#155 Cyndaquil
General Location Attacks Stats Egg Moves SpinOff Dex
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Cyndaquil
Japan: Hinoarashi
ヒノアラシ
French: Héricendre
German: Feurigel
Korean: 브케인
National: #155
BW Unova: #---
B2W2 Unova: #---
Male :87.5%
Female :12.5%
Abilities: Blaze - Flash Fire (Hidden Ability)
Blaze: When HP is below 1/3rd, Fire’s power increases to 1.5 times.
Hidden Ability (Not Available):
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Classification Height Weight Capture Rate Base Egg Steps
Fire Mouse Pokémon 1’08”
0.5m
17.4lbs
7.9kg
45 5,120
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,059,860 Points
Medium Slow
70 1 Speed Point(s)
18 Level 10
Damage Taken
*1 *0.5 *2 *1 *0.5 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
Field
Evolutionary Chain
Locations
Black None. PokéTransfer or Dream World
White None. PokéTransfer or Dream World
Black 2 Trade Required
White 2 Trade Required

Flavor Text
Black It has a timid nature. If it is startled, the flames on its back burn more vigorously.
White
Black 2
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Leer -- 100 30 --
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
6 Smokescreen -- 100 20 --
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
10 Ember 40 100 25 10
The target is attacked with small flames. It may also leave the target with a burn.
13 Quick Attack 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
19 Flame Wheel 60 100 25 10
The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
22 Defense Curl -- -- 40 --
The user curls up to conceal weak spots and raise its Defense stat.
28 Flame Charge 50 100 20 --
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
31 Swift 60 -- 20 --
Star-shaped rays are shot at the opposing team. This attack never misses.
37 Lava Plume 80 100 15 30
An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
40 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
46 Inferno 100 50 5 100
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
49 Rollout 30 90 20 --
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
55 Double-edge 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
58 Eruption 150 100 5 --
The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM38 Fire Blast 120 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge 50 100 20 --
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM50 Overheat 140 90 5 --
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
TM59 Incinerate 30 100 15 --
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM93 Wild Charge 90 100 15 --
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Fury Swipes 18 80 15 -- Details
The target is raked with sharp claws or scythes for two to five times in quick succession.
Quick Attack 40 100 30 -- Details
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
Reversal ?? 100 15 -- Details
An all-out attack that becomes more powerful the less HP the user has.
Thrash 120 100 10 -- Details
The user rampages and attacks for two to three turns. It then becomes confused, however.
Foresight -- -- 40 -- Details
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Covet 60 100 40 -- Details
The user endearingly approaches the target, then steals the target's held item.
Howl -- -- 40 -- Details
The user howls loudly to raise its spirit, boosting its Attack stat.
Crush Claw 75 95 10 -- Details
The user slashes the target with hard and sharp claws. It may also lower the target's Defense.
Double-edge 120 100 15 -- Details
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Double Kick 30 100 30 -- Details
The target is quickly kicked twice in succession using both feet.
Flare Blitz 120 100 15 10 Details
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
Extrasensory 80 100 30 -- Details
The user attacks with an odd, unseeable power. It may also make the target flinch.
Nature Power -- -- 20 -- Details
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Flame Burst 70 100 15 -- Details
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Pledge5010010--
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Covet6010040--
The user endearingly approaches the target, then steals the target's held item.
Fire Pledge5010010--
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
Heat Wave100901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Mud-slap 20 100 10 -- Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 -- Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 39 52 43 60 50 65
Max Stats
Hindering Nature
Lv. 50 99 - 146 51 - 93 43 - 85 58 - 100 49 - 91 63 - 105
Lv. 100 188 - 282 98 - 182 81 - 166 112 - 197 94 - 179 121 - 206
Max Stats
Neutral Nature
Lv. 50 99 - 146 57 - 104 48 - 95 65 - 112 55 - 102 70 - 117
Lv. 100 188 - 282 109 - 203 91 - 185 125 - 219 105 - 199 135 - 229
Max Stats
Beneficial Nature
Lv. 50 99 - 146 62 - 114 52 - 104 71 - 123 60 - 112 77 - 128
Lv. 100 188 - 282 119 - 223 100 - 203 137 - 240 115 - 218 148 - 251

<--- #154
Meganium
#156
Quilava
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