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 #541 Swadloon
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Swadloon
Japan: Kurumayu
クルマユ
French: Couverdure
German: Folikon
Korean: 두르쿤
National: #541
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Leaf-Wrapped Pokémon 1'08"
0.5m
16.1lbs
7.3kg
1203,840
Abilities: Leaf Guard - Chlorophyll - Overcoat (Hidden Ability)
Leaf Guard: Prevents the Pokémon from receiving status conditions during strong sunlight.
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight.
Hidden Ability (Available):
Overcoat: Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 2 Defense Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 
Bug
Evolutionary Chain
Locations
X Friend Safari
Y Friend Safari
Omega Ruby Evolve Sewaddle
Alpha Sapphire Evolve Sewaddle
Generation VI Level Up
LevelAttack NameTypeAppealJam
Grass Whistle  
Prevents the user from being startled one time this turn.
Tackle  
Quite an appealing move.
String Shot
Startles the last Pokémon to act before the user.
Bug Bite  
Makes audience expect little of other contestants.
Razor Leaf  
Quite an appealing move.
20 Protect  
Prevents the user from being startled one time this turn.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM04 Calm Mind  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM11 Sunny Day  
Works better the more the crowd is excited.
TM16 Light Screen  
Prevents the user from being startled one time this turn.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM20 Safeguard  
Prevents the user from being startled one time this turn.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM22 Solar Beam  
Affected by how well the previous Pokémon's move went.
TM27 Return  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM53 Energy Ball  
Quite an appealing move.
TM66 Payback  
Works great if the user goes last this turn.
TM70 Flash  
Makes audience expect little of other contestants.
TM76 Struggle Bug  
Works great if the user goes last this turn.
TM85 Dream Eater  
Works well if it is the same type as the move used by the last Pokémon.
TM86 Grass Knot  
Works better the later it is used in a turn.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM96 Nature Power  
Works better the more the crowd is excited.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM01 Cut  
Quite an appealing move.
Egg Moves (Details)
Attack NameTypeAppealJam  
Agility   Details
Causes the user to move earlier on the next turn.
Air Slash Details
Badly startles the last Pokémon to act before the user.
Baton Pass   Details
Works well if the user is pumped up.
Camouflage   Details
Shows off the Pokémon’s appeal about as well as all the moves before it this turn.
Me First   Details
Causes the user to move earlier on the next turn.
Mind Reader   Details
Causes the user to move earlier on the next turn.
Razor Wind   Details
Affected by how well the previous Pokémon's move went.
Screech   Details
Makes audience expect little of other contestants.
Silver Wind   Details
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Bug Bite  
Makes audience expect little of other contestants.
Electroweb
Badly startles Pokémon that the audience has high expectations of.
Giga Drain
Badly startles the last Pokémon to act before the user.
Iron Defense  
Prevents the user from being startled until the turn ends.
Magic Coat  
Works great if the user goes last this turn.
Seed Bomb  
Quite an appealing move.
Signal Beam  
Makes audience expect little of other contestants.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Synthesis  
Effectiveness varies depending on when it is used.
Worry Seed  
Makes the remaining Pokémon nervous.
Pre-Evolution Only Moves
Attack NameTypeAppealJam Method
Struggle Bug  
Lv. 22
Works great if the user goes last this turn.
Endure  
Lv. 29
Causes the user to move later on the next turn.
Sticky Web
Lv. 31
Badly startles Pokémon that the audience has high expectations of.
Bug Buzz
Lv. 36
Badly startles the last Pokémon to act before the user.
Flail  
Lv. 43
Works better the later it is used in a turn.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 380 55 63 90 50 80 42
Max Stats
Hindering Nature
Lv. 50 115 - 162 61 - 103 85 - 127 49 - 91 76 - 118 42 - 84
Lv. 100 220 - 314 117 - 202 166 - 251 94 - 179 148 - 233 80 - 164
Max Stats
Neutral Nature
Lv. 50 115 - 162 68 - 115 95 - 142 55 - 102 85 - 132 47 - 94
Lv. 100 220 - 314 131 - 225 185 - 279 105 - 199 165 - 259 89 - 183
Max Stats
Beneficial Nature
Lv. 50 115 - 162 74 - 126 104 - 156 60 - 112 93 - 145 51 - 103
Lv. 100 220 - 314 144 - 247 203 - 306 115 - 218 181 - 284 97 - 201

<--- #540
Sewaddle
#542
Leavanny
--->

 
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