||||||
TM17 | Protect | ![]() |
-- | 100 | 10 | -- | |||
Completely foils an opponent's attack. If used consecutively, its success rate decreases. | |||||||||
TM18 | Rain Dance | ![]() |
-- | 90 | 5 | -- | |||
Summons rain for five turns. While it is raining, the power of WATER-type moves increases. | |||||||||
TM20 | Endure | ![]() |
-- | 100 | 10 | -- | |||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
TM21 | Frustration | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move. | |||||||||
TM26 | Earthquake | ![]() |
100 | 100 | 10 | -- | |||
An attack that inflicts damage by shaking the ground. Useless against the FLYING type. | |||||||||
TM27 | Return | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The tamer the user, the more powerful the move. | |||||||||
TM29 | Psychic | ![]() |
90 | 100 | 10 | 10 | |||
A PSYCHIC-type attack. Has a one-in-ten chance of lowering the target's SPCL.DEF rating. | |||||||||
TM31 | Mud-Slap | ![]() |
20 | 100 | 10 | 100 | |||
An attack that fires dirt, inflicting damage and reducing the target's accuracy. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy. | |||||||||
TM34 | Swagger | ![]() |
-- | 90 | 15 | 100 | |||
A move that infuriates and confuses the opponent, but it increases the target's ATTACK. | |||||||||
TM35 | Sleep Talk | ![]() |
-- | 100 | 10 | -- | |||
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon. | |||||||||
TM39 | Swift | ![]() |
60 | 100 | 20 | -- | |||
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage. | |||||||||
TM42 | Dream Eater | ![]() |
100 | 100 | 15 | -- | |||
Works only on sleeping Pokémon. Steals the target's HP and adds 50%% of it to the user's HP. | |||||||||
TM43 | Detect | ![]() |
-- | 100 | 5 | -- | |||
Allows user to completely evade attack. If used consecutively, its success rate decreases. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM45 | Attract | ![]() |
-- | 100 | 15 | -- | |||
Infatuates targets, making it hard for them to attack foes of the opposite gender. | |||||||||
TM46 | Thief | ![]() |
40 | 100 | 10 | 100 | |||
A DARK-type attack. The attacking Pokémon may steal an item held by the target. | |||||||||
TM50 | Nightmare | ![]() |
-- | 100 | 15 | -- | |||
A move that makes a sleeping target have bad dreams. The victim will steadily lose HP. | |||||||||
HM05 | Flash | ![]() |
-- | 70 | 20 | -- | |||
Blinds the target with a bright flash of light, reducing the opponent's accuracy. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|
Bite | ![]() |
60 | 100 | 25 | 30 | Details | ||
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | ||||||||
Disable | ![]() |
-- | 55 | 20 | -- | Details | ||
A move that disables one of the target's moves. That move can't be used until it wears off. | ||||||||
Light Screen | ![]() |
-- | 100 | 30 | -- | Details | ||
Reduces damage from special attacks by about half. A special PSYCHIC-type move. | ||||||||
Reflect | ![]() |
-- | 100 | 20 | -- | Details | ||
Reduces damage from physical attacks by about half. A special PSYCHIC-type move. | ||||||||
Spite | ![]() |
-- | 100 | 10 | -- | Details | ||
A vengeful move that slightly reduces the PP of the opponent's last move. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 465 | 73 | 95 | 62 | 85 | 65 | 85 | |
Max Stats | Lv. 50 | 133 - 179 | 100 - 146 | 67 - 113 | 90 - 136 | 70 - 116 | 90 - 136 |
Lv. 100 | 256 - 349 | 195 - 288 | 129 - 222 | 175 - 268 | 135 - 228 | 175 - 268 |
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