Battle Mechanics
Pokémon Legends Arceus, like past main series games, features a variety of Pokémon battles, but now they work differently to prior games. This page details the new battle mechanics
Battle Changes |
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In Pokémon Legends Arceus, your Pokémon's stats determine how many actions your Pokémon take and in what order. This allows for Pokémon to attack multiple turns in a row and allow you to alter your plans, heal in the middle and so forth. This is determined based on your Speed Stat and with each move it will reduce. If you a Pokémon is knocked out, the action speed modifier will carry over to the next Pokémon so it may attack you straight away The Speed modifier can be altered based on the move you use, with many moves having their own modifiers in Normal, Strong and Agile styles, while Agile Styles can add to your opponent's Speed modifier. As the battle progresses, the value will go down until it makes a move and then will reset to the default based on the Pokémon's Speed. The battles are started when you throw your Pokémon's PokéBall out in front of the opponent, this will cause the battle to start. If you catch the Pokémon unaware and hit them with the Poké Ball, you can startle them and get a guaranteed first turn move |
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Action Speed |
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Agile Style & Strong Style |
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As always, Pokémon remember 4 different moves at the same time. However, you can unleash moves in two different ways. Agile Style and Strong Style We have details of the effects in our Attackdex |
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Stats |
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The stat system has been fully altered using Effort Levels and recalculated in a way different to before. This means there's less variation between levels so lower levelled Pokémon can still do significant damage to higher levelled Pokémon Stat alterations in battle have also changed. Rather than an individual stat being raised or lowered, both offensive and defensive stats are altered. So if you use Baby-Doll Eyes, rather than just lowering the target's Attack, it lowered both Attack and Special Attack. Another difference in this is that these stat alterations will only last a few turns, and if a move sharply boosts it, it lasts longer. Using Agile or Strong variants of the moves also alters how long it lasts. |
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Special Effects |
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In addition to the moves and the status conditions, there are also a few brand new effects that can happen in battle. These can be activated in a variety of means
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