Serebii.net Header
 #124 Jynx
General Location Attacks Stats Egg Moves Battle
This database deals with Contests ONLY, for the battle version, Click here
Picture Name Other Names No. Gender Ratio Type
Jynx
Japan: Rougela
ルージュラ
French: Lippoutou
German: Rossana
Korean: 루주라
National: #124
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #084
Male :0%
Female :100%
Classification Height Weight Capture Rate Base Egg Steps
Humanshape Pokémon 4'07"
1.4m
89.5lbs
40.6kg
456,400
Abilities: Oblivious - Forewarn - Dry Skin (Hidden Ability)
Oblivious: The Pokémon cannot be under the Attract condition, or be taunted, while having this ability.
Forewarn: Reveals the foe’s strongest move.
Hidden Ability (Available):
Dry Skin: HP is restored when hit by Water-type moves or when it is raining but also makes the Pokémon weak to Fire-type moves and reduces HP during strong sunlight.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 2 Sp. Attack Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 
Human-like
Evolutionary Chain
Locations - In-Depth Details
X Frost CavernDetails
Y Frost CavernDetails
Omega Ruby  
Alpha Sapphire  
Trainer Locations  Details
Generation VI Level Up
LevelAttack NameTypeAppealJam
Draining Kiss  
Shows off the Pokémon’s appeal about as well as all the moves before it this turn.
Perish Song  
Makes the audience quickly grow bored when an appeal move has little effect.
Pound  
Quite an appealing move.
Lick
Startles the last Pokémon to act before the user.
Lovely Kiss  
Makes the audience quickly grow bored when an appeal move has little effect.
Powder Snow  
Quite an appealing move.
5 Lick
Startles the last Pokémon to act before the user.
8 Lovely Kiss  
Makes the audience quickly grow bored when an appeal move has little effect.
11 Powder Snow  
Quite an appealing move.
15 Double Slap  
Effectiveness varies depending on when it is used.
18 Ice Punch  
Quite an appealing move.
21 Heart Stamp  
An appealing move that can be used repeatedly without boring the audience.
25 Mean Look  
Makes the remaining Pokémon nervous.
28 Fake Tears  
Makes the audience quickly grow bored when an appeal move has little effect.
33 Wake-Up Slap  
Affected by how well the previous Pokémon's move went.
39 Avalanche  
Affected by how well the previous Pokémon's move went.
44 Body Slam
Badly startles the last Pokémon to act before the user.
49 Wring Out
Badly startles Pokémon that used a move of the same type.
55 Perish Song  
Makes the audience quickly grow bored when an appeal move has little effect.
60 Blizzard
Badly startles the last Pokémon to act before the user.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM03 Psyshock
Badly startles the last Pokémon to act before the user.
TM04 Calm Mind  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM07 Hail
Badly startles all Pokémon that successfully showed their appeal.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM12 Taunt
Badly startles Pokémon that the audience has high expectations of.
TM13 Ice Beam
Badly startles the last Pokémon to act before the user.
TM14 Blizzard
Badly startles the last Pokémon to act before the user.
TM15 Hyper Beam
Startles all other Pokémon. User cannot act in the next turn.
TM16 Light Screen  
Prevents the user from being startled one time this turn.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM27 Return  
Quite an appealing move.
TM29 Psychic  
Quite an appealing move.
TM30 Shadow Ball  
Quite an appealing move.
TM31 Brick Break  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM33 Reflect  
Prevents the user from being startled one time this turn.
TM41 Torment  
Makes the remaining Pokémon nervous.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM46 Thief  
Shows off the Pokémon’s appeal about as well as the move used just before it.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM49 Echoed Voice  
An appealing move that can be used repeatedly without boring the audience.
TM52 Focus Blast  
Quite an appealing move.
TM53 Energy Ball  
Quite an appealing move.
TM56 Fling  
Brings down the energy of any Pokémon that have already used a move this turn.
TM66 Payback  
Works great if the user goes last this turn.
TM68 Giga Impact
Startles all other Pokémon. User cannot act in the next turn.
TM70 Flash  
Makes audience expect little of other contestants.
TM77 Psych Up  
Works well if it is the same type as the move used by the last Pokémon.
TM79 Frost Breath  
Makes the audience quickly grow bored when an appeal move has little effect.
TM85 Dream Eater  
Works well if it is the same type as the move used by the last Pokémon.
