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#155 Cyndaquil | |
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Picture |
Name |
Other Names |
No. |
Gender Ratio |
Type |
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Cyndaquil |
Japan: | Hinoarashi ヒノアラシ |
French: | Héricendre |
German: | Feurigel |
Korean: | 브케인 |
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National: | #155 |
Central Kalos: | #--- |
Coastal Kalos: | #--- |
Mountain Kalos: | #--- |
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Male ♂: | 87.5% | Female ♀: | 12.5% |
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Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
Fire Mouse Pokémon |
1'08"
0.5m |
17.4lbs
7.9kg | 45 | 5,120 |
Abilities: Blaze - Flash Fire (Hidden Ability) |
Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Hidden Ability (Available): Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect. |
Experience Growth |
Base Happiness |
Effort Values Earned |
Eligible for Sky Battle? |
1,059,860 Points Medium Slow |
70 | 1 Speed Point(s)
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Not Eligible/Known
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Locations |
X |
Transfer required |
Y |
Transfer required |
Omega Ruby |
From Professor Birch in, Route 101 |
Alpha Sapphire |
From Professor Birch in, Route 101 |
Generation VI Level Up | |
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Tackle |
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| Quite an appealing move. |
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Leer |
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| Badly startles Pokémon that the audience has high expectations of. |
6 |
Smokescreen |
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| Prevents the user from being startled one time this turn. |
10 |
Ember |
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| Quite an appealing move. |
13 |
Quick Attack |
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| Causes the user to move earlier on the next turn. |
19 |
Flame Wheel |
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| Affected by how well the previous Pokémon's move went. |
22 |
Defense Curl |
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| Prevents the user from being startled one time this turn. |
28 |
Flame Charge |
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| Works well if the user is pumped up. |
31 |
Swift |
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| Works great if the user goes first this turn. |
37 |
Lava Plume |
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| Startles all of the Pokémon to act before the user. |
40 |
Flamethrower |
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| Quite an appealing move. |
46 |
Inferno |
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| Badly startles the last Pokémon to act before the user. |
49 |
Rollout |
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| An appealing move that can be used repeatedly without boring the audience. |
55 |
Double-Edge |
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| A very appealing move, but after using this move, the user is more easily startled. |
58 |
Eruption |
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| A very appealing move, but after using this move, the user is more easily startled. |
TM & HM Attacks | |
TM06 |
Toxic |
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| Brings down the energy of any Pokémon that have already used a move this turn. |
TM10 |
Hidden Power |
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| An appealing move that can be used repeatedly without boring the audience. |
TM11 |
Sunny Day |
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| Works better the more the crowd is excited. |
TM17 |
Protect |
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| Prevents the user from being startled one time this turn. |
TM21 |
Frustration |
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| Badly startles the last Pokémon to act before the user. |
TM27 |
Return |
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| Quite an appealing move. |
TM28 |
Dig |
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| Prevents the user from being startled one time this turn. |
TM32 |
Double Team |
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| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
TM35 |
Flamethrower |
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| Quite an appealing move. |
TM38 |
Fire Blast |
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| Works better the more the crowd is excited. |
TM40 |
Aerial Ace |
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| Works great if the user goes first this turn. |
TM42 |
Facade |
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| Works great if the user goes last this turn. |
TM43 |
Flame Charge |
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| Works well if the user is pumped up. |
TM44 |
Rest |
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| Prevents the user from being startled until the turn ends. |
TM45 |
Attract |
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| Makes the remaining Pokémon nervous. |
TM48 |
Round |
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| Works well if it is the same type as the move used by the last Pokémon. |
TM50 |
Overheat |
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| A very appealing move, but after using this move, the user is more easily startled. |
TM59 |
Incinerate |
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| Makes audience expect little of other contestants. |
TM61 |
Will-O-Wisp |
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| Makes audience expect little of other contestants. |
TM87 |
Swagger |
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| Brings down the energy of any Pokémon that have already used a move this turn. |
TM88 |
Sleep Talk |
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| Effectiveness varies depending on when it is used. |
TM90 |
Substitute |
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| Prevents the user from being startled one time this turn. |
TM93 |
Wild Charge |
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| A very appealing move, but after using this move, the user is more easily startled. |
TM94 (ΩRαS) |
Secret Power |
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| Works well if the user is pumped up. |
TM96 |
Nature Power |
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| Works better the more the crowd is excited. |
TM100 |
Confide |
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| Brings down the energy of any Pokémon that have already used a move this turn. |
HM01 |
Cut |
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| Quite an appealing move. |
Move Tutor Attacks | |
Fire Pledge |
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| Excites the audience in any kind of contest. |
Omega Ruby/Alpha Sapphire Move Tutor Attacks | |
Covet |
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| Affected by how well the previous Pokémon's move went. |
Heat Wave |
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| Startles all of the Pokémon to act before the user. |
Snore |
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| Makes the audience quickly grow bored when an appeal move has little effect. |
Transfer Only Moves (Details) | |
Fire Pledge |
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| Move Tutor - B2W2 |
Excites the audience in any kind of contest. | Endure |
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Gen IV 203 |
Causes the user to move later on the next turn. | Captivate |
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Gen IV 445 |
Makes the audience quickly grow bored when an appeal move has little effect. | Natural Gift |
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Gen IV 363 |
Works better the more the crowd is excited. | Mud-slap |
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Move Tutor - PtHGSS |
Makes audience expect little of other contestants. | Headbutt |
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Move Tutor - HGSS |
Quite an appealing move. | Body Slam |
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| Move Tutor - FRLG |
Badly startles the last Pokémon to act before the user. | Mimic |
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| Move Tutor - FRLG |
Shows off the Pokémon’s appeal about as well as the move used just before it. | Endure |
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Move Tutor - Emerald |
Causes the user to move later on the next turn. |
Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
Base Stats - Total: 309 |
39 |
52 |
43 |
60 |
50 |
65 |
Max Stats Hindering Nature |
Lv. 50 |
99 - 146 |
51 - 93 |
43 - 85 |
58 - 100 |
49 - 91 |
63 - 105 |
Lv. 100 |
188 - 282 |
98 - 182 |
81 - 166 |
112 - 197 |
94 - 179 |
121 - 206 |
Max Stats Neutral Nature |
Lv. 50 |
99 - 146 |
57 - 104 |
48 - 95 |
65 - 112 |
55 - 102 |
70 - 117 |
Lv. 100 |
188 - 282 |
109 - 203 |
91 - 185 |
125 - 219 |
105 - 199 |
135 - 229 |
Max Stats Beneficial Nature |
Lv. 50 |
99 - 146 |
62 - 114 |
52 - 104 |
71 - 123 |
60 - 112 |
77 - 128 |
Lv. 100 |
188 - 282 |
119 - 223 |
100 - 203 |
137 - 240 |
115 - 218 |
148 - 251 |
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