New Attacks
As with all new Pokémon generations, Pokémon Legends: Arceus introduce a variety of new moves. This page is to list all of the new moves introduced in Pokémon Legends: Arceus
List of New Moves
Name | Type | Cat | PP | Base Power | Accuracy | Effect | |||||
Barb Barrage | 15 | 60 | 100 | The user launches countless toxic barbs to inflict damage. This may also poison the target. This move's power is doubled if the target has a status condition. | |||||||
Bitter Malice | 15 | 60 | 100 | The user attacks its target with spine-chilling resentment. This may also leave the target with frostbite. This move's power is doubled if the target has a status condition. | |||||||
Bleakwind Storm | 5 | 95 | 80 | The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also leave the target with frostbite. | |||||||
Ceaseless Edge | 15 | 65 | 90 | The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack will continue to damage the target for several turns. | |||||||
Chloroblast | 5 | 120 | 95 | The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user and lowers the user's action speed. | |||||||
Dire Claw | 15 | 60 | 100 | The user lashes out at the target with ruinous claws, aiming to land a critical hit. This may also leave the target poisoned, paralyzed, or drowsy. | |||||||
Esper Wing | 10 | 75 | 90 | The user slashes the target with aura-enriched wings. This also raises the user's action speed. This move has a heightened chance of landing a critical hit. | |||||||
Headlong Rush | 5 | 100 | 100 | The user smashes into the target in a full-body tackle. This also lowers the user's defensive stats. | |||||||
Infernal Parade | 15 | 60 | 100 | The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition. | |||||||
Lunar Blessing | 10 | -- | 101 | The user heals its own status conditions and restores its HP. Incoming moves also become more likely to miss. | |||||||
Mountain Gale | 5 | 100 | 85 | The user hurls giant chunks of ice at the target to inflict damage. | |||||||
Mystical Power | 10 | 70 | 90 | The user strengthens itself with a mysterious power. If it excels in offense, its offensive stats are raised. If it excels in defense, its defensive stats are raised. | |||||||
Power Shift | 10 | -- | 101 | The user swaps its offensive and defensive stats. | |||||||
Psyshield Bash | 10 | 70 | 90 | Cloaking itself in psychic energy, the user slams into the target. This may also raise the user's defensive stats. | |||||||
Raging Fury | 10 | 90 | 85 | The user rampages and spews vicious flames to inflict damage on the target, then becomes fixated on using this move. | |||||||
Sandsear Storm | 5 | 95 | 80 | The user attacks by wrapping the target in fierce winds and searingly hot sand. This also leaves the target with a burn. | |||||||
Shelter | 10 | -- | 101 | The user makes its skin as hard as an iron shield, raising its defensive stats. Incoming moves also become more likely to miss. | |||||||
Springtide Storm | 5 | 95 | 80 | The user attacks by wrapping the target in fierce winds brimming with love and hate. This move's additional effects depend on the user's form. | |||||||
Stone Axe | 15 | 65 | 90 | The user swings its stone axes at the target, aiming to land a critical hit. Stone splinters left behind by this attack continue to damage the target for several turns. | |||||||
Take Heart | 10 | -- | 101 | The user lifts its spirits, healing its own status conditions and raising its offensive and defensive stats. | |||||||
Triple Arrows | 15 | 50 | 100 | The user delivers an axe kick, then fires three arrows. This raises the chance of its future attacks landing critical hits and also lowers the target's defensive stats. | |||||||
Victory Dance | 10 | -- | 101 | The user performs a dance to usher in victory. This raises the user's offensive and defensive stats and increases the damage dealt by the user's moves by 50 percent. | |||||||
Wave Crash | 10 | 75 | 100 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user and raises the user's action speed. | |||||||
Wildbolt Storm | 5 | 95 | 80 | The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave the target with paralysis. |