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 #641 Tornadus
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Incarnate Forme Therian Forme
Tornadus
Japan: Tornelos
トルネロス
French: Boréas
German: Boreos
Korean: 토네로스
National: #641
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #---
Male :100%
Female :0%
Classification Height Weight Capture Rate Base Egg Steps
Cyclone Pokémon 4'11"
1.5m
138.9lbs
63kg
330,720
Abilities: Prankster - Defiant (Hidden) (Incarnate Forme) - Regenerator (Therian Forme)
Prankster: Status category moves have their Speed Priority increased by 1
Hidden Ability: (Available)
Defiant: Attack is raised by two stages when the Pokémon has its stats lowered. Doesn't work on self inflicted stat drops or drops from allies
Therian Forme Ability:
Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,250,000 Points
Slow
90 Incarnate Forme
3 Attack Point(s)
Therian Forme
3 Speed Point(s)
Eligible
Wild Hold Item Egg Groups
  Tornadus cannot breed
Evolutionary Chain
Alternate Forms
Incarnate FormeTherian Forme
Tornadus is typically in Incarnate Forme but, if captured in Pokémon Dream Radar, it will be in the Therian Forme for Black 2 & White 2. All forms can be switched using the Reveal Glass
Locations
X Transfer required
Y Transfer required
Omega Ruby Soaring in the SkyDetails
Alpha Sapphire Trade from Omega Ruby
Generation VI Level Up
LevelAttack NameTypeAppealJam
Thrash  
A very appealing move, but after using this move, the user is more easily startled.
Hammer Arm  
A very appealing move, but after using this move, the user is more easily startled.
Hurricane
Badly startles all Pokémon that successfully showed their appeal.
Tailwind  
Causes the user to move earlier on the next turn.
Uproar
Badly startles Pokémon that the audience has high expectations of.
Astonish
Badly startles the last Pokémon to act before the user.
Gust
Badly startles the last Pokémon to act before the user.
7 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
13 Bite
Badly startles the last Pokémon to act before the user.
19 Revenge  
Works great if the user goes last this turn.
25 Air Cutter  
Quite an appealing move.
31 Extrasensory
Badly startles Pokémon that used a move of the same type.
37 Agility  
Causes the user to move earlier on the next turn.
43 Air Slash
Badly startles the last Pokémon to act before the user.
49 Crunch
Badly startles the last Pokémon to act before the user.
55 Tailwind  
Causes the user to move earlier on the next turn.
61 Rain Dance  
Works better the more the crowd is excited.
67 Hurricane
Badly startles all Pokémon that successfully showed their appeal.
73 Dark Pulse  
Quite an appealing move.
79 Hammer Arm  
A very appealing move, but after using this move, the user is more easily startled.
85 Thrash  
A very appealing move, but after using this move, the user is more easily startled.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM08 Bulk Up  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM12 Taunt
Badly startles Pokémon that the audience has high expectations of.
TM15 Hyper Beam
Startles all other Pokémon. User cannot act in the next turn.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM23 Smack Down
Badly startles Pokémon that the audience has high expectations of.
TM27 Return  
Quite an appealing move.
TM29 Psychic  
Quite an appealing move.
TM31 Brick Break  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM34 Sludge Wave  
Brings down the energy of any Pokémon that have already used a move this turn.
TM36 Sludge Bomb
Badly startles Pokémon that the audience has high expectations of.
TM40 Aerial Ace  
Works great if the user goes first this turn.
TM41 Torment  
Makes the remaining Pokémon nervous.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM46 Thief  
Shows off the Pokémon’s appeal about as well as the move used just before it.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM52 Focus Blast  
Quite an appealing move.
TM56 Fling  
Brings down the energy of any Pokémon that have already used a move this turn.
TM58 Sky Drop  
Temporarily stops the crowd from growing excited.
TM59 Incinerate  
Makes audience expect little of other contestants.
TM62 Acrobatics  
Works well if the user is pumped up.
TM63 Embargo  
Brings down the energy of any Pokémon that have already used a move this turn.
TM66 Payback  
Works great if the user goes last this turn.
TM68 Giga Impact
Startles all other Pokémon. User cannot act in the next turn.
TM86 Grass Knot  
Works better the later it is used in a turn.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM89 U-turn  
Makes the audience quickly grow bored when an appeal move has little effect.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash  
Quite an appealing move.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM97 Dark Pulse  
Quite an appealing move.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM02 Fly  
Prevents the user from being startled one time this turn.
HM04 Strength  
Quite an appealing move.
Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJamForm
Foul Play  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Heat Wave
Startles all of the Pokémon to act before the user.
Icy Wind  
Makes the audience quickly grow bored when an appeal move has little effect.
Iron Tail  
Quite an appealing move.
Knock Off
Badly startles all of the Pokémon to act before the user.
Role Play  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Superpower  
A very appealing move, but after using this move, the user is more easily startled.
Tailwind  
Causes the user to move earlier on the next turn.
Uproar
Badly startles Pokémon that the audience has high expectations of.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 580 79 115 70 125 80 111
Max Stats
Hindering Nature
Lv. 50 139 - 186 108 - 150 67 - 109 117 - 159 76 - 118 104 - 146
Lv. 100 268 - 362 211 - 296 130 - 215 229 - 314 148 - 233 204 - 288
Max Stats
Neutral Nature
Lv. 50 139 - 186 120 - 167 75 - 122 130 - 177 85 - 132 116 - 163
Lv. 100 268 - 362 235 - 329 145 - 239 255 - 349 165 - 259 227 - 321
Max Stats
Beneficial Nature
Lv. 50 139 - 186 132 - 183 82 - 134 143 - 194 93 - 145 127 - 179
Lv. 100 268 - 362 258 - 361 159 - 262 280 - 383 181 - 284 249 - 353
Stats - Therian Forme
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 580 79 100 80 110 90 121
Max Stats
Hindering Nature
Lv. 50 139 - 186 94 - 136 76 - 118 103 - 145 85 - 127 113 - 155
Lv. 100 268 - 362 184 - 269 148 - 233 202 - 287 166 - 251 222 - 306
Max Stats
Neutral Nature
Lv. 50 139 - 186 105 - 152 85 - 132 115 - 162 95 - 142 126 - 173
Lv. 100 268 - 362 205 - 299 165 - 259 225 - 319 185 - 279 247 - 341
Max Stats
Beneficial Nature
Lv. 50 139 - 186 115 - 167 93 - 145 126 - 178 104 - 156 138 - 190
Lv. 100 268 - 362 225 - 328 181 - 284 247 - 350 203 - 306 271 - 375

<--- #640
Virizion
#642
Thundurus
--->

 
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