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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Hitmonlee Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Images | ||||||||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Hitmonlee | Sawamular サワムラー |
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Ability: Limber & Reckless | ||||||||||||
Limber: The Pokémon cannot be under the PARALYZE condition while having this ability. Reckless: The power of moves that have recoil damage is increased by 20%. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Kicking Pokémon | 4'11" | 109.8lbs | 45 | 6,400 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
1,000,000 Points Medium Fast |
70 | 2 Attack Point(s) |
Brown | 0 |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *2 | *2 | *0.5 | *0.5 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||
No Hold Item |
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Evolutionary Chain | |||||||||
Flavour Text | |
Diamond | Its legs can stretch double. First-time foes are startled by its extensible reach. |
Pearl | |
Platinum | |
HeartGold | This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position. |
SoulSilver | If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe. |
Location | |||
Game | Location | ||
Ruby | Trade from FireRed/LeafGreen/XD | ||
Sapphire | Trade from FireRed/LeafGreen/XD | ||
Emerald | Trade from FireRed/LeafGreen/XD | ||
FireRed | Obtained after defeating Fighting Dojo in Saffron City | ||
LeafGreen | Obtained after defeating Fighting Dojo in Saffron City | ||
Colosseum | Trade from FireRed/LeafGreen/XD | ||
XD | Snagged from Cipher Peon Petro in Citadark Isle | ||
Diamond | Evolve from Tyrogue | ||
Pearl | Evolve from Tyrogue | ||
Platinum | Evolve Tyrogue | ||
HeartGold | Evolve Tyrogue | ||
SoulSilver | Evolve Tyrogue | ||
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Revenge | 60 | 100 | 10 | -- | ||||
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
— | Double Kick | 30 | 100 | 30 | -- | ||||
The foe is quickly kicked twice in succession using both feet. | |||||||||
5 | Meditate | -- | -- | 40 | -- | ||||
The user meditates to awaken the power deep within its body and raise its Attack stat. | |||||||||
9 | Rolling Kick | 60 | 85 | 15 | 30 | ||||
The user lashes out with a quick, spinning kick. It may also make the target flinch. | |||||||||
13 | Jump Kick | 85 | 95 | 25 | -- | ||||
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | |||||||||
17 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
21 | Focus Energy | -- | -- | 30 | -- | ||||
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||||||
25 | Feint | 50 | 100 | 10 | -- | ||||
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | |||||||||
29 | Hi Jump Kick | 100 | 90 | 20 | -- | ||||
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | |||||||||
33 | Mind Reader | -- | -- | 5 | -- | ||||
The user senses the foe's movements with its mind to ensure its next attack does not miss. | |||||||||
37 | Foresight | -- | -- | 40 | -- | ||||
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||||
41 | Blaze Kick | 85 | 90 | 10 | 10 | ||||
The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. | |||||||||
45 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
49 | Mega Kick | 120 | 75 | 5 | -- | ||||
The foe is attacked by a kick launched with muscle-packed power. | |||||||||
53 | Close Combat | 120 | 100 | 5 | -- | ||||
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def. | |||||||||
57 | Reversal | ?? | 100 | 15 | -- | ||||
An all-out attack that becomes more powerful the less HP the user has. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM08 | Bulk Up | -- | -- | 20 | -- | ||||
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | 100 | ||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM52 | Focus Blast | 120 | 70 | 5 | 10 | ||||
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM71 | Stone Edge | 100 | 80 | 5 | -- | ||||
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM80 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM84 | Poison Jab | 80 | 100 | 20 | 30 | ||||
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
HM06 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
HM08 | Rock Climb | 90 | 85 | 20 | 20 | ||||
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Knock Off | 20 | 100 | 20 | -- | ||||
The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
Sucker Punch | 80 | 100 | 5 | -- | ||||
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | ||||||||
Vacuum Wave | 40 | 100 | 30 | -- | ||||
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | ||||||||
Helping Hand | -- | -- | 20 | -- | ||||
A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Superpower | 120 | 100 | 5 | -- | ||||
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Role Play | -- | -- | 10 | -- | ||||
The user mimics the foe completely, copying the foe's natural ability. | ||||||||
Low Kick | ?? | 100 | 20 | -- | ||||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Rapid Spin | 20 | 100 | 40 | -- | Details | |||
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | ||||||||
Hi Jump Kick | 100 | 90 | 20 | -- | Details | |||
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | ||||||||
Mach Punch | 40 | 100 | 30 | -- | Details | |||
The user throws a punch at blinding speed. It is certain to strike first. | ||||||||
Mind Reader | -- | -- | 5 | -- | Details | |||
The user senses the foe's movements with its mind to ensure its next attack does not miss. | ||||||||
Helping Hand | -- | -- | 20 | -- | Details | |||
A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
Counter | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
Vacuum Wave | 40 | 100 | 30 | -- | Details | |||
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | ||||||||
Bullet Punch | 40 | 100 | 30 | -- | Details | |||
The user strikes with a tough punch as fast as a bullet. This move always goes first. |
Pre-Evolution Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
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Tackle | 35 | 95 | 35 | -- |
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A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
Helping Hand | -- | -- | 20 | -- |
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A move that boosts the power of the ally's attack in a Double Battle. | |||||||||
Fake Out | 40 | 100 | 10 | 100 |
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||||||
Uproar | 50 | 100 | 10 | -- |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 50 | 120 | 53 | 35 | 110 | 87 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 112 - 154 | 52 - 94 | 36 - 78 | 103 - 145 | 82 - 125 |
Lv. 100 | 210 - 304 | 220 - 305 | 99 - 184 | 67 - 152 | 202 - 287 | 161 - 245 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 125 - 172 | 58 - 105 | 40 - 87 | 115 - 162 | 92 - 139 |
Lv. 100 | 210 - 304 | 245 - 339 | 111 - 205 | 75 - 169 | 225 - 319 | 179 - 273 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 137 - 189 | 63 - 115 | 44 - 95 | 126 - 178 | 101 - 152 |
Lv. 100 | 210 - 304 | 269 - 372 | 122 - 225 | 82 - 185 | 247 - 350 | 196 - 300 |
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