TM86 Grass Knot  
Works better the later it is used in a turn.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM92 Trick Room  
Scrambles the order in which Pokémon will move on the next turn.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM98 Power-Up Punch  
Works well if the user is pumped up.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
Egg Moves (Details)
Attack NameTypeAppealJam  
Captivate   Details
Makes the audience quickly grow bored when an appeal move has little effect.
Fake Out Details
Badly startles the last Pokémon to act before the user.
Ice Punch   Details
Quite an appealing move.
Meditate   Details
Gets the Pokémon pumped up. Helps prevent nervousness, too.
Miracle Eye   Details
Works great if the user goes first this turn.
Nasty Plot   Details
Gets the Pokémon pumped up. Helps prevent nervousness, too.
Wake-Up Slap   Details
Affected by how well the previous Pokémon's move went.
Wish   Details
Excites the audience a lot if used last.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Covet  
Affected by how well the previous Pokémon's move went.
Drain Punch  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Focus Punch  
Works great if the user goes last this turn.
Heal Bell  
Prevents the user from being startled until the turn ends.
Helping Hand  
Quite an appealing move.
Hyper Voice
Startles all of the Pokémon to act before the user.
Ice Punch  
Quite an appealing move.
Icy Wind  
Makes the audience quickly grow bored when an appeal move has little effect.
Magic Coat  
Works great if the user goes last this turn.
Magic Room  
Temporarily stops the crowd from growing excited.
Recycle  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Role Play  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Signal Beam  
Makes audience expect little of other contestants.
Skill Swap  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Trick
Badly startles Pokémon that used a move of the same type.
Water Pulse  
Makes audience expect little of other contestants.
Zen Headbutt  
Quite an appealing move.
Pre-Evolution Only Moves
Attack NameTypeAppealJam Method
Sweet Kiss  
Lv. 8
Makes the remaining Pokémon nervous.
Confusion  
Lv. 15
Quite an appealing move.
Sing  
Lv. 18
Makes the remaining Pokémon nervous.
Lucky Chant  
Lv. 31
Gets the Pokémon pumped up. Helps prevent nervousness, too.
Psychic  
Lv. 38
Quite an appealing move.
Copycat  
Lv. 41
Affected by how well the previous Pokémon's move went.
Transfer Only Moves (Details)
Attack NameTypeAppealJamMethod
Telekinesis   Gen V TM19
Makes the remaining Pokémon nervous.
Endure   Gen IV 203
Causes the user to move later on the next turn.
Natural Gift   Gen IV 363
Works better the more the crowd is excited.
Mud-slap   Move Tutor - PtHGSS
Makes audience expect little of other contestants.
Headbutt   Move Tutor - HGSS
Quite an appealing move.
Mega Punch   Move Tutor - FRLG
An appealing move that can be used repeatedly without boring the audience.
Mega Kick   Move Tutor - FRLG
Works better the more the crowd is excited.
Double-edge   Move Tutor - FRLG
A very appealing move, but after using this move, the user is more easily startled.
Counter   Move Tutor - FRLG
Works great if the user goes last this turn.
Seismic Toss   Move Tutor - FRLG
An appealing move that can be used repeatedly without boring the audience.
Mimic   Move Tutor - FRLG
Shows off the Pokémon’s appeal about as well as the move used just before it.
Metronome   Move Tutor - FRLG
Effectiveness varies depending on when it is used.
Dynamic Punch Move Tutor - Emerald
Badly startles Pokémon that the audience has high expectations of.
Endure   Move Tutor - Emerald
Causes the user to move later on the next turn.
Mud-slap   Move Tutor - Emerald
Makes audience expect little of other contestants.
Nightmare Move Tutor - XD
Startles all of the Pokémon to act before the user.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 455 65 50 35 115 95 95
Max Stats
Hindering Nature
Lv. 50 125 - 172 49 - 91 36 - 78 108 - 150 90 - 132 90 - 132
Lv. 100 240 - 334 94 - 179 67 - 152 211 - 296 175 - 260 175 - 260
Max Stats
Neutral Nature
Lv. 50 125 - 172 55 - 102 40 - 87 120 - 167 100 - 147 100 - 147
Lv. 100 240 - 334 105 - 199 75 - 169 235 - 329 195 - 289 195 - 289
Max Stats
Beneficial Nature
Lv. 50 125 - 172 60 - 112 44 - 95 132 - 183 110 - 161 110 - 161
Lv. 100 240 - 334 115 - 218 82 - 185 258 - 361 214 - 317 214 - 317

<--- #123
Scyther
#125
Electabuzz
--->

 
All Content is ©Copyright of Serebii.net 1999-2019. | Privacy Policy | Manage Cookie Settings
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2019